Shoe wrote:suicidalgamer wrote: An open console would be really cool to see; imagining something like the GP2x but in console-style is really cool. I just think that if you really want to see success, there's some polishing that needs to be done to a lot of your stuff.
An 'open' console, (particularly one that assumed connection to the internet), would have significant advantages, as the operating system and other software would be able to be patched and improved 'on the fly'.
I still wish the chap good luck but,, as others have said, there appears very little chance of the project succeeding as it's presently envisaged, or, more accurately, as I UNDERSTAND it's envisaged
What might be interesting, though, would be a similar project that got game developers to place versions of their games on a console, optimised for the hardware, and charged users almost nothing for the hardware, (just the bald costs), but a small monthly charge for the individual game. The console developer would get a percentage of the monthly charge plus costs for distributed service workshops to keep the hardware up to date.
With, say, $80-100m, (mainly for selling costs with a small amount of development as well), it might be possible to achieve something along those lines as long as you stuck to a particular market, the US being the obvious one.
The service workshops would have to be small PC wokshops, 'one man bands', essentially, although it would be possible to achieve some income from franchising this aspect of the enterprise if the operation takes off.
My daughter pays a small amont per month to play a game called 'City of Heroes' and that is, frankly, one of the few remaining ways it's possible to make money in the PC industry now. There is no profit in selling plain PC hardware anymore in vityually any form.