Please help! Test the nexuiz hotfix!

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Mon Mar 10, 2008 6:30 am

  • You have to move the hotfix files into the game directory.

    And no, it does not replace ALL files. It replaces all engine files, but the pk3s get a patch.
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Mon Mar 10, 2008 9:00 am

  • which particular files do i have to replace to apply this hotfix?? i am using mac os x 3.9 etcetc
    A REMINDER for mac users.. Extract the hotfix somewere and the move the single FILES into your old nexuiz installation. If you move the whole directory it will DELETE the old files that you still need to play!! Mac GUI seems to SUCKS when it comes to that!!

    You MUST NOT replace the folders, cause MacOS handles folders as single files. It won't add anything to the inside of the folder, it will just replace it completely and delete the old one. So re-download Nex2.4, take the files out of the hotfix-folder data, pro etc. and put them in the corresponding folders inside your Nex-Directory. I made the same mistake for the first time.

    EDIT: div was faster :P
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Mon Mar 10, 2008 9:51 am

  • [GF]HarryButt wrote:So re-download Nex2.4, take the files out of the hotfix-folder data, pro etc. and put them in the corresponding folders inside your Nex-Directory. I made the same mistake for the first time.

    Well maybe he still has the nexuiz-24.zip around so you does not need to redownload it, just extract it again :)

    BTW a new version of the hotfix is online, i'm updating the first post now. It seems like it contains the final 'lagness/movement' updates and some more sound changes so please test it.
    Last edited by esteel on Mon Mar 10, 2008 1:26 pm, edited 1 time in total.
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    esteel
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Mon Mar 10, 2008 1:01 pm

  • Wlan is bad for playing.. it really tends to create packetloss and random ping now and then. Even if my laptop just 2m away from the accesspoint i'm having issues so i prefer real lan with cables

    You seem to be right. Pinging to the WLAN Laptop also resulted in some high Ping in avg. 3 minutes distances... so we put in a normal cable and now we play perfectly fine. No lags anymore and perfect Ping.
    Currently we also have not seen any new bugs anymore. I hope we can specificly test out some of the things to test in th first thread while this week.

    EDIT:
    - pk3 files build on mac now loads correctly (see the problems map arboria caused)

    Definetly works here on my Linux box.

    Next we test Keyhunt with bots.

    EDIT2:
    - bots crashing in keyhunt which made campaign 15 and keyhunt with bots in general unusable


    Tested some matches (keyhunt/bots) - HOTFIX from 20080310 - works on our Windows and Linux boxes.
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Mon Mar 10, 2008 10:14 pm

  • Um... Sorry to say that, but imo the new hotfix actually ADDED some lag.
    In both singleplayer and multiplayer. :?
    At least I didn't notice my sound bug.
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    HarryButt
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Mon Mar 10, 2008 11:13 pm

  • Damn now i got confused myself with the versions.. I think after re-reading your post you really have the new hotfix. Hmm maybe i should change to link to point to the dates instead of latest to clearify this.. But then i need to update the link for each new hotfix version. Well updated the first post once more.

    Anyway.. the old one might add some lag if your connection is slow. But have no idea why it would add lag when playing locally. If there indeed was more confusion at the hotfix version then please try the new version. And please try to move config.cfg to a save place so Nexuiz can start with a 'clean' config and see if that helps..

    Also please tell us the name of the data/datapatch*.pk3 file so we can make sure we talk about the same version of the hotfix :)
    Last edited by esteel on Tue Mar 11, 2008 10:05 am, edited 1 time in total.
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Mon Mar 10, 2008 11:26 pm

  • [GF]HarryButt wrote:
    which particular files do i have to replace to apply this hotfix?? i am using mac os x 3.9 etcetc
    A REMINDER for mac users.. Extract the hotfix somewere and the move the single FILES into your old nexuiz installation. If you move the whole directory it will DELETE the old files that you still need to play!! Mac GUI seems to SUCKS when it comes to that!!

    You MUST NOT replace the folders, cause MacOS handles folders as single files. It won't add anything to the inside of the folder, it will just replace it completely and delete the old one. So re-download Nex2.4, take the files out of the hotfix-folder data, pro etc. and put them in the corresponding folders inside your Nex-Directory. I made the same mistake for the first time.

