Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.
Moderators: Nexuiz Moderators, Moderators
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- How can one make an invincible bot?
Posted » Mon May 25, 2009 8:59 am
- AnArKiSt
- 7 Replies
- 1542 Views
- Last post by mand1nga
Tue May 26, 2009 2:06 pm
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- Texture Transition
Posted » Sat May 23, 2009 9:30 pm
- Ben878
- 2 Replies
- 653 Views
- Last post by Ben878
Sun May 24, 2009 1:28 am
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- Skybox
Posted » Sat May 23, 2009 4:13 pm
- Ben878
- 7 Replies
- 1078 Views
- Last post by C.Brutail
Sat May 23, 2009 11:01 pm
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- Howto: Make commutable jump pads
Posted » Sat May 23, 2009 1:41 am
- MirceaKitsune
- 6 Replies
- 1338 Views
- Last post by Sven
Sat May 23, 2009 4:59 pm
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- GtkRadiant wont load map
Posted » Thu Mar 05, 2009 12:47 am
- dr1985
- 3 Replies
- 1614 Views
- Last post by Drizzt
Thu May 21, 2009 10:37 pm
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- SMD export script - what is wrong with this one?
Posted » Fri Oct 03, 2008 9:10 pm
- divVerent
- 12 Replies
- 5330 Views
- Last post by JD
Wed May 20, 2009 10:25 pm
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- NetRadiant realtime lightning
Posted » Sun May 17, 2009 6:51 pm
- Kay
- 7 Replies
- 1666 Views
- Last post by Strahlemann
Tue May 19, 2009 12:37 pm
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- How to compile a map.
Posted » Mon May 18, 2009 1:11 am
- Ben878
- 7 Replies
- 1429 Views
- Last post by C.Brutail
Mon May 18, 2009 2:06 am
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- Why using git would be awesome for nexuiz
Posted » Fri Jan 30, 2009 5:53 pm
- Psychcf
- 124 Replies
- 15084 Views
- Last post by C167
Mon Jun 01, 2009 1:23 pm
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- How to define Laser Arena in the .mapinfo
Posted » Sun May 17, 2009 6:34 am
- sev
- 2 Replies
- 971 Views
- Last post by sev
Sun May 17, 2009 10:44 am
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- Functions
Posted » Sat May 09, 2009 8:37 pm
- Decoy
- 11 Replies
- 1602 Views
- Last post by toneddu2000
Thu May 14, 2009 10:53 am
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- What did i wrong
Posted » Mon May 04, 2009 9:46 am
- Kay
- 10 Replies
- 1708 Views
- Last post by Grasshopper
Tue May 05, 2009 5:02 pm
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- Shaders + Playermodel = ?
Posted » Thu Jun 07, 2007 4:52 pm
- Genegineer
- 4 Replies
- 2045 Views
- Last post by Morphed
Mon May 04, 2009 10:26 am
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- Nexball Recoded, Beta 2 (for Nexuiz 2.5) !
Posted » Fri Jan 16, 2009 7:49 pm
- Mr. Bougo
- 43 Replies
- 10701 Views
- Last post by PinkRobot
Mon May 04, 2009 9:09 am
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- func_rotating with .md3
Posted » Sun Mar 15, 2009 11:49 am
- toneddu2000
- 5 Replies
- 1976 Views
- Last post by toneddu2000
Sun May 03, 2009 10:48 am
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- Texture Bleaching?
Posted » Tue Apr 28, 2009 6:08 pm
- Spinnacre
- 6 Replies
- 1435 Views
- Last post by divVerent
Fri May 01, 2009 6:32 pm
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- NetRadiant = Radiant 1.5 with useful q3map2 patches...
