Fun: Nexuiz 1981

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Mon May 08, 2006 1:27 pm

  • Image

    This is what Nexuiz would have looked like in 1981, being a CGA graphics demo.

    Anyone want to implement that sort of rendering? ;)
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Mon May 08, 2006 2:52 pm

  • 13 fpm.. nice detail :)
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    tChr
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Mon May 08, 2006 5:45 pm

  • Please do it.

    It's the only way I will be able to run the next version.

    :cry: :cry: :cry:
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    kozak6
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Mon May 08, 2006 8:11 pm

  • tChr wrote:13 fpm.. nice detail :)


    Although different from what DP would do... yes, it actually handles that case. And then displays "spf"...
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Tue May 09, 2006 7:37 am

  • kozak6 wrote:Please do it.

    It's the only way I will be able to run the next version.

    :cry: :cry: :cry:


    kozak is it really that impossible to get together fuckin 50 $ for a VGA?????
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    Urmel
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Tue May 09, 2006 10:12 am

Sat May 13, 2006 5:01 pm

  • actually a GLSL "CGA" shader would be a fun novelty feature, maybe an EGA mode too :)
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    leileilol
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Sun May 14, 2006 1:17 pm

  • Hehe, CGA-style rendering only supported on modern cards... I like that idea... BTW, does anyone recognize this:

    Image
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Mon May 15, 2006 2:16 pm

  • hercules!
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    leileilol
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Mon May 15, 2006 3:48 pm

  • That's a lot of dithering!

    I doubt you would get any performance improvement out of it as the CPU will still be loaded with everything else. The only reason would be for fun and then you really do need to think about other things you could be doing instead...
    Ed
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Mon May 15, 2006 4:03 pm

  • Ed wrote:That's a lot of dithering!

    I doubt you would get any performance improvement out of it as the CPU will still be loaded with everything else. The only reason would be for fun and then you really do need to think about other things you could be doing instead...


    ACK. If this will be implemented at any time, it will become a proof-of-contest pixel shader - and of course no specific renderer.

    Which yields a paradox situation - to get CGA-style rendering, you need a card capable of pixel shaders...
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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