Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.
Moderators: Nexuiz Moderators, Moderators
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- melee Weapons
Posted » Tue Nov 25, 2008 4:00 pm
- Jrwest
- 1 Replies
- 939 Views
- Last post by morfar
Tue Nov 25, 2008 4:11 pm
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- Communication
Posted » Mon Nov 24, 2008 4:36 pm
- Jrwest
- 9 Replies
- 2559 Views
- Last post by monster munch
Thu Nov 27, 2008 11:08 am
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- Glitches
Posted » Mon Nov 24, 2008 4:32 pm
- Jrwest
- 4 Replies
- 1206 Views
- Last post by C.Brutail
Mon Nov 24, 2008 5:58 pm
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- NetRadiant entities eyecandy + poll
Posted » Sun Nov 16, 2008 10:03 pm
- C.Brutail
- 12 Replies
- 3387 Views
- Last post by C.Brutail
Fri Nov 21, 2008 9:45 am
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- New Mutator/Gamemode Idea: Freefall Match
Posted » Sun Nov 16, 2008 8:13 pm
- Agelith
- 10 Replies
- 2302 Views
- Last post by C.Brutail
Tue Nov 18, 2008 8:13 pm
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- Nexuiz Box design
Posted » Thu Nov 13, 2008 2:30 pm
- Kay
- 8 Replies
- 2094 Views
- Last post by Urmel
Mon Nov 17, 2008 8:21 pm
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- Making Crosshairs
Posted » Sat Jun 28, 2008 8:43 am
- Chubby
- 9 Replies
- 2952 Views
- Last post by Kay
Thu Nov 13, 2008 11:09 am
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- Quake 3 Maps and Nexuiz?
Posted » Mon Mar 06, 2006 3:06 pm
- Tenn
- 16 Replies
- 9170 Views
- Last post by Chubby
Wed Nov 12, 2008 6:53 pm
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- TRaK4 texture set
Posted » Tue Nov 11, 2008 6:27 pm
- TRaK
- 7 Replies
- 2198 Views
- Last post by divVerent
Wed Nov 12, 2008 7:53 am
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- new ammo pickups
Posted » Tue Nov 11, 2008 4:48 am
- Corvus
- 9 Replies
- 1942 Views
- Last post by kozak6
Wed Nov 12, 2008 6:01 am
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- large skymap all sides the same
Posted » Tue Nov 11, 2008 4:43 am
- dublpaws
- 3 Replies
- 1336 Views
- Last post by divVerent
Tue Nov 11, 2008 6:44 am
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- >>prefabs made with GTKradiant
Posted » Sat Nov 08, 2008 11:19 pm
- Grasshopper
- 5 Replies
- 2567 Views
- Last post by divVerent
Mon Nov 10, 2008 3:06 pm
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- Would someone very kindly....
Posted » Sat Nov 08, 2008 5:47 pm
- Sepelio
- 5 Replies
- 2123 Views
- Last post by Sepelio
Mon Nov 10, 2008 2:47 pm
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- mapping a conveyor belt ?
Posted » Fri Nov 07, 2008 1:30 pm
- Grasshopper
- 10 Replies
- 2543 Views
- Last post by Grasshopper
Fri Nov 07, 2008 7:39 pm
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- New marine model
Posted » Sat Mar 10, 2007 8:59 pm
- Ivan
- 49 Replies
- 31366 Views
- Last post by ai
Wed Nov 05, 2008 12:37 pm
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- Working on new weapon: camping-rifle
Posted » Sat Nov 01, 2008 9:24 pm
- take_this_cup_of_poison
- 46 Replies
- 11298 Views
- Last post by tZork
Mon Nov 03, 2008 3:38 am
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- Harry's Models GPL'ed
Posted » Sun Aug 03, 2008 4:54 pm
- HarryButt
- 51 Replies
- 13530 Views
- Last post by KillaGrunt
Sun Nov 02, 2008 11:38 pm
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- compiled nexuiz.exe, but it has a wierd problem, plz help...
