Fromblem with farewell is not size, but that all weapons with spash and high damage is placed within 2 sec of each other. the MH passage is a trap, there is no way out, and there are no guns there (the crylink doesnt count. Neither does the MG, an area wich also is a trap, the only way out leads to the MH area.
The crylink and MG are useless on farewell cause hiding is so easy.
as with dm01, first man to mortar wins, or in aan uneven match best player wins by 10.000 percent, and thats no fun
edit: and oh.. in the same area as the weapons there is more health than the MH can produce.
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.