Nexuiz Review

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Sun May 14, 2006 10:55 pm

Sun May 14, 2006 11:04 pm

  • The screenshot is obvioulsy from the video :D

    Edit:

    Well the certainly took the time to investigate roperly at least. Thats good. Mentioning the rune match spesifically is cool :)

    All in all I tink it was pretty balanced.. the usual "based on quake 1 should run faster" is getting standard, and in a balanced report as this I can live with it :) Also they have some issues we have learned lately that the mac has some times.. RT shadows and stuff, but that is being worked on, right?

    Edit2:
    Actuallty it is so well investigated that I wonder if anyone we know wrote it :D:D
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Sun May 14, 2006 11:46 pm

  • 1. I find it funny to hear Mac fans praising free software because it's free.
    2. Silly Maccies and their eyecandy obsession.
    3. They shouldv'e mentioned detonating rockets in midair.
    4. Like to see they actually took the time investigating it, unlike some past reviews that just said screw it, it's 10 years old.
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Mon May 15, 2006 12:59 am

  • Yeah I wish he would have gone more into the weapons. I don't think they are just the typical DM weapons, they are designed to fill every possible need and situation. I also don't understand what weapon he means with 'missile launcher', the rocket or the hagar?
    But he made a lot of good points on the sound and the immersion of the game.
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Mon May 15, 2006 4:00 am

  • While the gameplay's graphics are nice, the interface leaves a bit to be desired. There are no Mac-like elements, and even simple UI commands, such as Command-Q, are not implemented (instead F10 quits the game).

    Man, shame on you developers (rofl)
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Mon May 15, 2006 6:57 am

  • far better than the last one i read, which was also from the forums. indeed he should have mentioned midair rocket explosions. but more balanced then previous ones.
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Mon May 15, 2006 8:04 am

  • nd while it doesn't have the detail of the latest games, it certainly looks and feels more advanced (and of course requires a more powerful computer) than a shooter from ten years ago. It's probably more at the level of Quake 2 with some of the more advanced lighting and effects features of today's games

    That just proves that its another person who has no real idea what effects actually mean.

    That MacOS interface thing is even worse...
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Mon May 15, 2006 9:17 am

  • Well, I think that review is sorta fair. It's not bashing us to death - and it doesn't praise us to heaven just because we're "free". The graphic defects are actually Mac driver problems... but how could a normal user recognize this?

    Edit: I'm gonna email the reviewer and make him aware he's on our radar ;)
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Mon May 15, 2006 10:03 am

  • GreEn`mArine wrote:
    While the gameplay's graphics are nice, the interface leaves a bit to be desired. There are no Mac-like elements, and even simple UI commands, such as Command-Q, are not implemented (instead F10 quits the game).

    Man, shame on you developers (rofl)


    Hehe.

    On Windows people complain when normal shortcuts work in game (like the Windows key)... you just can't do it right for everyone.

    But Nexuiz DOES do it right on Linux - in windowed mode, window manager keys work when you pull down the console. Would be good if that worked in fullscreen mode too... but, again, only while the console is pulled down.
    1. Open Notepad
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Mon May 15, 2006 10:09 am

  • divVerent wrote:But Nexuiz DOES do it right on Linux - in windowed mode, window manager keys work when you pull down the console. Would be good if that worked in fullscreen mode too... but, again, only while the console is pulled down.

    I guess it's the same on MacOS, but the reviewer probably doesn't know about the console :)
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Tue May 16, 2006 1:49 am

Tue May 16, 2006 7:41 am

  • :shock:

    a thing wrote:1. I find it funny to hear Mac fans praising free software because it's free.

    why ? do you think mac-users like so much to spend money ?
    a thing wrote:2. Silly Maccies and their eyecandy obsession.

    what is silly is to generalize at this point...
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Tue May 16, 2006 10:00 am

  • obi_wan wrote::shock:

    a thing wrote:1. I find it funny to hear Mac fans praising free software because it's free.

    why ? do you think mac-users like so much to spend money ?
    a thing wrote:2. Silly Maccies and their eyecandy obsession.

    what is silly is to generalize at this point...

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Tue May 16, 2006 10:07 am

  • a thing wrote:
    divVerent wrote:only while the console is pulled down.


    Why only then? That's annoying. It should be the users' jobs to make Nexuiz and their window manager's keys work together.


    Ok, then how to make Windows ignore the Windows key?

    Yes, THAT is the original fault of games doing that.
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Tue May 16, 2006 10:24 pm

  • obi_wan wrote:why ? do you think mac-users like so much to spend money ?


    You don't get it.
    1. Mac is proprietary.
    2. If they were frugal they wouldn't have macs.

    DivVerent wrote:Ok, then how to make Windows ignore the Windows key?


