This is an off-shoot from another thread.
http://forums.alientrap.local/viewtopic.ph ... sc&start=0
I think this should be a new topic of discussion. I'd like to hear everyone's input.
To summarize, there are some of us who think the current scoring system for CTF "pays" the attacking players far more than players that defend the base or the flag carrier. The scoring system does not encourage teamwork at all.
The current system pretty much encourages everybody to run toward the enemy base to grab the flag, while ignoring your teammates. At the end of a game, the scores will show one player with 125 points because they were the "runner", while the other players did not get any extra points for helping them run with the flag. I believe that teamwork should be reflected in the scores.
Here is what I propose...
Extra points scored....
- if your teammate grabs the enemy flag, and you are within a certain radius of them, then you get 2 extra points. This is interpreted as you helping them grab the flag.
- If you kill an enemy player that is within a certain radius of your flag carrier, then you get 2 extra points. This is interpreted as you defending your flag carrier.
Note: the ENEMY that you killed has to be within a radius of the flag carrier. You could be far away, sniping enemies and protecting your flag carrier.
- If you kill an enemy player within a certain radius of your flag when it is at your base, then you get an extra 2 points. This is interpreted as you defending the flag at your base.
- If you kill an enemy player within a certain radius of your base while the flag is gone, then you get an extra 1 point. This is interpreted as you defending the base while the flag was gone.
The game already does calculations based on radius for explosive weapons, so it seems like it would not be too hard to use radius to award points for teamwork. This radius system does work on some assumptions, but I believe they are safe assumptions that would be accurate in most cases.
This system would reward people for attacking in groups, defending the flag carrier, defending the flag, and protecting the base. Anything outside of these scenarios would just be treated as DM.
Please state your feedback and input on this.