[MAP]last_life

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Mon Aug 06, 2007 7:04 am

Mon Aug 06, 2007 11:15 am

  • your pk3 is not correct, you need to make a new one with :

    last_life.bsp
    last_life.map the (optional, file you have with radiant)
    last_life.jpg

    dm_last_life.mapcfg
    dm_last_life.txt

    ctf_last_life.mapcfg
    ctf_last_life.txt

    dm_last_life.mapcfg must contain for example:

    Code: Select all
    set fraglimit 30
    set timelimit 20
    changelevel last_life


    ctf_last_life.mapcfg must contain for example:
    Code: Select all
    set g_ctf 1
    set fraglimit 300
    set timelimit 15
    changelevel last_life



    Else sky, walls, ground are all white.
    Image
    You don't need to provide textures already included in data**.pk3. Don't use directly textures with a name ending by *_gloss *_bump *_stone etc.
    Maybe add lights, with a skybox like sav-graysky1/sav-graysky1_skybox.
    You need to add a trigger_hurt entity in order to die when we fall.
    Image
    There are also some z-fighting, try to remove them.
    Image
    Ronan
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Tue Aug 07, 2007 6:29 am

  • ok, thanks for the help. i'll end up releasing v2. What programe do i need to make mapcfg files? What is a skybox?

    Oh and i looked at those wall and i thought *frowns* i'm gonna need to fix them :(. Since you seem to be capable of making maps when i try to make a jump pad, trigger push, target push it doesn't come with a line to the peak of the jump like other maps have got.
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    shaggy
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Tue Aug 07, 2007 1:08 pm

  • shaggy wrote:Since you seem to be capable of making maps when i try to make a jump pad, trigger push, target push it doesn't come with a line to the peak of the jump like other maps have got.


    you need to connect the two entities
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    Psychcf
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Tue Aug 07, 2007 5:45 pm

  • shaggy wrote:ok, thanks for the help. i'll end up releasing v2. What programe do i need to make mapcfg files? What is a skybox?

    mapcfg files are just plaintext files with a .mapcfg extension. Notepad is probably the most common thing to edit them with on Windows. Gedit/Kedit/nano/vi/vim/emacs if you're on Linux.
    Shoe
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Wed Aug 08, 2007 6:27 am

  • Oh, really thanks.
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    shaggy
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Wed Aug 08, 2007 6:29 am

  • [TSA] Psychiccyberfreak wrote:you need to connect the two entities


    How? Do i select them...

    Sorry, about asking this fairly simple question
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    shaggy
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Wed Aug 08, 2007 10:24 am

  • select first the trigger then the target and hit control+k
    HOF:
    <Diablo> the nex is a "game modification"
    <Diablo> quake1 never had a weapon like that.
    <Vordreller> there was no need for anything over 4GB untill Vista came along
    <Samua>]Idea: Fix it? :D
    <Samua>Lies, that only applies to other people.
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    tZork
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Wed Aug 08, 2007 10:58 am

  • It's been updated, it's half a space map and half a indoor map now. I have a two 1 strength lights, 2 skyboxes (no idea what they do), i fought those z's, renamed the textures, and added a hurt for when you fall.

    Please give me your feedback
    www.thenex.tk.googlepages.com/map
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    shaggy
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Thu Aug 09, 2007 2:50 am

Sat Aug 11, 2007 6:06 am

  • The is a wall in the middle, and i can't see it on GTKradiant can any one tell me why?
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    shaggy
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Thu Aug 16, 2007 10:06 am

Sun Aug 19, 2007 7:23 am

  • I'm now working on v4 :D in this version there will be multiple levels and a small bunker as a base.
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    shaggy
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Mon Aug 20, 2007 10:55 am

  • v4 is done i think it's at it's best. I would like to hear your feed back. These added features are from feedback i got playing it on john galts server (testing it with people)

    P.Swhat file do you edit and createshaders in. What do you use to make and modify md3 models?
    www.thenex.tk.googlepages.com/map-last_life-v4
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    shaggy
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Mon Aug 20, 2007 1:37 pm

  • The map is less empty with the new roof and new bases, but there are still some problems :

    - the skybox isn't working, so the map is still fullbright
    - teleporters aren't working
    - maybe use more textures variations
    Ronan
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Tue Aug 21, 2007 5:56 am

  • It's not that bad, the textures are fine, there are no teleporters.
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    shaggy
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Thu Aug 23, 2007 8:49 am

Sun Aug 26, 2007 3:13 am

Sun Aug 26, 2007 1:44 pm

  • The map has lights?
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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