I get pwnd by weapon X, Nerf weapon X NOW, it is retarted t

Discuss anything to do with Nexuiz here.

Moderators: Nexuiz Moderators, Moderators

Indeed?

Yes, Nerf weapon X, MikeeUSA should not be pwnd ever.
7
58%
Why have a second opition? Never going to stop complaining about weapon X... well untill it's totally nerfed and player Y starts pwning me with weapon W.
5
42%
 
Total votes : 12


  • I get pwnd by weapon X, Nerf weapon X NOW, it is retarted that weapon X continues to exist.
    Everytime I play nexuiz player Y fucking PWNS me with weapon X. This is clearly because he has weapon X. Destroy weapon X.
    tundramagi
    Forum addon
     
    Posts: 974
    Joined: Sun Jan 04, 2009 4:53 pm

Sun May 31, 2009 6:23 am

Sun May 31, 2009 12:05 pm

Sun May 31, 2009 5:26 pm

Sun May 31, 2009 5:50 pm

  • the way i see it is who cares if you get pwned, weapon doesn't matter, its about skill. i practice everyday with max bots on godlike, and i win 50/50 without the noob guns like the minstanex.
    +The Dude+
    [-Project 2501-]
    Mizu Kitsune
    Alien trapper
     
    Posts: 362
    Joined: Sat Apr 11, 2009 7:51 pm
    Location: Maridia

Sun May 31, 2009 5:58 pm

  • Mizu Kitsune wrote:the way i see it is who cares if you get pwned, weapon doesn't matter, its about skill. i practice everyday with max bots on godlike, and i win 50/50 without the noob guns like the minstanex.


    Clearly you don't understand how this community works.
    It goes like this:

    Some player plays the game for awhile.
    Said player feels they are god-like.
    Said player, however, constantly pwnd by another player (Y) who uses some weapon.
    The Pwnd player then complains for _months_ about some weapon, bringing up said discussion in every tangentially related topic.
    Some weapon gets made weaker.
    The player is now pwned by another weapon by the same skilled player.
    The cycle continues untill all weapons are pretty weak...
    Eventually someone notices this and they get jacked up again.
    Then the complaining player starts the cycle anew.

    You see, some "A-Number one, duke of new york" players CANNOT be beaten, and if they are it is the game's fault!
    tundramagi
    Forum addon
     
    Posts: 974
    Joined: Sun Jan 04, 2009 4:53 pm

Sun May 31, 2009 6:02 pm

  • Don't listen to him.

    It's not how this community works.
    The game is constantly evolving, players _suggest_ stuff, and if the devs make them, we test them.

    FYI in pre 1.0, there wasn't even a Nex like weapon in Nexuiz.

    STOP THE FUD.
    "One should strive to achieve; not sit in bitter regret."
    WE ARE NEXUIZ.
    Image
    Image
    User avatar
    C.Brutail
    Laidback mapper
     
    Posts: 2357
    Joined: Tue Feb 28, 2006 7:26 pm
    Location: Ironforge

Sun May 31, 2009 6:03 pm

  • all i'm saying is the more one practices, the better and smarter they get and are able to counter said weapon.
    +The Dude+
    [-Project 2501-]
    Mizu Kitsune
    Alien trapper
     
    Posts: 362
    Joined: Sat Apr 11, 2009 7:51 pm
    Location: Maridia

Sun May 31, 2009 6:07 pm

  • C.Brutail wrote:Don't listen to him.

    It's not how this community works.
    The game is constantly evolving, players _suggest_ stuff, and if the devs make them, we test them.

    FYI in pre 1.0, there wasn't even a Nex like weapon in Nexuiz.

    STOP THE FUD.


    Pre 1.0 was before the turn of the century.

    I'm just saying what I've seen. You don't have to agree. But when you have alpha complaining about the nex, and the nex continually weakened... one might think his constant complaints have some pull. Also in the past the rocket launcher was weakened because some player compained constantly about that. I remeber when they were also complaining that the crylink was now too strong, or the electro was killing them and they shouldn't die etc.
    tundramagi
    Forum addon
     
    Posts: 974
    Joined: Sun Jan 04, 2009 4:53 pm

Sun May 31, 2009 6:12 pm

  • Sure, there are always new ideas, but this attitude is not representative for the community in general.
    "One should strive to achieve; not sit in bitter regret."
    WE ARE NEXUIZ.
    Image
    Image
    User avatar
    C.Brutail
    Laidback mapper
     
    Posts: 2357
    Joined: Tue Feb 28, 2006 7:26 pm
    Location: Ironforge

Sun May 31, 2009 6:19 pm

  • C.Brutail wrote:Sure, there are always new ideas, but this attitude is not representative for the community in general.