    EDIT: div was faster :P


    y i just replaced all files inside the Nexuiz folder by all files of the hotfix Nexuiz folder but now i only added the file in the "data" folder called hotfix..something to my Nexuiz folder..

    solo map level 15 works but do i also have the engine improvements now? or are there other files which i have to replace
    atasco
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Tue Mar 11, 2008 6:47 am

  • I can confirm that I can feel more lag in single player. I also played some multiplayer yesterday and I can say that it did not get worse at least ;)
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Tue Mar 11, 2008 7:45 am

  • atasco wrote:y i just replaced all files inside the Nexuiz folder by all files of the hotfix Nexuiz folder but now i only added the file in the "data" folder called hotfix..something to my Nexuiz folder..

    I'm not familiar with mac but i suppose thats ok.. The stuff in the "data" folder is the patch for the game content. You can verify the engine got updated by opening the ingame console (shift-escape) it displays the build-date in the lower right area. 2.4 was build 29.02.2008.. the latest hotfix 10.03.2008

    GreEn`mArine wrote:I can confirm that I can feel more lag in single player. I also played some multiplayer yesterday and I can say that it did not get worse at least ;)

    Have you tried with a clean config? Oh and please try to refrain from changing net related variables via autoexec.cfg or so if possible. For me the 20080310 hotfix is very smooth, even more so when using vsync so the tearing can not 'look like lag'. DivVerent said that now he can even notice how bad his mouse is.. m_filter 1 helped there :)
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Tue Mar 11, 2008 10:32 am

  • The bug that resulted in "invalid weapon" messages on console has resurfaced in 2.4 (no hotfix), so I was wondering if the hotfix addresses this issue too. If it doesn't you might want to add it to the list of bugs known for 2.4 if someone else hasn't beat me to it.
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Tue Mar 11, 2008 11:02 am

Tue Mar 11, 2008 10:31 pm

  • Okay, I made a new .cfg and it seems like the lag is gone. Running pretty smooth now.
    But my sound bug is still there. :S Could it be the hardware? Cause I don't see anybody with the same problem around.
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    HarryButt
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Tue Mar 11, 2008 10:51 pm

  • Do you happen to still have that old config.cfg that caused you lag? Might be worth finding out which setting and adding it to the FAQ or release note for 2.4.1 or something to help others avoid that problem?

    Well i'm not sure, might be possible there are still sound problems on mac but the console pictures you posted more sound a broken .pk3 somewere..
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    esteel
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Tue Mar 11, 2008 11:07 pm

  • Here you are.
    Hope, this might be of use :D
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    HarryButt
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Tue Mar 11, 2008 11:20 pm

  • A first quick look did not reveal some 'bad' variables to me. Though are you really sure your computer is able to handle these??
    vid_height "1200"
    vid_vsync "1"
    vid_width "1920"

    Oh this one is also very bad for fps:
    r_water_resolutionmultiplier "2"

    I guess the showfps 1 would have shown problems with that but my 6600gt has severe problems with 1920x1600 even at ULTRA LOW settings (ok had fsaa 4x active when i tried :P).. not sure how much power your computer (mac iirc?) packs..
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    esteel
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Wed Mar 12, 2008 7:39 am

  • I have the 24"-iMac with a Radeon HD2600 (256MB). It's no uber-card, but imo it should handle this. I set on VSync cause this thing is an LCD, and got some ugly flickering in other games without it.
    While playing my fps was constantly on 60 (dunno, if it's the game or my monitor's hertz), but from time to time it dropped to under 20. Especially if there was some dynamic lighting on screen (RL fire) or when I was in some special place of the map (in this case it didn't drop that heavily but I noticed anyway).
    I have all the fancy stuff set to off (like AA, AF, multisampling...) but dynamic lighting is pretty useful ingame. I'm using my monster resolution to see EVRYTING!!!11oneone
    And I was playing on maps without water :P
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    HarryButt
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Wed Mar 12, 2008 9:48 am

  • well most people consider a game unplayable with lower then 50fps.. but in your case this can be fixed by lowering the resolution :) However you said its fine now with a clean config so thats fine. But in case you find out what setting caused your 'lag' it would be good to know.
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    esteel
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  • esteel wrote:Just extract the hoxfix over your old files... A REMINDER for mac users..


    Thanks for the hot fix I will try it.

    [OT]
    Though, Mac GUI does not suck, it is its traditional behavior from years (before then OS X). I understand that it can be strange behavior for users used to Windows or Linux (I also use Linux) but it have been always this way.

