RACE fans (and if you thought defrag was hard...)

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RACE fans (and if you thought defrag was hard...)

Postby k0jak » Fri May 15, 2009 12:34 am

A mod in UT called BunnyTrack, some of the map's might give you guys some ideas for RACE maps, all of BT maps (as far as I know) don't use normal weapons, mostly all movement based.

Reason i post these video's is to give mappers some look into good map design, and hopefully they can make some nice looking (but good fps also ;) maps for RACE with nexuiz + physicsCPMA.cfg physics).

Very unbelievable run here:

http://www.youtube.com/watch?v=b_rkbOv3 ... re=related

Also:

http://www.youtube.com/watch?v=tnSnAKgM ... re=related <-- Some very nicely designed and looking maps (for UT anyway) My favourite here is BT-chaotic, very nice flowing map well made.

Also check out:

http://www.youtube.com/watch?v=Zu8GE6ho ... re=related

perhaps divVerent can explain to me what's actually happening at 7:55, some kind of gravity change? like the guy is now running along the wall, but it looks like the ground then he comes out and it's flipped back around again, is this possible in nexuiz?


And:

http://www.youtube.com/watch?v=GHhmDWLh ... re=related


Have fun, Might give you RACE mappers some idea's for nexuiz physic's and physicsCPMA.cfg, hope it does (but obviously maps with a bit more speed low with bunnyhopping/strafing ;) ) :)
:]

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Postby Chubby » Thu May 21, 2009 3:18 pm

jeez, looks damn hard

and I'd really like to see some race maps where you have to unlock things by nexing on buttons, as you can see on UT and Defrag maps
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