    It doesn't have to be. If one player constantly complains about some weapon, it gets nerfed. The reason he constantly complains (rather than change the settings to his liking on his own server) is that he doesn't want to be beaten on other people's servers.

    Now alpha wants the new testing RL to be further nerfed (allready being tested at 120 dmg rather than 150) down to 110 because his clansmate beat him on some ctf maps with it.

    Some players just do not want to be beaten, and they will demand that whatever weapon is being used by more skilled players be nerfed. They will complain untill it's done.

    It's annoying how sucky the weapons are. That's why I often use fastweapons.cfg... default weapons just suck and are not fun.
    tundramagi
    Forum addon
     
    Posts: 974
    Joined: Sun Jan 04, 2009 4:53 pm

Mon Jun 01, 2009 1:52 am

  • Here's an idea: instead of bitching actually take the time to learn how to use every weapon. Much like UT99 (the later ones are different story) the weapons have a rock/paper/scissors balance to them and are pretty much even with one another. There's always a situation where one weapon is best used over another. Even the laser and shotgun have situations where they are suited better than the other guns.
    User avatar
    Lee_Stricklin
    Alien trapper
     
    Posts: 404
    Joined: Sat Jun 21, 2008 8:42 pm
    Location: Midwest

Mon Jun 01, 2009 2:01 am

  • Lee_Stricklin wrote:Here's an idea: instead of bitching actually take the time to learn how to use every weapon. Much like UT99 (the later ones are different story) the weapons have a rock/paper/scissors balance to them and are pretty much even with one another. There's always a situation where one weapon is best used over another. Even the laser and shotgun have situations where they are suited better than the other guns.


    Na, man na, if someone is Pwning me with some weapons, THAT weapon needs to be nerfed.
    And then if once that weapon is nerfed (which is what happens when some player complains day and night about a weapons)... and I start getting Pwnd with some other weapon... well then THAT weapon needs to be nerfed too (and ofcourse I'll complain from here till forever untill it gets nerfed)... untill all weapons are nerfed and then I must start complaining again about whatever is the strongest nerf weapon... which then must be nerfed again.

    Don't you learn anything from alpha and the like (kojn who want's explosions not to explode because he gets pwnd by exploooooodies).

    Get with the program dawg.

    PS: Alpha is nicknamed Alpha because he IS the Alpha-Player: meaning that if something is causing him to get pwnd.... it is NOT a problem with his skill but a problem with THE GAME and it MUST BE STOPPED/FIXED.
    tundramagi
    Forum addon
     
    Posts: 974
    Joined: Sun Jan 04, 2009 4:53 pm

Mon Jun 01, 2009 2:06 am

Mon Jun 01, 2009 8:43 am

  • What makes people pissed is:

    Quite a few people learnt how to be very efficient with weapons such as nexgun (with v2.5.1 dmg).

    Other people (not mentioning names) probably haven't. They suggest to make the weapon weaker because they get killed with it quite often (especially by the people I mentioned before).

    The change actually is done due to the majority of people asking for it (I assume there are more weaker players than stronger players).

    Now the stronger people are pissed, imo, solely because they have to re-learn their combos and the way how to play the game (it's not that they will become weaker in the end, after practicing they will win using other ways).

