MAPS WANTED - First Nexuiz Halloween Party!

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    Hello all!

    Announcing the first Nexuiz Halloween Party!

    Last April, some Nexiuz people celebrated April Fool's day by creating a bunch of prank maps that were themed with internet memes (All your base, rick rolled, pedobear, etc). I ran a CTF server for 24 hours that had those maps in the map cycle. Though that was only planned within a few days, it ended up being a handful of maps and it was a lot of fun.

    This time, we are going to ask mappers to either retheme existing CTF maps or create new CTF maps that are in the Halloween theme. On the week of Halloween, I will cycle all of these maps on the House of CTF server. I will also try to line up a server in Europe (perhaps merlijn's server) and Australia (perhaps the Aussienexer's server) to host these maps on Halloween.

    We have all of October to prepare for this, so I hope we can get a good number of quality maps to play. I think it will be a lot of fun. Retheming existing maps should be pretty successful, since the maps will be familiar to players. For retheming, I HIGHLY suggest picking maps that are known to have good gameplay. If you want to retheme an unpopular map, it probably won't get played. So if you DO want to pick a less popular map, then at least try to improve the map to make it more playable, if you can.

    NOTE: If you have an idea for a map theme that you're not sure about, you might want to discuss the idea with other people first before pouring a lot of time into it.

    Have discussion with other mappers in #nexuiz.editing on the Quakenet IRC network.

    When you are done with a map send the map to either Dokujisan or Grasshopper.


    Some halloween-related ideas...

    Colors...
    Purple
    Blue
    Black
    Orange
    Gray
    Red
    Dark Green
    Or really any dark colors would work

    Things...
    Jack-o-lanterns
    Ghouls/ghosts
    Vampires
    Cob-webs
    Spiders
    Skeletons
    Vampire Bats
    Zombies
    Witches
    Demons
    Black Cats
    Frankenstein's monster
    Goblins
    Mummies
    Coffins
    Slime
    Blood
    Corpses

    Places...
    Cemetary/Graveyard
    Abandoned hospital
    Dungeon
    Creepy Castle
    Haunted House
    Swamp

    Don't forget sounds!
    You can put scary ambient sounds in the maps as well.

    You can even go for humor and try to go with with Elvira, Michael Jackson's Thriller, The Munsters, Halloween (the movie), Dawn of the dead, Freddy Krueger, or something really off-the-wall like vampire bunnies. Feel free to be creative. There aren't a lot of rules here, just as long as it is somewhat Halloween-related. You could even make a map with popular halloween candy wrappers on it.

    If anyone is able to make a halloween-themed player model, that would be fun. We could make that the default player model for the server.

    .......................

    If any mappers OR arists are planning on contributing, they should post what map/maps they are working on here, perhaps with some screen shots of their progress.

    If anyone has any special requests for maps to be themed, or ideas/images/sounds/links for inspiration, please post those on this thread.



    Here are a few things to look at fir inspiration and ideas
    http://paranormal.about.com/od/othercre ... 083008.htm
    http://www.jackolanterns.net/traditions.htm


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    Last edited by Dokujisan on Sun Sep 27, 2009 11:42 am, edited 3 times in total.
    Dokujisan
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Fri Sep 25, 2009 5:47 pm

  • I want to focus mainly on CTF, but if there is enough interest, I would accept DM maps as well. I would put those on the House of Deathmatch server.
    Dokujisan
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Sat Sep 26, 2009 2:07 am

  • Sounds fun, i need to get my .blend to .map tool working.. im missing out.. :o
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    Darcshadow7
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Sat Sep 26, 2009 11:39 am

  • I had an idea about some health and armor mods if someone can make them in blender . it shouldnt take long at all and we could all use them in our maps .

    health could be re-modeled as pumpkins

    and armor shards could be those little candy corns

    :twisted:
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    Grasshopper
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Sat Sep 26, 2009 4:30 pm

  • I could do that, and i will try to make a new player model. :)
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    Darcshadow7
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Sat Sep 26, 2009 4:59 pm

  • i like this idea :D
    Why has a developer ever needed any reason other than "it looks bloody awesome?"

