Auto drop alias?

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Thu Apr 12, 2007 9:35 am

  • i was spectating some people and they were skilled payers, they never seemed to get the wrong wepon, in my case i tend to try to laser jump but there is the rocket launcher ready for ME TO FRAG MYSELF. before i had found this alias that i thought was quite interesting here it is

    Code: Select all
    alias +laser "impulse 1"
    alias -laser "impulse 11"
    bind <key> +laser

    i thought that would come in handy.

    that also made me think about a auto drop alias to keep your most like weapons. i thought it would help me a lot because i tend to pick up wepons that i cant use like the mortar and the crylink. some tiimes i get with the rocket launcher and the nex but that is because i cant use them very well

    i tryed to make it but i cant do it maybe somebody with more skill could do it
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    shaggy
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Thu Apr 12, 2007 10:28 am

  • what's so wrong with using the defaults? :shock:

    press "1" for the lazer, lazerjump and while jumping you press the right mousebutton to switch back to the previous weapon. should be really handy enuff.
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    Urmel
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Thu Apr 12, 2007 10:46 am

  • yea i just found out its not possible
    i was told i wouldnt work
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    shaggy
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Thu Apr 12, 2007 12:00 pm

Thu Apr 12, 2007 12:00 pm

  • shaggy! wrote:....
    i was told i wouldnt work

    how sad to hear :(

    i think its a good idea. i used to think one should be able to use any weapon but that just doesnt work. i find the weapons horribly unbalanced for DM. The Crylink is totally unpopular. Why not drop it completely and replace it with the HLAC? (yaya, me and my hlac fetish :P )

    i remember talking about this before. a "favorite weapons" list would be helpful. it cant be that hard!
    4m [PB] (amoebios)

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Thu Apr 12, 2007 12:34 pm

  • shaggy! wrote:yea i just found out its not possible
    i was told i wouldnt work


    I guess you wanted to say, somebody told you it wouldn't work the way I described. It works, reeeely promised! :mrgreen:

    What the hell keeps you away from just trying it by yourself? Got no mouse?!? :evil:
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    Urmel
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Thu Apr 12, 2007 1:08 pm

  • favorite weapons bind:
    Code: Select all
    alias bw_explosive "bestweapon 9458"
    bind <key>  bw_explosive


    the beast weapon command select the first gun you have and have ammo for in the list supplied. In this example it would try to select the rocket launcher then the grenade launcher then the electro and last the hagar. The alias is pointless unless you want to do something else too with the same key so you coudl simply do
    Code: Select all
    bind <key>"bestweapon 9458"


    Personaly i find laser jumping binds useless, but the weaplast command is rather handy for both laserjumping and weapon combos. Also remeber that if you have a mouse with more then 3 buttons you can bind stuff to thise to help make life easier.
    HOF:
    <Diablo> the nex is a "game modification"
    <Diablo> quake1 never had a weapon like that.
    <Vordreller> there was no need for anything over 4GB untill Vista came along
    <Samua>]Idea: Fix it? :D
    <Samua>Lies, that only applies to other people.
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    tZork
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Thu Apr 12, 2007 1:16 pm

  • Well players should have each weapon on its own key so you just can't get the wrong weapon, can get the right weapon faster and re-decide faster. Best is to use keys around your movement keys.
    For example i use uhjk (instead of wasd) and my weapons are like this:
    Code: Select all
    bind y "impulse 9"  //rocketlauncher
    bind i "impulse 7"  //nexgun
    bind g "impulse 5"  //electro but lightning gun in other games
    bind l "impulse 6"  // crylink (shotgun in other games)
    bind f "impulse 8"  //hagar
    bind o "impulse 4"  //mortar
    bind b "impulse 3"  //machinegun
    bind m "impulse 1"  //laser
    bind d "echo unused"  //weapon-grapple in other games
    bind , "echo unused"  //melee weapon in other games
    bind t "impulse 2"  //shotgun
    bind r "impulse 5"  //electro again
    bind n "echo unused"  //BFG in other games


    well you can drop a gun, i do it with
    Code: Select all
    bind semicolon dropweapon


    you can do something like such an alias:
    [code]alias dropbad "impulse 6;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;dropweapon"
    but if you do not have that gun it will drop your current gun and the wait make it impossible to move.. so you should find a better way :)