    To be onest in this forum I feel a sort of bad attitude for Mac world.
    [/OT]
    ender.saka
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Wed Mar 12, 2008 6:50 pm

  • Hello, i have test your hotfix but no repair my bug for me...
    my fps is at 20
    with a 8mo connection and nvidia 8800 gt 512mo, amd turion 64 TL 64x2 2go ddr2 corsaire and config low...
    no bug with nexuiz 2.3 fps at 800...
    so please repair the bad bug

    i am very sorry for my bad english i am french

    thanks you !!!
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  • ender.saka wrote:[OT]To be onest in this forum I feel a sort of bad attitude for Mac world.
    [/OT]

    No bad feelings for the mac world, just for BAD drivers, lack of support (no crosscompilers, hardly any response to driver requests) and being overprized..
    :D
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    esteel
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  • esteel wrote:
    ender.saka wrote:[OT]To be onest in this forum I feel a sort of bad attitude for Mac world.
    [/OT]

    No bad feelings for the mac world, just for BAD drivers, lack of support (no crosscompilers, hardly any response to driver requests) and being overprized..
    :D


    For drivers you should complain ATI and Nvidia. Bundle drivers made by Apple works for most of the cases, thoug I do not know if they are top of quality. Apart this ATI and Nvidia do not produce any up to date drivers. Last drivers produced by ATI are for PPC only, for example. It is quite sad!

    For cross compile I don't know. Though I am surprised that there is no compiler supporting Mach-O binaries. For headers you can simply take them from a Mac user. Or better find someone able to compile/maintain Nexuiz on to his Mac (maybe I can give you some little help if you want, I know a little developing in C and I am expert Java developers, currently I am studing Obj-C).

    About prize, i am not agree. To have the same I have here I should spend almost the same for a PC (Intel based, AMD is a chiper I know).
    The only part I could have better and chiper is video card, but this is again a question to ask also to Nvidia and ATI.

    And now, I talk of actual problems (nexuizhotfix20080312.zip):

    1) OpenGL shaders still causes problems. Now hud textures not rotating but it sliding.
    2) If I disable client prediction, I get a strange skating effect. I have to slow down innertia controlling it by pressing movement keys.
    3) Still lag. Even if now, FPS is (almost) back to 2.3 performances, I still see not smooth FPS, and I have a little problems with network response. Same problems as I wrote in my thread about those problems.
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Thu Mar 13, 2008 12:16 am

  • 312 is working great for me on a macbook pro. 2.4 did not and i had to go to sdl to play in window. 311 allowwed me to play full screen with some odd colors when set to low. 312 gives me about 90 fps and little lag w/ wlan (Mac Airport which is working quite well with a mac mini as host). one question tho 2.3 allowed me to play mixed (lms, rune, tdm etc.) map multiplayer not so 2.4, was this planned? thank you for your hard work and dedication.
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Thu Mar 13, 2008 3:05 am

  • @jewce, can I ask you what's the video card in your MacBook Pro? An Nvidia I guess. Have you tried to activate OpenGL Shaders?
    If they works (and if your card is an Nvidia) I guess the problem can be caused by ATI card drivers. I could investigate if it is resolvable with some code work around.
    What about other settings? Have you tried what hapens disabling client prediction? Your network client/server comunication is smooth?

    Though, after some time plaing I got again some little FPS slow down (less evident than before, though).
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Thu Mar 13, 2008 3:23 am

  • esteel wrote:
    atasco wrote:y i just replaced all files inside the Nexuiz folder by all files of the hotfix Nexuiz folder but now i only added the file in the "data" folder called hotfix..something to my Nexuiz folder..

    I'm not familiar with mac but i suppose thats ok.. The stuff in the "data" folder is the patch for the game content. You can verify the engine got updated by opening the ingame console (shift-escape) it displays the build-date in the lower right area. 2.4 was build 29.02.2008.. the latest hotfix 10.03.2008

    GreEn`mArine wrote:I can confirm that I can feel more lag in single player. I also played some multiplayer yesterday and I can say that it did not get worse at least ;)

    Have you tried with a clean config? Oh and please try to refrain from changing net related variables via autoexec.cfg or so if possible. For me the 20080310 hotfix is very smooth, even more so when using vsync so the tearing can not 'look like lag'. DivVerent said that now he can even notice how bad his mouse is.. m_filter 1 helped there :)



    ehm i just noticed that there is still 29.02.2008 in my console :X or is this usual with the 200080312 hotfix ?? wtf?
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Thu Mar 13, 2008 6:17 am

  • @ender.saka
    actually i have an ati card x1600. just tried the GLide shaders and color control. got ~50fps. went and played online a bit and got ~40fps (had a good time too :). i believe there was an update a while back for drivers on leopard if that helps any. 312 is working pretty good.

    client server coms well and good.
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  • ender.saka wrote:For drivers you should complain ATI and Nvidia. Bundle drivers made by Apple works for most of the cases, thoug I do not know if they are top of quality. Apart this ATI and Nvidia do not produce any up to date drivers. Last drivers produced by ATI are for PPC only, for example. It is quite sad!


