Quake Expo 2008

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Mon Aug 18, 2008 10:34 am

  • http://qexpo.tastyspleen.net/index.php

    Check it out! The Nexuiz community is welcome to set up booths or just peruse those already up. You can check out previous year's expos at http://www.quakeexpo.com.

    What is it? From the FAQ:

    QExpo is akin to E3 - only it features the modders and enthusiasts of a persistent, flexible, and strong series of games. For a few weeks QExpo offers a chance to all diehard fans of these three Quakes to express their dedication in a myriad of forms.

    More specifically, QExpo is a virtual convention. In the days prior to and during the event, people may register to create their own virtual booth, customized to showcase their Quake related content. People often get very colorful with these booths, featuring "booth babes", comics, short works of fiction, long works of fiction, screenshots, and of course mods, maps and engines.

    Birthed out of the Inside3d forums and catalyzed by CocoT, the first QExpo was setup in 2001 by Horn, Nane and JBallou, graciously assisted by FrikaC, LTH, Akuma, and Koolio. It returned once more in 2003 by many of the same people, including FrikaC, Quest, and SantaClaws. For 2005 it was hosted by MauveBib, Wazat, SantaClaws and Echon, and featured for the first time the inclusion of Quake II.

    As a long-term, overarching goal, Quake Expo could be seen as a bi-yearly check-in for the community, showcasing what people have been up to, what they'd like to be doing, and who they could possibly be doing it with. As modern games get more and more complex from a modding standpoint, games like Doom and Quake still allow a whole lot of flexibility and a gentle learning curve for people who want to get into game design or programming. Besides that, there's a decade-plus of previous experience to learn from, not to mention play through and enjoy - because let's face it, Quake Rocks!

    Be sure to check out my Basement Remake page to learn a thing or two about clean brushwork ;)

    http://qexpo.tastyspleen.net/booth.php?id=11&page=296
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    Kaz
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Mon Aug 18, 2008 12:09 pm

  • Cool! QuakeExpo again! :)

    Btw. hi Kaz, nice to see you around again :)
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    C.Brutail
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Mon Aug 18, 2008 7:37 pm

  • Amazing to see that list of names all mentioned together. Seems like quite a few people here can count themselves as being on first name terms with at least one of them!

    I think the Quake world is pretty quiet now. The first few years after the engine source got released just seemed to full of hundreds of different engine mods but that all seems to have died away now. Only Darkplaces seems to move on nowadays and a lot of that is down to Nexuiz.
    Ed
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Mon Aug 18, 2008 8:16 pm

  • Just wait until idTech4's source gets released. 8)
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    HarryButt
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Mon Aug 18, 2008 8:18 pm

  • doom3's getting released next year apparently. looking forward to it. :)
    zuriastrad
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Mon Aug 18, 2008 8:52 pm

  • erm.. I thought doom3 engine is idtech4. And there are a lot commercial games coming out with it (isn't Rage idTech4 based too?).
    I won't cross my fingers for doom3's engine for next year.
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    C.Brutail
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Mon Aug 18, 2008 9:09 pm

  • yep, doom3 is idtech4, but rage is idtech5.

    from http://www.idsoftware.com/
    "Built on id Software’s newest game engine, id Tech5, RAGE is an all-new take on the first person shooter being developed for release on the PLAYSTATION®3 computer entertainment system, Xbox 360™ system from Microsoft, PC and Mac."
    zuriastrad
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Mon Aug 18, 2008 10:51 pm

Tue Aug 19, 2008 2:00 am

  • wtf is Quake?
    Odd-toed ungulate!
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    Captain Haddock
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Tue Aug 19, 2008 2:08 am

  • Yellow Robot wrote:wtf is Quake?

    HAHAHA
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    CrazyClone
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Tue Aug 19, 2008 2:51 am

  • CrazyClone wrote:
    Yellow Robot wrote:wtf is Quake?

    HAHAHA
    ROFL!!!
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    KillaGrunt
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Tue Aug 19, 2008 6:33 am

  • zuriastrad wrote:...


    Hmm... I've lost these articles. Thanks for the heads up! :)
    "One should strive to achieve; not sit in bitter regret."
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