Jealous of my new 26" monitor?

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Postby Psychcf » Wed Aug 19, 2009 2:59 pm

Mr. Bougo wrote:What he meant is that increasing the size while keeping the same resolution lowers the pixel density, which is uncomfortable to him.


They do sell 1080p 20"-24" monitors... dell has a few good ones.
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Postby Mizu Kitsune » Wed Aug 19, 2009 3:50 pm

Lee_Stricklin wrote:In my opinion anything over 15 inches (provided you less than ten feet away) is unnecessary. Sure it's cool to have most of your real-life FOV covered, but if your eyes are as sharp as mine you'll see a grid (well not a grid really) pattern on your screen. If you go big you'll need gratuitous resolution.

My monitor:
ViewSonic G70fmb
15 inches diagonal
Old-ass tech VGA Cable
Price: $15 USD used at local used PC store
1280 x 1024 (56 rows away from 1080 resolution) @ 60Hz
Performance: The box art of Unreal Anthology matches the installation screen in the black levels, brightness, saturation, and color, as well as sharpness (actually the monitor is sharper :D)


i disagree, i've had perfect 15:15 vision, mid-sighted (far sighted but can see perfectly at any distance near and far), for years, and while sometimes on occasion a grid is seen, its not much of a problem and in games gameplay is enhanced by the high definition and massive screen taking up your entire fov/pov.
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Postby Lee_Stricklin » Thu Aug 20, 2009 12:05 pm

I'm sitting back at least 4 feet away from my monitor and I can still see individual pixels most of the time (unless I'm screwed up) even when I'm fragging. That reminds me, I gotta my eyes checked I got some whack-ass vision.
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Postby Flying Steel » Thu Aug 20, 2009 3:30 pm

Lee_Stricklin wrote:I'm sitting back at least 4 feet away from my monitor and I can still see individual pixels most of the time (unless I'm screwed up) even when I'm fragging. That reminds me, I gotta my eyes checked I got some whack-ass vision.


Same here with my 15", but with a 24" you could sit 6 or 8 feet back is what I mean.
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Postby hazmat643 » Sun Aug 23, 2009 11:52 am

could you be any more shallow :roll: :roll:
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Resistance is futile

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Postby Mizu Kitsune » Mon Aug 24, 2009 5:46 pm

Image
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Postby Lee_Stricklin » Mon Aug 24, 2009 9:47 pm

The gaps between the screens annoy the hell out of me also the fps is about 10 below playable (playable 25+) level.
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Postby Mr. Bougo » Tue Aug 25, 2009 2:29 pm

in before "it says 115 fps", the 1 is repeated just like the rest :p
Meh.
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Postby Mizu Kitsune » Wed Aug 26, 2009 10:50 pm

yes it is 115fps not 15 fps. but the gaps are kinda annoying, also that's just a pic i found randomly surfing the internet.
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Postby Mr. Bougo » Thu Aug 27, 2009 7:11 am

It's not 115, as I said

plastik.net wrote:Quake 3 running at 10240x3072 resolution at 15-30 FPS



Everything is displayed, there are no real "gaps". So there's no "1" hiding somewhere, it's just a piece of the "1" you see on the rightmost screen
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