    In the end changing damage can be beneficial for the way a game is played (e.g. make it more tactical). But after a while, imo, it will ruin the balance between health <-> damage of weapons, as when you reduce damage of one weapon eventually you have to reduce the damage of other weapons too, and some day we have Q3-like damage and Nexuiz-like health which results in competitive games ending 4:2 or so :D
    IRC quote:
    [kojn] I've been coming a bit more recently
    [kojn] she took it the dirty way
    GreEn`mArine
    Forum addon
     
    Posts: 1509
    Joined: Tue Feb 28, 2006 9:33 pm
    Location: Germany

Mon Jun 01, 2009 8:50 am

  • I am all for 4-2 :idea:
    quit for good
    alpha
    Alien trapper
     
    Posts: 492
    Joined: Tue Jun 17, 2008 7:18 pm

Mon Jun 01, 2009 3:33 pm

  • I actually agree with MikeeUSA here. People should stop trying to nerf weapons and stuff. It has worked beautifully until Alpha showed up. (Crylink is an exception), but not many (if any) people complained about Nex damage or RL (RL's secondary not included). People even complained that Electro is too strong with it's combo and wanted to nerf that with limited Electro balls and such.

    I'm against changing stuff that has worked fine until a single person comes and complains a lot cause he doesn't like it or is used to other games weapon damage.
    I fully support Mike on this.
    User avatar
    ai
    Forum addon
     
    Posts: 2131
    Joined: Sun Mar 05, 2006 3:54 pm
    Location: Behind you

Mon Jun 01, 2009 4:10 pm

  • The nex damage wasn't lowered because Alpha wanted it, he just started a discussion (in a really childish way), in the middle of the noise some valid points were raised and thats why it got changed, like happened with many other weapons. Also divVerent is running weapon statistics on his servers, the weapon balance is adjusted based on this information.

    It would be nice if someday you stop bitching about every change on the defaults, you should realize how hard it is for a developer to keep improving the game and also keep everyone happy at the same time. It would be better if you provide a simple explanation about why you disagree with a change, and if you can't do this on a civilized way just configure your server/s according to your taste and shut the hell up.
    User avatar
    mand1nga
    Alien trapper
     
    Posts: 321
    Joined: Mon May 12, 2008 12:19 am

Mon Jun 01, 2009 4:22 pm

Mon Jun 01, 2009 6:31 pm

  • Changing weapons is nice, I'm not against that. I'm just against always nerfing weapons. Crylink is pretty much the only weapon which got increased damage, all others are nerfed which I dislike. Like this new RL targeting thing I'm not against, granted I haven't tried it yet which also makes me indifferent to the change until I try it and see what I think.
    User avatar
    ai
    Forum addon
     
    Posts: 2131
    Joined: Sun Mar 05, 2006 3:54 pm
    Location: Behind you

Mon Jun 01, 2009 7:19 pm

  • Well... if you have one weapon that's way ahead of all others in the stats, you'd nerf it.

    If you HAD one weapon which is way weaker than all others in the stats, you'd improve it (unless it's the shotgun :P)

    The thing is, we always had the former case lately.

    In the current stats, I'd perhaps have to increase damage of the camping rifle, but we all know the thing IS strong, and increasing it will sure make it TOO strong - it's just that it has very limited use.
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
    User avatar
    divVerent
    Site admin and keyboard killer
     
    Posts: 3809
    Joined: Thu Mar 02, 2006 4:46 pm
    Location: BRLOGENSHFEGLE

Tue Jun 02, 2009 6:06 am

  • That totally depends on how well you can measure a weapons effect (and obviously on how wide your sample group is). Kills alone wont do it. Nor does deaths. AFAIK there's no system for pulling enough relevant stats out of nexuiz for anything else then a rough hint of what's going on in the weapon balance. Damage and dps is far from the whole deal, just look at the mortar.

    I prefer more specialized weapons, with a punch. Rather then weapons that are very gradually better, at everything, and can all be somewhat effectively used in any / most situation/s.
    HOF:
    <Diablo> the nex is a "game modification"
    <Diablo> quake1 never had a weapon like that.
    <Vordreller> there was no need for anything over 4GB untill Vista came along
    <Samua>]Idea: Fix it? :D
    <Samua>Lies, that only applies to other people.
    User avatar
    tZork
    tZite Admin
     
    Posts: 1337
    Joined: Tue Feb 28, 2006 6:16 pm
    Location: Halfway to somwhere else

Tue Jun 02, 2009 6:55 pm

  • divVerent wrote:If you HAD one weapon which is way weaker than all others in the stats, you'd improve it (unless it's the shotgun :P)


    The shotgun seems randomness when it likes to hit now many people noticed this, and machinegun as mentioned several times along the forum in the past 2 months is nearly useless.