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    Yoda almighty
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Sat Sep 26, 2009 7:55 pm

  • Perhaps we can get some pumpkin models to replace health, candy corn armor shards, etc. All would be a simple pack download and can enhance any maps, not just halloween themed ones.
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    [-z-]
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Sun Sep 27, 2009 11:36 am

  • Not much response so far. I changed the title to get the proper attention.
    Dokujisan
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Sun Sep 27, 2009 1:28 pm

  • Announceified for more attention.
    HOF:
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    <Diablo> quake1 never had a weapon like that.
    <Vordreller> there was no need for anything over 4GB untill Vista came along
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    tZork
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Sun Sep 27, 2009 2:31 pm

  • Thanks tZork! :-)
    Dokujisan
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Sun Sep 27, 2009 5:04 pm

  • Yea, i will be making the new player model, my sister is drawing up the concept right now. :) Then i will model it, but i need some good "Fur" textures. (Its a new Werewolf Model) :)
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    Darcshadow7
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Sun Sep 27, 2009 6:21 pm

  • a " cousing it " model should'nt take too much time .
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Sun Sep 27, 2009 6:49 pm

  • "cousing it" ???
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    Darcshadow7
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Sun Sep 27, 2009 7:39 pm

  • Nice idea doku. Sounds like proper fun - and possibly we could revive the FragFest as well to get some nice fragging going on.

    Although the concept of Halloween is far less known to the non-US folks, I'd be happy to run a server in NL to serve the european crowd.
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    merlijn
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Mon Sep 28, 2009 12:15 am

  • Ya, I wasn't exactly sure about the popularity of halloween in europe. However, I would think all of these halloween-related concepts are universal (gothic themes, vampires, ghosts, zombies, etc).
    Dokujisan
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Mon Sep 28, 2009 12:34 am

  • I'd like to contribute Out of the Fog Halloween edition for this very event.
    But I'd need some pumpkin models, and other halloween style ornaments in md3 or ASE.
    Sorry, I still can't model :(

    Tomorrow I'll draw some sketches about the models I'd need ;)
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    C.Brutail
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Mon Sep 28, 2009 3:27 am

  • I could also do that, but i want to do the player model first. :)
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    Darcshadow7
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Tue Sep 29, 2009 1:18 am

  • I've just drawn up a rough layout and will get cracking on my heightmap for it tomorrow.

    If anyone fancies figuring out how to make a gigantic pumpkin out of brushes your input would be appreciated :P
    Possibly not the worst mapper in the world.

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    Sepelio
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Tue Sep 29, 2009 7:36 pm

  • Concept for the new Lycan Model Almost done. And i have a job for you people when its done. You guys have to choose which armour should be on it. Because my sister and I aren't sure.

    EDIT: Dont worry, we have choices. :)
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    Darcshadow7
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Wed Sep 30, 2009 12:55 am

  • Ok its done.


    Main Concept:
    Image

    And please tell me which armour you would like more for the 3D model.

    Armour Choices:
    Image


    #1 looks more Nexuiz-Ish in my opinion.
    But ill let you guys decide.

    (Pictures By My Sister)
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    Darcshadow7
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Wed Sep 30, 2009 2:20 am

Wed Sep 30, 2009 3:03 am

  • Hey that looks great. I can't wait to see that in a player model!

    I also pick armor #1. :-)
    Dokujisan
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Wed Sep 30, 2009 3:41 am

  • both of those are very nice.... I nominate #1, but maybe the model could be just a bit more buff?
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    Moo
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Wed Sep 30, 2009 3:43 am

  • Sure. :wink:
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    Darcshadow7
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Wed Sep 30, 2009 6:07 am

  • Both sets of armor are really kick-ass, 2 is slightly better than 1 in my opinion.
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    Lee_Stricklin
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Wed Sep 30, 2009 3:24 pm

  • VOTING ENDS TODAY, so if you have not voted, and are reading this, please vote. :)
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    Darcshadow7
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Thu Oct 01, 2009 4:39 am

  • Voting has ended, Armour #1 has won. Modeling process will start tommorow, thank you to all who have voted. :)

    And for curious people.. here are the results..

    #1: 4 votes
    #2: 2 votes
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    Darcshadow7
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Thu Oct 01, 2009 10:32 am

  • Finally I've had some time to scan the concept images for the models:

    Image

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    "One should strive to achieve; not sit in bitter regret."
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    C.Brutail
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Thu Oct 01, 2009 10:54 pm

  • FINAL SKETCH:

    Image

    ^^^
    Armour Has Been applied and made more buff. (Request From Moo) Modeling process starts..


    NOW!
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    Darcshadow7
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Mon Oct 05, 2009 8:31 am

  • Umm... is anybody working on the models? :?:
    "One should strive to achieve; not sit in bitter regret."
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