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Xeno The Blind wrote:Reducing it won't magically improve teamplay.
Xeno The Blind wrote:Maps like Facing Words which are a sniper's paradise will become 20 minute railbitch fests with only the most skilled players ever being able to cap.
Xeno The Blind wrote:Considering how many people instinctively vote for such maps (Facing Worlds, Greatwall, Mentalspace), it will impact most games negatively.
Xeno The Blind wrote:Anything that reduces the fast-paced action and movement in Nexuiz is bad for the game. That's what makes the game fun.
Xeno The Blind wrote:Another point worth considering is that sniping is more hardware-dependent than movement, so doing things which favor sniping over movement leads to people with better hardware getting even more of an advantage.

tZork wrote:capturecity is acctualy fun to play again, for example.


[-z-] wrote:tZork wrote:capturecity is acctualy fun to play again, for example.
If I want to waste 2 hours, I'll play an mmorpg. Capture City is one of the slowest maps to play on publics.
torus wrote:I think it should be determined by a mapper. If the mapper thinks his map will be ruined by RL jumping, then he can turn it off in a config.
tZork wrote:Guess what? thers a timelimit to maps.
tZork wrote:you can still capture fast enougth unless all your team is pinponging arround trying to grab flags at any cost insted of keeping your base from beeing swarmed.
tZork wrote:I guess if you always play for the win and never for the game this change is less desirable.
torus wrote:I think it should be determined by a mapper. If the mapper thinks his map will be ruined by RL jumping, then he can turn it off in a config.
[-z-] wrote:Even if the flag can be capped in 5.65 seconds using just the laser, your fc's efforts are void if the enemy can grab your flag in that time. Cue "Hide and Seek" style capture the flag.

Mr. Bougo wrote:I like slow games from time to time. Leaves more place for some well-thought strategy, if good players are present. Don't tell me that only RPG's need strategy.
[-z-] wrote:Mr. Bougo wrote:I like slow games from time to time. Leaves more place for some well-thought strategy, if good players are present. Don't tell me that only RPG's need strategy.
I like fast paced well thought out strategy



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