    Can't you just revert them back to the old way with out the ballistic or gravity changes, or whatever else got done to them, all I know is there poor now :(
    :]

    Image

    kojn translates into horse.

    Signature Pic based on UT-Clan Mates describing trying to spam me and getting confused which routes I take :D
    k0jak
    Forum addon
     
    Posts: 1103
    Joined: Tue Feb 28, 2006 11:36 pm

Tue Jun 02, 2009 7:22 pm

  • Stop nerfing stuff. if anything, make the nex beam wider.

    Balance out the nex damage nerf, and make it wider. :)

    That or restore Nex damage, please
    My will be done.
    User avatar
    AnArKiSt
    Alien
     
    Posts: 176
    Joined: Fri Feb 27, 2009 6:41 am
    Location: Behind a firewall.

Tue Jun 02, 2009 7:24 pm

  • AnArKiSt wrote:Stop nerfing stuff. if anything, make the nex beam wider.

    Balance out the nex damage nerf, and make it wider. :)

    That or restore Nex damage, please


    What is your skill level dude?
    quit for good
    alpha
    Alien trapper
     
    Posts: 492
    Joined: Tue Jun 17, 2008 7:18 pm

Tue Jun 02, 2009 7:25 pm

  • k0jak wrote:
    divVerent wrote:If you HAD one weapon which is way weaker than all others in the stats, you'd improve it (unless it's the shotgun :P)


    The shotgun seems randomness when it likes to hit now many people noticed this, and machinegun as mentioned several times along the forum in the past 2 months is nearly useless.

    Can't you just revert them back to the old way with out the ballistic or gravity changes, or whatever else got done to them, all I know is there poor now :(


    Ballistics are awsome. (I use full ballistics, with both drop and the bullets taking time to traverse a space, it would probably be better if both were enabled as players would beable to understand the bullet drop. (For long distance shots you can use the tracers to walk the gun into your enemies))
    The shotgun has always had a random hit pattern. I never use it default, I always set it to shoot out 17 or 20 particles rather than 5 (5 isn't really shotgunny).

    Why not learn to use the weapons rather than complaining?

    Is it the weapons that are poor... or the player who can't use them?

    Anyway you can set your server to however you'd like it (I certainly do that with mine.)
    tundramagi
    Forum addon
     
    Posts: 974
    Joined: Sun Jan 04, 2009 4:53 pm

Tue Jun 02, 2009 8:07 pm

  • tundramagi wrote:
    k0jak wrote:
    divVerent wrote:If you HAD one weapon which is way weaker than all others in the stats, you'd improve it (unless it's the shotgun :P)


    The shotgun seems randomness when it likes to hit now many people noticed this, and machinegun as mentioned several times along the forum in the past 2 months is nearly useless.

    Can't you just revert them back to the old way with out the ballistic or gravity changes, or whatever else got done to them, all I know is there poor now :(




    Why not learn to use the weapons rather than complaining?

    Is it the weapons that are poor... or the player who can't use them?

    Anyway you can set your server to however you'd like it (I certainly do that with mine.)


    I'm trying to make the point I want to be able to use these weapons.

    unless you have a very low ping (and since I play mostly german opponents on german servers like the majority of good EU one's are) then the difference in being able to deal damage is very high, I have always had a higher ping then most of my opponents but I have always been able to do well because I have a very good aim so could always do damage.

    With both of those weapons now they are how they are (shotgun and machine gun), they are virtually useless, what happens If I can't get other weapons for example I want to be able to fall back on these and the crylink atleast, but the MG especially is useless now. Ballistics/Gravity completely ruined there useability unless you have a very very low ping.

    You say other weapons I already use them. In the older versions I don't have a problem with the shotgun I was great with it now I aim and it doesn't have the same effect I have to lead quite heavily and even then it is bad, machinegun not as good but atleast it wasn't useless
    for me.

    By the way I ping around 50-60 in cmd to the server's, about 80-95 on the scoreboard.

    The fact is the weapons were very usable before ballistics/gravity changes got put in place, now I only use them If I have no other possible weapon (means I can't use them against people mortar'ing me, oh but ofcourse i'm meant to use other weapons and not the RL)

    oh yeah I forgot that ofcourse when someone uses mortar and I use RL I am suppose to use other weapons, well the fact is two of them are pathetically crap now. Like I say nexuiz is very much nex + mortar based at the moment.
    :]

    Image

    kojn translates into horse.

