C.Brutail wrote:I got constant feedback that the shotgun and the MG were annoyingly overpowered. And that was true. On evilspace, one could even kill you with the shotgun, while you were going for the Nex. Not fun.
While I could agree, that the SG might be a bit too weak, but hey, that's a starting weapon, it should be a bit weaker, than the others you can pick up. The MG is still pretty powerful though. It's just not 3 shots from secondary to kill your opponent.
As I said in my previous post, RL is vanilla too. It was only changed for 1-2 days.
Btw. I tried to stay to as close as classic Nexuiz as I could. If you have SVN, check it out. The weapons are lot more different.
Yay. And yeah though I do agree with Obi that seesawing it to extreme values wouldn't really help much, but this will at least force nooblings to actually pick up and learn higher weapons. Rather than relying so much on the shotgun and MG spam. MG campers really take the fun out of the game when they can stop you dead with a few random sprays even if you're loaded with rocket launcher/nex skillz.
Obi: think of it this way. It may be alright for you, since you've played before. But for noobs, setting the starting weapons to be extremely powerful promotes a reliance on them. Why should they bother to learn how to nex when they could kill anyone with a weapon that's basically free on spawn?
I do recommend finding a middle ground rather than polarizing everything. Same as what happened with the all the nerfs before. They were rather extreme.