[MAP] MojoCTF Ver2

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Wed Mar 07, 2007 6:03 am

  • Ver. 2 of MojoCTF

    Bugs fixed
    * Items in solid
    * Gap in the hex-steps in the backside of the red base
    * All the other stuff i forgot that i fixed :D

    New stuff
    * New textures and gloss for some old ones.
    * New bridge, nicer looking bridges. Shiled powerup at the new bridge
    * Some general touchups for textures and geometry.
    * Spawnmarkers for players and guns.

    Download:
    http://zdev.dvrdns.org/nexuiz/maps/mojo ... f_v2b1.pk3

    Screenshots
    Image
    Image
    HOF:
    <Diablo> the nex is a "game modification"
    <Diablo> quake1 never had a weapon like that.
    <Vordreller> there was no need for anything over 4GB untill Vista came along
    <Samua>]Idea: Fix it? :D
    <Samua>Lies, that only applies to other people.
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    tZork
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Wed Mar 07, 2007 8:00 am

  • Looking very nice, gj!
    "One should strive to achieve; not sit in bitter regret."
    WE ARE NEXUIZ.
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    C.Brutail
    Laidback mapper
     
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    Location: Ironforge

Wed Mar 07, 2007 12:34 pm

  • Looks nice, but the totally oversaturated blue and red hurts my eyes 8)
    Otherwise gj and nice texture-work
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    Strahlemann
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Wed Mar 07, 2007 8:22 pm

Thu Mar 08, 2007 2:46 pm

  • Great! cant wait to see this online. the new bridge should balance things alot. Ive always disliked the stairs in the bottom of each base though, they are uselessly small. maybe make the bottom part of them accessable from all directions?(exept where it goes up of course)
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    Zaarock
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Thu Mar 08, 2007 9:13 pm

  • C.Brutail wrote:Looking very nice, gj!


    Tnx m8 =)

    Strahlemann wrote:Looks nice, but the totally oversaturated blue and red hurts my eyes 8)
    Otherwise gj and nice texture-work


    Heh yeh its not the most eye friendly colors ;) but its all part o it.

    [TSA] Psychiccyberfreak wrote:Yes, I'd probably saturate the blue light a bit. Otherwise it looks pretty sweet.


    Not possible. The blut lights are 0 0 255 rgb.

    Zaarock wrote:Great! cant wait to see this online. the new bridge should balance things alot. Ive always disliked the stairs in the bottom of each base though, they are uselessly small. maybe make the bottom part of them accessable from all directions?(exept where it goes up of course)


    Hmm interesting idea. may just do that for the next release.
    HOF:
    <Diablo> the nex is a "game modification"
    <Diablo> quake1 never had a weapon like that.
    <Vordreller> there was no need for anything over 4GB untill Vista came along
    <Samua>]Idea: Fix it? :D
    <Samua>Lies, that only applies to other people.
    User avatar
    tZork
    tZite Admin
     
    Posts: 1337
    Joined: Tue Feb 28, 2006 6:16 pm
    Location: Halfway to somwhere else

Thu Mar 08, 2007 11:17 pm

  • [TSA] Psychiccyberfreak wrote:Yes, I'd probably saturate the blue light a bit. Otherwise it looks pretty sweet.


    wow I was off that day. I ment to say I'd probably desaturate the red and blue light a bit. :?
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    Psychcf
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