    Their problem when they use such a bad WM.
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Wed May 17, 2006 8:59 am

  • A-thing... just stay like you are, putting people into boxes with labels, and thinking that what you say is THE truth, that your solutions are the only solutions, without any tolerance for the other's choices.
    Sentences like "if they were frugal they wouldn't have macs" or "Their problem when they use such a bad WM" are really stupid imho... Coz you judge people without knowing anything about their motivations and situation.
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Wed May 17, 2006 2:35 pm

  • a thing wrote:
    DivVerent wrote:Ok, then how to make Windows ignore the Windows key?


    Their problem when they use such a bad WM.


    Some people are "forced" to use that crappy OS with the crappy WM. No, I don't like it either. But first of all, to use a "real" OS, you need to buy "real" (that is, supported by that OS) hardware. That might still be possible, but isn't easy in the case of notebooks. If you reject proprietary software, you for example cannot play ANY games on Linux apart from those so old that they run well on Radeon 9200. Then you also need all your software there... and of course don't forget all those people who need experience with that crappy OS for their job.

    You had a chance of a right answer, but yours certainly is NOT right. The right answer would have been "PC to PS/2 adaptor and old Cherry keyboard". These old Cherry keyboards DO rule ;)
    1. Open Notepad
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    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Wed May 17, 2006 10:53 pm

  • i really like Nexuiz for the feel of good old Quake(3).

    still i think for a 'game based on quake 1 engine' it should run faster.
    YES, it really has some perfomance drawbacks.
    i mean, i 'only' got some athlon 1.66mhz with an ati 2900, but for such sort of games it SHOULD run MUCH faster.

    i can only compare to Quake 3 Arena, or Unreal Tournament, - which for me play in the same range.

    (i come from commodore 64 scene and i know what 'optimized code' must feel like)

    anyway, besides perfomance issues this is a great game.
    the ideas with the regenerating health, the Laser Jumps (yeah baby, yeah!) and the weapons are fine.

    still, this is a great great game;
    i hope there come more players and some perfomance fixes.




    Please please please with sugar on top,
    please make the perfomance much better.
    tweak your code, give us more ingame tweaks; -
    at least make it run fast on our not-that-high-end-computers.
    please.

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Thu May 18, 2006 2:03 am

  • 1. Macs are expensive.
    2. I meant it shouldn't be the Nexuiz developers' problem to get around that Windows key thing.

    About their job, they probably shouldn't be playing Nexuiz at work anyway.

    @poster above - turn off all effects except put particles on 1 -- that should make it run nice :)
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Thu May 18, 2006 4:04 am

  • I think that all people believe that this engine is some slightly modified Quake1 engine which should run @ 100 FPS on ATI Rage 128 with 8 MB RAM (and a P2 300 Mhz) when all new features are disabled, but this isn't the case. The DarkPlaces engine can't be compared to the Quake1 Engine anymore. It's altered so heavily that comparing it to the quake1 engine could be equivalent to comparing DOS to Windows 98 SE, as Win98SE is based on Dos but needs much more resources, however, it is much more powerful (and YYYEEES, it's crappy and bad and all that shit, so please don't cry again @ Linux users). DarkPlaces is also much more powerful. A big reason why the game isn't running too good is also the fact that the content is NOT optimized (the content creators aren't professionals as in ID Soft and EPIC) which means that in general you just see twice as much polygons as there should be. It is not always the engine's fault that the game doesn't run too fast, that's what I wanted to say
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Thu May 18, 2006 9:49 am

  • I think it's a fair review, much better than that one on Moddb a while back. It's too bad that shadows don't work on Mac though, because real-time shadowing is one of the best aspects of Nexuiz's graphics.

    If the shadows worked and the reivewer wasn't so picky about the interface it probably would've gotten a better rating... though I do agree with him that the sound effects should be improved and that the game should be more optimized.
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Fri May 19, 2006 5:25 am

  • a thing wrote:2. I meant it shouldn't be the Nexuiz developers' problem to get around that Windows key thing.


    Correct, it should not be our (or more exactly, DP's) problem.

    However, this "feature" hasn't changed for ten years now. And a game is supposed to "run" well.

    As for WM keys not working in fullscreen... on X11, the fullscreen window is created using CWOverrideRedirect. So even if you COULD use WM key bindings, it would no change much because CWOverrideRedirect windows are never seen by the WM and cannot be overlapped by non-overriding windows. There are many other ways to go fullscreen, but CWOverrideRedirect is the only one which does not need specific window manager support. Most other methods need special features not every WM has... which is the cause why mplayer for example has lots of different ways of going fullscreen.

    BTW, Alt-Tab is another key combination that might happen while playing... some people bind Alt. Not just Windows, but most *x WMs and OS X support it (okay, it's Command-Tab there, but basically the same).
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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