    Signature Pic based on UT-Clan Mates describing trying to spam me and getting confused which routes I take :D
    k0jak
    Forum addon
     
    Posts: 1103
    Joined: Tue Feb 28, 2006 11:36 pm

Tue Jun 02, 2009 8:20 pm

  • k0jak wrote:I'm trying to make the point I want to be able to use these weapons.

    unless you have a very low ping (and since I play mostly german opponents on german servers like the majority of good EU one's are) with both of those weapons now they are how they are, they are virtually useless, what happens If I can't get other weapons for example I want to be able to fall back on these and the crylink atleast, but the MG especially is useless now.

    You say other weapons I already use them. In the older versions I don't have a problem with the shotgun I was great with it now I aim and it doesn't have the same effect I have to lead quite heavily and even then it is bad, machinegun not as good but atleast it wasn't useless
    for me.

    By the way I ping around 50-60 in cmd to the server's, about 80-95 on the scoreboard.

    The fact is the weapons were very usable before ballistics got put in place, now I only use them If I have no other possible weapon (means I can't use them against people mortar'ing me)

    oh yeah I forgot that ofcourse when someone uses mortar and I use RL I am suppose to use other weapons, well the fact is two of them are pathetically crap now. Like I say nexuiz is very much nex + mortar based at the moment.


    Whatever it is, shooting on the model itself with either the sg or mg doesn't seem to work on ping higher than 10 - 20 now the problem centers around the unintuitive behavior of the bullets and probably the antilag too which seems busted. I would like to see ballistics for bullets more of an option disabled by default, it adds unneeded complexity and problems to Nexuiz.
    alphagod
    Member
     
    Posts: 36
    Joined: Sun Jul 06, 2008 3:17 pm

Tue Jun 02, 2009 11:53 pm

  • Nexuiz is becoming progressively slower in pace, reduced overall weapon damage is but a phase.

    Nexuiz' gameplay is also coincidentally evolving to nullify cheats...
    Last edited by TVR on Wed Jun 03, 2009 12:05 am, edited 1 time in total.
    TVR
    Alien trapper
     
    Posts: 404
    Joined: Fri Jun 01, 2007 12:56 am

Wed Jun 03, 2009 12:03 am

  • alphagod wrote:
    k0jak wrote:I'm trying to make the point I want to be able to use these weapons.

    unless you have a very low ping (and since I play mostly german opponents on german servers like the majority of good EU one's are) with both of those weapons now they are how they are, they are virtually useless, what happens If I can't get other weapons for example I want to be able to fall back on these and the crylink atleast, but the MG especially is useless now.

    You say other weapons I already use them. In the older versions I don't have a problem with the shotgun I was great with it now I aim and it doesn't have the same effect I have to lead quite heavily and even then it is bad, machinegun not as good but atleast it wasn't useless
    for me.

    By the way I ping around 50-60 in cmd to the server's, about 80-95 on the scoreboard.

    The fact is the weapons were very usable before ballistics got put in place, now I only use them If I have no other possible weapon (means I can't use them against people mortar'ing me)

    oh yeah I forgot that ofcourse when someone uses mortar and I use RL I am suppose to use other weapons, well the fact is two of them are pathetically crap now. Like I say nexuiz is very much nex + mortar based at the moment.


    Whatever it is, shooting on the model itself with either the sg or mg doesn't seem to work on ping higher than 10 - 20 now the problem centers around the unintuitive behavior of the bullets and probably the antilag too which seems busted. I would like to see ballistics for bullets more of an option disabled by default, it adds unneeded complexity and problems to Nexuiz.


    Ballistics as per nexuiz default will only be noticible across absolutly huge maps (spire control etc).
    The default right now is that the particles hit right away (hit scan). It is not ballistics that is causing misses. (Unless you're playing my maps all the times).
    tundramagi
    Forum addon
     
    Posts: 974
    Joined: Sun Jan 04, 2009 4:53 pm

Next


Return to Nexuiz - General Discussion




Information
  • Who is online
  • Users browsing this forum: No registered users and 1 guest