Posted » Sat Sep 13, 2008 7:07 pm
- divVerent
- 185 Replies
- 52887 Views
- Last post by ailmanki
Tue Mar 30, 2010 4:11 am
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- wondering how this is done
Posted » Mon Apr 27, 2009 9:17 pm
- Grasshopper
- 2 Replies
- 789 Views
- Last post by sev
Tue Apr 28, 2009 5:30 am
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- Weapon Concepts 2009
Posted » Fri Apr 24, 2009 2:32 am
- NightRage
- 4 Replies
- 1773 Views
- Last post by NightRage
Fri Apr 24, 2009 10:44 pm
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- Nex Gun Design 2009
Posted » Wed Apr 15, 2009 12:11 am
- NightRage
- 9 Replies
- 3998 Views
- Last post by ai
Fri Apr 24, 2009 6:29 pm
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- Some Weapon blend files I'd like to submit to you guys.
Posted » Sun Apr 19, 2009 6:28 pm
- xakh
- 16 Replies
- 2337 Views
- Last post by xakh
Fri Apr 24, 2009 4:09 am
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- Dear people who make the maps,
Posted » Thu Apr 16, 2009 10:41 pm
- ☃ (snowman)
- 32 Replies
- 4588 Views
- Last post by ☃ (snowman)
Thu Apr 23, 2009 9:12 pm
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- [Textures] TRaK5 texture set
Posted » Sun Mar 29, 2009 6:28 am
- TRaK
- 10 Replies
- 1963 Views
- Last post by TRaK
Mon Apr 20, 2009 11:32 pm
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- Gib code: how do I figure out what player model is being use
Posted » Sun Apr 19, 2009 7:19 pm
- tundramagi
- 6 Replies
- 1312 Views
- Last post by tundramagi
Mon Apr 20, 2009 1:25 am
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- WTF PangoFont?!
Posted » Fri Apr 10, 2009 2:36 pm
- C.Brutail
- 8 Replies
- 2391 Views
- Last post by FruitieX
Mon Jul 13, 2009 3:18 pm
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- Great Blander3D tutorial videos.
Posted » Sun Apr 19, 2009 1:25 am
- ihsan
- 1 Replies
- 693 Views
- Last post by C.Brutail
Sun Apr 19, 2009 8:29 am
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- How do I change the light color of floodlight?
Posted » Sat Apr 18, 2009 2:59 pm
- tundramagi
- 0 Replies
- 929 Views
- Last post by tundramagi
Sat Apr 18, 2009 2:59 pm
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- 1v1 2v2TDM Mappacks! Team required!
Posted » Fri Apr 10, 2009 11:06 am
- Bundy
- 9 Replies
- 1900 Views
- Last post by FruitieX
Sat Apr 18, 2009 2:39 pm
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- mikeeusa, this compile is taking forever!
Posted » Sun Apr 12, 2009 9:51 pm
- [-z-]
- 3 Replies
- 958 Views
- Last post by tundramagi
Sat Apr 18, 2009 7:18 am
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- Weird crosshair crap
Posted » Thu Apr 16, 2009 12:25 am
- Roanoke
- 4 Replies
- 1096 Views
- Last post by Roanoke
Thu Apr 16, 2009 5:25 pm
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- [Map] Treasure Island Version 1
Posted » Mon Jun 23, 2008 3:53 pm
- sev
- 18 Replies
- 6286 Views
- Last post by [-z-]
Thu Apr 16, 2009 5:23 pm
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- Alternative Radiant Menu Buttons and common textures
Posted » Tue Apr 14, 2009 6:34 pm
- sev
- 4 Replies
- 1381 Views
- Last post by divVerent
Wed Apr 15, 2009 6:03 am
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- Offical hosting for community files and tutorials. :?:
Posted » Mon Apr 13, 2009 3:29 am
- ihsan
- 9 Replies
- 1865 Views
- Last post by timotity
Tue Apr 14, 2009 8:43 pm
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- Curves = no lightning? (NetRadiant)
Posted » Tue Apr 07, 2009 7:37 pm
- Lo
- 6 Replies
- 2096 Views
- Last post by esteel
Sun Apr 12, 2009 3:29 pm
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- Making torus and curved cylinders in Radiant
Posted » Fri Apr 10, 2009 6:51 pm
- MirceaKitsune
- 3 Replies
- 1050 Views
- Last post by TVR
Sat Apr 11, 2009 3:40 pm
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- need shader for blinking light
Posted » Fri Apr 10, 2009 10:57 am
- Grasshopper
- 2 Replies
- 757 Views
- Last post by Grasshopper
Fri Apr 10, 2009 6:57 pm
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- Low gravity zones?
