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Anything to do with Zymotic here

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Postby Samual » Mon Sep 14, 2009 5:33 pm

If you want, i'd be interested in working on any bugs it might have by the way. I will mostly be working on Nexuiz, but I suppose if I can help -- Why not?... Hopefully Zymotic has a clean slate atm, Nexuiz is all messy by now sadly. (Especially with the bots)
Do it yourself, or stop complaining.
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Postby mand1nga » Tue Sep 15, 2009 1:38 pm

Samual wrote:If you want, i'd be interested in working on any bugs it might have by the way. I will mostly be working on Nexuiz, but I suppose if I can help -- Why not?... Hopefully Zymotic has a clean slate atm, Nexuiz is all messy by now sadly. (Especially with the bots)


Err .. Nexuiz code is not THAT messy, nor the bots code in its current state. Just some areas are hard to modify or extend, like the scoring system, or understand easily like the bots code.

But well, you know what they say, do it yourself or stop complaining ;)
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Postby Eureka! » Thu Sep 17, 2009 11:47 pm

Vermeulen wrote:Zymotic still has a lot of content and gamecode, so I might quickly fix a few problems with it and then just release it all as an open alpha. I am not sure how soon that would be though,


If you have some preliminary content, anything, screenshots of half made levels, characters, text, literally any scrap you've got I can put it all to use in the website pretty quickly. Please email me your material to mail[at]eurekacreative[dot]co[dot]uk or PM me it. I can't work otherwise :)
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