    Aprops lastweap.. I think switching with such binds is more flexible and when its just about laser jumping mouse2 also switches back to the last gun. That is until someone comes up with a better idea for as firemode for the laser :)
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    esteel
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Thu Apr 12, 2007 1:34 pm

  • Your system off mapping the gunz around the movement keys is nice esteel, i tried that but i cant seem learn what gun is where, thats proly just i would need to try harder, but more importantly i forget what ones i do have so having them quickly accessible aint much help for me =)

    I frequently use the 'weaplast' to swap between mg and nex, something i find fits my playstyle excellent. (weplast switches to the last weapon you used so it effectively toggels between the two last weapons you used.)

    At the end of the day its much abt finding something you are comfortable with rather then the most mechanically fast and machine like effective solution i think. At least for me i know it is, since i play for fun not for a living =)
    HOF:
    <Diablo> the nex is a "game modification"
    <Diablo> quake1 never had a weapon like that.
    <Vordreller> there was no need for anything over 4GB untill Vista came along
    <Samua>]Idea: Fix it? :D
    <Samua>Lies, that only applies to other people.
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    tZork
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Thu Apr 12, 2007 1:58 pm

  • Well i use the same system in each game.. coming from quake3 rocketlauncher and rail gun were the most important guns.. y and i are easy to reach.. shotgun and lighting gun were able to do great damage. I sucked and plasmagun and grenade launcher and machinegun and gauntlet were bad in quake3.. I think the keys also get harder for bad guns :)
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    esteel
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Thu Apr 12, 2007 4:41 pm

  • I move with esdf, becouse my thumb is small, so I couldn't make doubled jumps well in quake2 :)

    weapon binds are:
    r for rocket
    t for nex (originates from the "tiuf!!!!" sound from the railgun)
    z for electro (it was plazma)
    g for grenades, ala mortar
    h for chaingun, ala machinegun
    u for crylink (ugh, not again! ;) )
    c for shotgun (it was super shotgun in quake 2)
    q for laser (becouse that's one key that's left :) )
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    C.Brutail
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Fri Apr 13, 2007 4:59 am

  • i know how to do it but the problem is that if you dont have all the weapons that yuo dont want i cant get it to work this is what i have

    Code: Select all
    alias shotgun "impulse 2 dropweapon"
    alias mortar "impulse 4 dropweapon"
    bind <key> shotgun

    feel free to make it better
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    shaggy
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Fri Apr 13, 2007 5:10 am

  • Well players should have each weapon on its own key so you just can't get the wrong weapon, can get the right weapon faster and re-decide faster. Best is to use keys around your movement keys.
    For example i use uhjk (instead of wasd) and my weapons are like this:


    i now use
    Forward = KP_UPARROW
    Back = KP_5
    Left = KP_LEFTARROW
    Right = KP_RIGHTARROW
    Crouch = KP_DOWN
    To laser = PgUp
    return to Pre Weapon = bind KP_HOME "impulse 11"

    the reason i now use these keys is because i have keys next to each other so i can change from weapon to weapon with out haveing the problem i had before
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    shaggy
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Fri Apr 13, 2007 10:56 am

  • shaggy! wrote:
    Code: Select all
    alias shotgun "impulse 2 dropweapon"
    alias mortar "impulse 4 dropweapon"
    bind <key> shotgun

    feel free to make it better

    shaggy.. feel free to make it better? those aliases you have posted DO NOT EVEN WORK!!!! you need an ; before the dropweapon.

    Damn it whats wrong with you? You were banned, begged me to get unbanned and now you continue with the same senseless spamming? Sorry i just do not get get it, and i have only read two of your posts this night.. I somehow have the feeling that the other posts are not better.. and as you were warned nicely, warned with a temporary ban.. i guess you know what it means if the other posts are just as much senseless spamming.
    (Besides you di not need to make two posts, you can edit 'your last post' thats considered 'being nice' )
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    esteel
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