Posted » Thu Oct 30, 2008 12:39 pm
- icedece
- 4 Replies
- 1536 Views
- Last post by Alien
Fri Oct 31, 2008 6:10 am
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- What is the "stick physics" about? Will it be inco
Posted » Mon Oct 27, 2008 3:37 pm
- take_this_cup_of_poison
- 14 Replies
- 3893 Views
- Last post by Asraniel
Thu Oct 30, 2008 11:31 pm
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- Soldier player model
Posted » Sun Oct 19, 2008 9:04 am
- Morphed
- 44 Replies
- 9530 Views
- Last post by Alien
Mon Oct 27, 2008 2:17 pm
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- [Flag] Ensign concepts by your_errors
Posted » Tue Aug 26, 2008 5:47 am
- your_errors
- 32 Replies
- 8089 Views
- Last post by your_errors
Mon Oct 27, 2008 10:41 am
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- [MAP-BETA1] SpaceCross
Posted » Wed Jan 23, 2008 5:40 pm
- Strahlemann
- 18 Replies
- 4812 Views
- Last post by C.Brutail
Sun Oct 26, 2008 9:12 pm
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- Where to use scripts???? (i am new to this, please help me)
Posted » Sun Oct 26, 2008 11:58 am
- NightCat1991
- 2 Replies
- 973 Views
- Last post by NightCat1991
Sun Oct 26, 2008 7:08 pm
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- No phong shading for .ase models?
Posted » Sat Oct 25, 2008 7:25 pm
- Clueless Newbie
- 10 Replies
- 1981 Views
- Last post by Clueless Newbie
Sun Oct 26, 2008 6:07 pm
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- Creating sky textures - how?
Posted » Thu Oct 23, 2008 10:40 pm
- Clueless Newbie
- 16 Replies
- 2965 Views
- Last post by divVerent
Sun Oct 26, 2008 1:47 pm
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- [Menu Skins] Wicked 2
Posted » Sun Aug 10, 2008 11:00 am
- sev
- 13 Replies
- 4177 Views
- Last post by kanonmat
Sat Oct 25, 2008 11:49 pm
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- How do I make an .ent file so I can add some spawns w/o reco
Posted » Thu Oct 23, 2008 8:49 pm
- take_this_cup_of_poison
- 2 Replies
- 1207 Views
- Last post by morfar
Fri Oct 24, 2008 7:39 am
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- Console commands for viewing clipping surfaces?
Posted » Tue Oct 21, 2008 8:41 am
- Clueless Newbie
- 3 Replies
- 1337 Views
- Last post by sev
Wed Oct 22, 2008 7:19 am
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- My .ase landscapes have "holes"
Posted » Fri Oct 17, 2008 10:51 am
- Clueless Newbie
- 17 Replies
- 4290 Views
- Last post by Clueless Newbie
Tue Oct 21, 2008 9:59 pm
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- Sparklies firework on .ase models (in svn build)
Posted » Fri Oct 10, 2008 4:33 pm
- sev
- 14 Replies
- 3691 Views
- Last post by divVerent
Mon Oct 20, 2008 12:16 pm
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- Melee Weopons?
Posted » Sat Mar 22, 2008 1:19 am
- VIrUsFrEEzE
- 65 Replies
- 16758 Views
- Last post by Cream
Sun Oct 19, 2008 2:21 pm
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- Weaponmodel
Posted » Sun Oct 19, 2008 12:58 pm
- DarkHankji
- 2 Replies
- 953 Views
- Last post by DarkHankji
Sun Oct 19, 2008 1:42 pm
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- Light map problem that is unresolvable (on dual towers versi
Posted » Fri Oct 17, 2008 2:06 am
- take_this_cup_of_poison
- 3 Replies
- 1036 Views
- Last post by take_this_cup_of_poison
Fri Oct 17, 2008 12:19 pm
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- Story concept brainstorms
Posted » Sun Sep 30, 2007 2:05 am
- Shoe
- 33 Replies
- 9436 Views
- Last post by your_errors
Thu Oct 16, 2008 12:47 am
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- HOWTO: Create models for Nexuiz
Posted » Tue Oct 14, 2008 4:06 am
- ai
- 7 Replies
- 3051 Views
- Last post by ai
Tue Oct 14, 2008 2:59 pm
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- Any way to terraform with gtkRadiant?