    Current drivers for OS X are, to my knowledge, developed by Apple. It's their responsibility to fix them.

    ender.saka wrote:For cross compile I don't know. Though I am surprised that there is no compiler supporting Mach-O binaries. For headers you can simply take them from a Mac user.


    The problem seems to be that current OS X versions reject executing cross-compiled binaries. I think it used to work in the past, but apparently Apple decided it's a good idea to pull the plug.


    ender.saka wrote:1) OpenGL shaders still causes problems. Now hud textures not rotating but it sliding.


    Broken shader implementation in the drivers. The problem seems to be that it is unclear under what circumstances the glitches appear. E.g. there's a Macbook somewhere where at first everything will be fine, but after some time the sliding will appear.

    ender.saka wrote:2) If I disable client prediction, I get a strange skating effect. I have to slow down innertia controlling it by pressing movement keys.


    Without client side movement this ice-scating effect is normal. You don't have additional inertia, it's just that the information that you stopped needs to travel to the server and back. If your ping is like 100ms you'll continue sliding for 100ms.
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    SavageX
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Thu Mar 13, 2008 10:23 am

  • atasco wrote:ehm i just noticed that there is still 29.02.2008 in my console :X or is this usual with the 200080312 hotfix ?? wtf?

    No thats not normal.. Well as i said i'm not that familiar with mac but it seems you still did something wrong. Have you copied the Nexuiz and Nexuiz.SDL Application too? I tried to make the first post more clear.. does that info help?

    jewce wrote:one question tho 2.3 allowed me to play mixed (lms, rune, tdm etc.) map multiplayer not so 2.4, was this planned? thank you for your hard work and dedication.

    No, that feature got removed as it was hardly used and was a kind of gross hack. You can however use a cron task or something to change the g_dm, g_tdm, g_ctf and so on variables from time to time :)

    ender.saka wrote:For drivers you should complain ATI and Nvidia. Bundle drivers made by Apple works for most of the cases, thoug I do not know if they are top of quality. Apart this ATI and Nvidia do not produce any up to date drivers. Last drivers produced by ATI are for PPC only, for example. It is quite sad!

    Well you can see how well your drivers work by looking at your HUD problem. Thats clearly a problem in the graphic drivers.. Well, an idea not sure it would change anything: try changing r_glsl_use_generic (1 is default now, 0 should be more similar to 2.3 rendering)

    ender.saka wrote:For cross compile I don't know. Though I am surprised that there is no compiler supporting Mach-O binaries. For headers you can simply take them from a Mac user. Or better find someone able to compile/maintain Nexuiz on to his Mac (maybe I can give you some little help if you want, I know a little developing in C and I am expert Java developers, currently I am studing Obj-C).

    Well we have a machine to compile it on but currently noone of the devs uses a mac as his main machine. As i said they are quite expensive, at last in € Land :) But having a mac maintainer for the engine would be very good!

    ender.saka wrote:3) Still lag. Even if now, FPS is (almost) back to 2.3 performances, I still see not smooth FPS, and I have a little problems with network response. Same problems as I wrote in my thread about those problems.

    Can you please also make sure that the engine got updated? The date in the ingame console (shift-escape). And please also see if my updated first post is now clearer.

    Thanks
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    esteel
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Thu Mar 13, 2008 3:56 pm

  • [OT]esteel's points are similar to my own opinion. Although I recently switched from Win to Mac, I begin to feel kinda dirty. It's like doing something forbidden, because in general I hate this overhyped iPod/iPhone/iLife-Stuff.
    And even if it's a user-friendly working machine, Apple is definitely "style over function". (Driver) Support sucks so much ass. And the whole "Mac Community" is full of fucking poser-yuppies. My next machine will be a PC with Ubuntu, now that's for sure.8)
    [/OT]

    Singleplayer works smoothly again. No lag anymore.
    And I couldn't find any server which would enable my sound bug again, so for now you're my personal hero :P
    Did you guys change some weapon skins? For example the hagar looked more colorful to me.
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Thu Mar 13, 2008 5:53 pm

Thu Mar 13, 2008 7:45 pm

  • Could it be that the GLSL options causes any errors? Cause I experimented with those once.
    But turned em off after that.
    Um... yeah. :P Just speculating.
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