DCC's Delight Server News

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Postby Urmel » Mon Oct 05, 2009 4:30 pm

Sxen wrote:I'd like to welcome C.Brutail as a new administrator of the DCC Delight servers.


Thank you my dearly beloved sister, and thank you C.Brutail for stepping into the breach! I hope you find all the help you need by the gandmasters of server configuration KadaverJack maybe? We urgently need to play around with the antilag feature, especially on Pussy's Delight of course. It's still behavin kinda weird :D
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Postby djSupport » Mon Oct 05, 2009 5:15 pm

also could we just have one thing changed... items when taken go transparent when I and some others preffered it when the item just dissapeared when it was took. still respawns but it stays invisiable till then.
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Postby C.Brutail » Tue Oct 06, 2009 5:55 am

Quick update:

I've removed voting to get master status on the CTF server.
Also, for some reason the global banlist doesn't work yet. The cvar is set, it gives back the correct value on the console, but for some reason it still doesn't update.
Work in progress :D
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Postby lda17h » Tue Oct 06, 2009 1:10 pm

merlijn wrote:Also this doesn't entirely solve the problem, with the amount of spam Nadz sends to the server, this starts eating on the servers resources and bandwidth. The proper solution would be to not even have these messages networked to the server - however being open source does not help in that regard. One could always modify his client to send them anyway.


In a sense one never has any control about what the client sends to the server even with closed source apps. And with UDP you don't even have any "connection" state. So there's no connection that might be "dropped". At least not on the transport layer. So basically i could use netcat to hammer a nexuiz server with bogus messages. The question is always what happens with the packets on the server side.

EDIT: I just see that this is totally off topic for this thread. Sorry.
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Postby djSupport » Tue Oct 06, 2009 2:05 pm

C.Brutail wrote:Quick update:

I've removed voting to get master status on the CTF server.

so this means if we have any problems with anyone, regular players can no longer kick ban them? :-(
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Postby C.Brutail » Tue Oct 06, 2009 3:03 pm

No. This means no one can gain master status without knowing the master password anymore.
Vcall kick should still work.
Also, I fail to see how could one gain master by votes and break havoc on the server.
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Postby djSupport » Tue Oct 06, 2009 4:15 pm

it happened... with FUF vcall kick lets them straight back in again an is useless... FUFS in the CTF server now causinbg havoc...
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Postby parasti » Tue Oct 06, 2009 5:53 pm

C.Brutail wrote:I've removed voting to get master status on the CTF server.

Excellent, thanks.
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Postby C.Brutail » Wed Oct 07, 2009 2:02 pm

I've tried to make some update on the server today, but it was more/less a failure.
For some odd reason only the ladder servers seem to use the cross server banlist. The cvars are set up correctly for all the other servers, they request the list delayed by 15 seconds one by one (as the servers start like that), but still it doesn't work. If only one server is running, it doesn't work either.

I've set fbskin_green on the minsta server, so no coward camouflaging with skins anymore.

GL & HF!
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Postby Vordreller » Thu Oct 08, 2009 7:07 pm

C.Brutail wrote:I've removed voting to get master status on the CTF server.
Have fun getting complaints when Nadz decides to pay a visit to your server.
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