I'm currently trying to make a total conversion of quake and am trying to decide which engine to use.
After seeing nexuiz in action, I downloaded darkplaces and have experimented a tad with it. I like the power behind it. But, I've also done some research on ioquake for quake 3 and like what I see coming from it. I'm planning on doing a third person shooter, in some ways similar to Star Wars Battlefront, but first I need to fully decide what to use and add stuff to it, then worry about more complicated stuff.
Comparably, what would you suggest I use?
Thanks in advanced.