MOST needed gameplay feature: Adjustable game (player) speed

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Moderators: Nexuiz Moderators, Moderators

Ideal FPS game speed

Hyper-fast movement (Nexuiz, Q3A, UT, etc.)
10
71%
Realistic human movement (Quake4, Halo, etc.)
1
7%
Game speed should be variable to allow player preference
3
21%
 
Total votes : 14


  • Nexuiz game speed is way too fast to be enjoyable for many people. Not everyone is a 13 year old male with near-precog reflexes, a 5000 dpi laser mouse, and a hyper-fast dedicated gaming PC. :)

    There really needs to be a way to set game speed before entering a match. This can't be very hard to implement. All that should be needed is a scaler for the player's maximum speed and acceleration. Anyone familiar with the code care to add this for 2.2.2?

    As a reference, can we purpose to allow "Quake4" style game play? (ie. realistic human foot-soldier movement speed)
    megatux
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Fri Jan 05, 2007 9:35 am

  • It already is variable, however, only the server admin can configure it of course (since otherwise this would allow cheating).

    It is also somewhere in the menu (in gamemodes/misc), but type "slowmo 0.8" on the console for slower gameplay. But yes, it may be a good idea to provide three configurations for that and maybe also different damage scaling like old UT had.

    Making different players have different speeds in a match would be a bad idea... even if it is limited by a maximum value to avoid cheating, a slow player will have quite some disadvantage if everyone else on the server is fast. All players should have the same game speed on a server.
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    divVerent
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Fri Jan 05, 2007 10:48 am

  • Where do you see reslistic human movement in Quake4?

    Sure, not everybody likes fast movement fps games. I've heard about people, who cannot bare QW, becouse they head become dizzy after watching it for a few minutes.
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    C.Brutail
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Fri Jan 05, 2007 1:45 pm

  • I'm 24 years old and with cheap mouse and not so fast PC :) after playing tremulous and going back to nexuiz I think that game is too slow :)
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    Morphed
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Fri Jan 05, 2007 2:34 pm

  • pah you grasshoppers! me 39 years old minstagib demon! who wants some? :twisted:
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    Urmel
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Fri Jan 05, 2007 10:30 pm

Sat Jan 06, 2007 1:02 am

  • The problem with new music is the same as the problem with getting other new media - getting quality stuff under GPL ;) I like the soundtrack as is, though I do think it could do well to be expanded upon a bit.
    Shoe
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Sat Jan 06, 2007 4:07 am

  • Shoe wrote:The problem with new music is the same as the problem with getting other new media - getting quality stuff under GPL ;) I like the soundtrack as is, though I do think it could do well to be expanded upon a bit.


    see my new thread under "development" ;)
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    Psychcf
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Sat Jan 06, 2007 9:47 am

  • I never use Music in any FPS game... ;D
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    GreEn`mArine
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Sun Jan 07, 2007 3:47 pm

  • How about the option: It's fine as it is ?
    Just i find the maps to small for 8 skilled players !
    Qantourisc
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Sun Jan 07, 2007 10:29 pm

  • Well this thread kinda got off topic.. As said there is a menu setting for the game speed but you should try it for a few days, i think its easy to get used to it and at least i think fast games are more fun then slow ones. Helps your reflexes and fast thinking.
    As for the music, we got a offer from someone to use some of his music..but i just read about it in my irc logs. Maybe divVerent can tell something about this..
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    esteel
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