Making my own game from Nexuiz

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Wed Feb 10, 2010 10:56 am

Thu Feb 18, 2010 3:08 pm

  • I too like where this is going. I tried doing exactly this a while ago with another game but my time was eaten up (and I can't model, draw, or map for toffee :P) nice work from what I can see.
    *Typing is no substitution for thinking*
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    Ayu
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Sat Feb 20, 2010 10:17 pm

  • I've implemented a rage system not long ago, but didn't get to post screenshots of it so here are some. It's the red bar that looks like a thermometer to the upper-left area of the HUD. You get rage by hitting and killing opponents, but most of all from scoring a good air combo which multiplies the rage amount you get :D Once it's full you can press the rage button and your screen will turn red as you get faster speed, insane firing rates and other neat stuff.

    Image Image Image Image Image
    <Taoki> ... So maybe the new colored bars under the sbar weapons could indicate ammo level rather than accuracy stats.
    <Morphed> great now there is a place to show current phase of moon on hud
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    MirceaKitsune
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Sun Feb 21, 2010 6:48 pm

  • MirceaKitsune wrote:I've implemented a rage system not long ago, but didn't get to post screenshots of it so here are some. It's the red bar that looks like a thermometer to the upper-left area of the HUD. You get rage by hitting and killing opponents, but most of all from scoring a good air combo which multiplies the rage amount you get :D Once it's full you can press the rage button and your screen will turn red as you get faster speed, insane firing rates and other neat stuff.

    Image Image Image Image Image

    Ooooh my. Port to Nexuiz plz pretty plz. :D
    Image
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    FruitieX
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