Posted » Thu Apr 09, 2009 1:41 pm
- MirceaKitsune
- 6 Replies
- 1122 Views
- Last post by MirceaKitsune
Thu Apr 09, 2009 8:45 pm
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- Mapinfo vs Editing
Posted » Wed Apr 08, 2009 8:30 pm
- Grasshopper
- 4 Replies
- 938 Views
- Last post by esteel
Thu Apr 09, 2009 11:56 am
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- Custom cd tracks for campaign levels
Posted » Tue Apr 07, 2009 11:27 pm
- MirceaKitsune
- 4 Replies
- 1028 Views
- Last post by MirceaKitsune
Wed Apr 08, 2009 4:19 pm
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- Fury Playermodel
Posted » Sun Nov 02, 2008 5:26 am
- Oblivion
- 26 Replies
- 6004 Views
- Last post by tundramagi
Wed Apr 08, 2009 7:58 am
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- Origin Playermodel
Posted » Sat Nov 01, 2008 2:26 pm
- Oblivion
- 13 Replies
- 4285 Views
- Last post by morfar
Wed Apr 08, 2009 7:00 am
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- Request: 2,3 weapon models
Posted » Mon Apr 06, 2009 9:53 pm
- Mute Print
- 3 Replies
- 753 Views
- Last post by esteel
Tue Apr 07, 2009 9:04 am
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- NetRadaint Ubuntu .deb
Posted » Mon Apr 06, 2009 9:55 pm
- merlwiz79
- 10 Replies
- 2902 Views
- Last post by [-z-]
Sun May 31, 2009 12:10 am
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- NetRADIANT - |||couple of questions||| -Plz help
Posted » Fri Mar 06, 2009 11:02 pm
- tehbomb
- 6 Replies
- 2701 Views
- Last post by Grasshopper
Tue Apr 07, 2009 12:25 am
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- GtkRadiant 1.5 .deb for Ubuntu Gutsy/Hardy
Posted » Mon May 12, 2008 2:15 pm
- merlwiz79
- 7 Replies
- 7003 Views
- Last post by merlwiz79
Mon Apr 06, 2009 11:28 pm
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- .SMD exporter for Anim8or
Posted » Sun Apr 05, 2009 11:10 am
- texel
- 1 Replies
- 610 Views
- Last post by ai
Sun Apr 05, 2009 12:54 pm
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- fastweap.cfg / weapons_deadly (Alternate weapon config tha
Posted » Tue Mar 31, 2009 10:53 pm
- tundramagi
- 3 Replies
- 1072 Views
- Last post by tundramagi
Sat Apr 04, 2009 4:42 am
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- Concept art feedback (lovelyBR)
Posted » Fri Apr 03, 2009 5:45 am
- lovelybr
- 2 Replies
- 1041 Views
- Last post by ai
Fri Apr 03, 2009 9:26 am
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- [App] SkyBoxer — for the mac.
Posted » Fri Mar 27, 2009 11:46 pm
- Clueless Newbie
- 22 Replies
- 2777 Views
- Last post by tundramagi
Sun Mar 29, 2009 1:08 pm
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- Weird errors in console after launching my Resorvoir map
Posted » Fri Mar 27, 2009 2:37 pm
- ai
- 3 Replies
- 932 Views
- Last post by divVerent
Fri Mar 27, 2009 6:05 pm
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