kkrieger

Post anything on anything here

Moderator: Moderators

Postby mehere101 » Sun Aug 27, 2006 1:29 am

.krieger is amazing. I hope to god they follow through with a full game of any kind.
mehere101
Advanced member
 
Posts: 65
Joined: Wed Mar 22, 2006 3:32 am

Postby obi_wan » Sun Aug 27, 2006 1:35 pm

wow i didn't knew someting like that was possible.... i knew the demo-scene was globally really active... but THAT is the most impressive coding thing i've seen since a lotta years. Procedural textures generated on the fly ! God they are crazy :shock: :shock:
ty for teh link 4m :)
[NSB] ppwer !
obi_wan
Alien trapper
 
Posts: 256
Joined: Mon Mar 13, 2006 9:24 am
Location: France

Postby esteel » Thu Sep 07, 2006 10:08 pm

well kkrieger is pretty old by now so i guess their procedual textures were only a nice idea. Granted a very very nice idea but nowadays storage memory is rather cheap. I would however imagine it to be very useful for changing online games.. a MMPORG with new stories, dungeons and textures every weeks.. download a few kb of math instructions to calculate the textures.
esteel
Site admin and forum addon
 
Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am

Postby The mysterious Mr. 4m » Fri Sep 08, 2006 3:22 pm

Imagine the possibilities! IMAGINE!!!! A ginormous online RPG world that you could easily access and explore with your browser! (Haha! No not like RuneScape!) Giving Automated Content Download a totally new dimension!
4m [PB] (amoebios)

This is Your world.
The mysterious Mr. 4m
Forum addon
 
Posts: 1402
Joined: Wed Mar 01, 2006 6:03 pm
Location: germany

Postby :) » Fri Sep 08, 2006 4:15 pm

SecondLife
:)
Keyboard killer
 
Posts: 590
Joined: Tue Feb 28, 2006 9:09 pm

Postby Hijacker » Sun Sep 10, 2006 10:35 pm

Dave wrote:SecondLife


where's the point? you got to download textures there ;) (although it would be nice to have math-instructed textures there... always takes long to load the textures...)
Hijacker
Newbie
 
Posts: 9
Joined: Wed Jun 28, 2006 7:41 pm

Postby slux » Tue Sep 12, 2006 8:23 am

esteel wrote:well kkrieger is pretty old by now so i guess their procedual textures were only a nice idea. Granted a very very nice idea but nowadays storage memory is rather cheap. I would however imagine it to be very useful for changing online games.. a MMPORG with new stories, dungeons and textures every weeks.. download a few kb of math instructions to calculate the textures.


Storage memory's been cheap for a long time now, already when it was released. It's not that the demoscene is trying to achieve anything "useful" (imagine that) with this and intros. They're just doing it for the sake of doing it and trying to push the limits. There isn't and very likely never will be a reason to squeeze something that requires massive computation into 4k, 64k or indeed 96k.
slux
Newbie
 
Posts: 5
Joined: Wed Mar 01, 2006 8:13 am

Postby esteel » Tue Sep 12, 2006 11:58 am

I remember reading about them trying to make money off of that calculated textures thing. No idea if they got some deal or not..
esteel
Site admin and forum addon
 
Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am

Postby leileilol » Tue Sep 12, 2006 4:43 pm

It was even digged too late, some hilariously ignorant comments here
http://www.digg.com/playable_web_games/ ... s_only_1mb
field hockey
leileilol
Alien trapper
 
Posts: 299
Joined: Tue Feb 28, 2006 10:00 pm
Location: pole vaulting

Postby The mysterious Mr. 4m » Wed Sep 13, 2006 1:13 pm

i love how they keep on arguing about the megabyte. XD
4m [PB] (amoebios)

This is Your world.
The mysterious Mr. 4m
Forum addon
 
Posts: 1402
Joined: Wed Mar 01, 2006 6:03 pm
Location: germany

Previous

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 1 guest

cron