[idea] A server effect

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Tue Jan 29, 2008 11:16 am

  • I don't know if this will take off or not, but I was thinking since 2.4 is coming out soon now is probably the best time to get it rejected ( ;) ).

    I was thinking of a "demo" server. All it does is plays demos through the server. Almost as a video tutorial server...
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    shaggy
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Tue Jan 29, 2008 11:24 am

  • that's.... interesting! :mrgreen:

    but it would be easier to convert the demos to video and upload them to YouTube or something.
    4m [PB] (amoebios)

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Tue Jan 29, 2008 12:09 pm

  • That's an interesting idea, after a demo you vote for the next demo you want to see...
    like... amazing scenes/matches
    tutorials for bunnyhopping, laserjumping, mortar or rocket boosts...
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    Blµb
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Tue Jan 29, 2008 12:24 pm

  • Aaand... this could be made into...

    NexTV! If somehow you could pipe out the demo while a match, you could spectate the player wo actually connecting the server they are playing on (delayed by 10-15 seconds of course to revent cheating :) )
    "One should strive to achieve; not sit in bitter regret."
    WE ARE NEXUIZ.
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    C.Brutail
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Tue Jan 29, 2008 2:08 pm

  • Code it if you want - but certainly it won't be in 2.4. Unless you get a patch for it done in time ;)
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Tue Jan 29, 2008 8:31 pm

  • How would I go about making a patch?
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    shaggy
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Tue Jun 10, 2008 5:49 am

  • I'd like to re-open this thread and TRY, to get it done.

    So someone with an idea of how I would go about it could you please check if what I think should be done is right?

    1. Find the code for the server and demo's
    2.....


    I have no idea about how to do it.
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    shaggy
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Tue Jun 10, 2008 7:55 am

  • I don't have any idea how to do it right either.

    Either, you do a HUGE engine patch so it can stream demos to connected players, and show a voting screen in the end.

    Or, you do a HUGE Nexuiz game code patch to record all player/item changes to a file, and play that file back later.

    I once had a proof of concept of the latter, but it missed lots of effects and sounds. It showed all player actions right, though... but I don't have the code any more. This was over a year ago.
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Tue Jun 10, 2008 10:45 am

  • When i first read this idea i thought it would be insanely work-intensive, but maybe there is an easy way of doing it, afterall. Can a map trigger demos?
    4m [PB] (amoebios)

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Tue Jun 10, 2008 11:03 am

  • I'd assume, to save some time, we could take the demo playing code and run it through the server...

    Possible ideas:
    - Maybe there is a way to "embed" items into the server.
    - Maybe we could make a new menu/page pop up. Like the team selector.
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    shaggy
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Tue Jun 10, 2008 12:43 pm

  • C.Brutail wrote:Aaand... this could be made into...

    NexTV! :)


    Haha, sounds like a new project. I'll help you :o
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    Fisume!
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Tue Jun 10, 2008 5:38 pm

  • a NexTV thing similar to a UTV / HLTV would be a great idea.
    :]

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    Signature Pic based on UT-Clan Mates describing trying to spam me and getting confused which routes I take :D
    k0jak
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Tue Jun 10, 2008 5:55 pm

Tue Jun 10, 2008 6:07 pm

  • If enough people have time for such a project we can discuss everything in Irc :P
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    Fisume!
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Tue Jun 10, 2008 6:47 pm

  • i've tons of demos 8)
    there are some tutorials by -z- on youtube.. :D
    can you give me the link to the old BOT forum Fisume (the one which you hosted ;) ) ? 8)
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    Mirio
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Tue Jun 10, 2008 7:16 pm

  • Yeah, you've a pm.
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    Fisume!
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Wed Jun 11, 2008 11:14 am

  • I've been thinking about it. I've also spoken to div about it.

    He says, the server isn't allowed to run the demo, as that's a client side script. The only think the server can do is give them the demo.

    Then I thought, maybe this (Follows this sequence)
    1. When the player connects to the nexTV server, it downloads a pk3 it contains, demos/nexTV_example.dem
    2. A button is pressed and a popup like the team chooser is opened, there is a button that says "Play nexTV"
    3. When play is pressed it runs the demo from the clients PC and embeds it into the popup.
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    shaggy
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Wed Jun 11, 2008 12:03 pm

  • The ideal system would be a new server demo format, containing every signal the server received, and replaying it, considering everything as normal client messages. You could then spec around, just like on any server, but wouldn't be able to join the game.

    But we are talking about utopia here.
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    Mr. Bougo
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Wed Jun 11, 2008 3:18 pm

  • I've a new idea for NexTv:

    Lets say, kojn and Green are in the "Pro League Finals (: P)", the tool which I've found today, allows live blogging, so everyone can see live news from the match, and much more..

    And I hope we can create a live stream from matches, lessons from nexuiztraining.com and so.. but I dont know how to realize that :?
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    Fisume!
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Sat Jun 14, 2008 1:35 pm

  • First I'd like to see a demo format that contains everything that happened on the server, so that I can spectate around while viewing the demo. Could the server maybe send info about all entities with a delay or so to prevent cheating?
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    FruitieX
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