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https://sourceforge.net/projects/dsn/
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Moderators: Nexuiz Moderators, Moderators
- All playermodels are replaced with the PB box.

Items are replaced with 2D sprites
Bundy wrote:I would like to have it in nexuiz too: r_simpleitems 1
lost wrote:Good points.
I hadn't thought of the maps, I'll fire up Netradiant on Warfare later, see if there's anything to be gained with simple build options.
lost wrote:I thought about not providing any engine binary but leaving the source & a build script so that custom cflags could be applied. Doubt there'd be much gain but it wouldn't hurt & you'd shave a few KB.
lost wrote:I had a quick attempt with build settings on Warfare, the size is down by 14%, unfortunately the performance takes a 7% hit.
FruitieX wrote:Remember, performance over size...
Lee_Stricklin wrote:Is it possible to replace the character and weapon models (not the drop model ones) with sprites? If so I'd like to try doing that.
4m wrote:D'oh! i didn't know the demand was so high.... thanks FruitieX for creating my thread.
My plan was to either host DSN on OUNS or start a new site. (didn't bother uploading anything since i'm not finished, yet. Still over 100 MB.)Lee_Stricklin wrote:Is it possible to replace the character and weapon models (not the drop model ones) with sprites? If so I'd like to try doing that.
replacing item models with sprites would be awesome for the "retro-mode" !
rough to-do:
* create "shrinker" script,
* seperate downloads for Linux, Windows and Mac
Lee_Stricklin wrote:Is it possible to replace the character and weapon models (not the drop model ones) with sprites? If so I'd like to try doing that.

4m wrote:rough to-do:
* create "shrinker" script,
* seperate downloads for Linux, Windows and Mac
Lee_Stricklin wrote:each character will have to have eight (unless we want ambidextrous players) sides, and on seven of those sides be shown with the weapon they're carrying, not to mention there's always movement and crouching...
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