Posted » Mon Sep 29, 2008 10:21 pm
- MirceaKitsune
- 11 Replies
- 3556 Views
- Last post by take_this_cup_of_poison
Tue Oct 14, 2008 2:10 am
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- What clipping texture to use? Or how do I make one?
Posted » Sun Oct 12, 2008 10:59 pm
- Clueless Newbie
- 2 Replies
- 1037 Views
- Last post by Clueless Newbie
Mon Oct 13, 2008 9:27 pm
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- WARNING: huge winding
Posted » Mon Oct 13, 2008 1:47 pm
- Clueless Newbie
- 0 Replies
- 1031 Views
- Last post by Clueless Newbie
Mon Oct 13, 2008 1:47 pm
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- Whackamole - Fixed the VIS problem, here comes the LIGHT.
Posted » Sat Oct 11, 2008 7:59 pm
- Clueless Newbie
- 2 Replies
- 1061 Views
- Last post by Clueless Newbie
Sun Oct 12, 2008 3:35 pm
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- MAX_MAP_VISIBILITY exceeded.... GAH!!!
Posted » Fri Oct 10, 2008 2:58 pm
- Clueless Newbie
- 9 Replies
- 2369 Views
- Last post by Clueless Newbie
Sun Oct 12, 2008 3:33 pm
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- Ima update frankish tower and make a tower vs tower CTF vers
Posted » Sun Oct 12, 2008 2:58 pm
- take_this_cup_of_poison
- 1 Replies
- 716 Views
- Last post by take_this_cup_of_poison
Sun Oct 12, 2008 3:04 pm
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- Does Nexuiz have render to texture
Posted » Sun Oct 12, 2008 12:59 pm
- take_this_cup_of_poison
- 3 Replies
- 1073 Views
- Last post by divVerent
Sun Oct 12, 2008 2:55 pm
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- TGA image supporting applications
Posted » Wed Oct 08, 2008 1:40 pm
- Alien
- 13 Replies
- 2643 Views
- Last post by divVerent
Thu Oct 09, 2008 8:51 am
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- no gibs/grunt birthday party/wilhelm
Posted » Sat Mar 08, 2008 3:10 pm
- yoggy
- 14 Replies
- 4605 Views
- Last post by The mysterious Mr. 4m
Wed Oct 08, 2008 2:33 pm
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- Minimap for radar
Posted » Fri Oct 03, 2008 8:23 pm
- torus
- 10 Replies
- 2752 Views
- Last post by take_this_cup_of_poison
Mon Oct 06, 2008 3:03 pm
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- [Map][CTF][Beta] Cleft Village Beta 1
Posted » Thu Sep 25, 2008 10:29 pm
- sev
- 14 Replies
- 3504 Views
- Last post by sev
Mon Sep 29, 2008 6:40 pm
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- New map: Accident
Posted » Sun Mar 02, 2008 9:26 am
- Morphed
- 18 Replies
- 4724 Views
- Last post by divVerent
Mon Sep 29, 2008 8:03 am
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- Pro Map help needed
Posted » Thu Sep 25, 2008 11:42 am
- Grasshopper
- 1 Replies
- 953 Views
- Last post by divVerent
Thu Sep 25, 2008 12:08 pm
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- Any custom content sites out there?
Posted » Sun Sep 21, 2008 4:21 pm
- MirceaKitsune
- 7 Replies
- 2208 Views
- Last post by [-z-]
Wed Sep 24, 2008 12:39 am
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- Technical information for player models
Posted » Wed Jul 12, 2006 3:17 pm
- SavageX
- 38 Replies
- 31792 Views
- Last post by ai
Mon Sep 22, 2008 6:51 pm
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