Weapon Poll!

Discuss Nexuiz gameplay here.

Moderators: Nexuiz Moderators, Moderators

What's Yer Pick?

Nex
12
19%
Mortar
10
16%
Electro
7
11%
Rocket Launcher
22
35%
Machine Gun
5
8%
Shotgun
1
2%
Laser
4
6%
Hagar
2
3%
Crylink
0
No votes
 
Total votes : 63

Thu Feb 15, 2007 10:52 pm

  • What's your favorite weapon? Now obviously this will vary from map to map, but what's that one piece of death that makes you feel all comfy when you pick it up? And why do you like it? And how do you use it? What are its pros and cons? Mine would have to be the Rocket Launcher, although I have a love/hate relationship with it. It works great in all but the closest quarters with the alternate fire mode, but I kill myself all the time.

    (Disclaimer: This poll is a shameless attempt to harvest winning strategies from other players.)
    GunHammer
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Thu Feb 15, 2007 11:03 pm

  • I pretty much like all weapons (except the crylink). I like the rocket launcher very much, that's my favorite. My second one is he electro, especially the combo. That realy deals a lot damage, masteeing it realy needs some practice, but the WOW factor is hight too ;)
    Once I was a good railer, so I like to pick up the Nex too, tho I'm not as good with it as I once was.
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    C.Brutail
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Thu Feb 15, 2007 11:22 pm

  • I voted Nex. But then I remembered Nex has longer refire rate now :P So I think Mortar is my real favorite :) Mortar is fast and that is the main advantage.
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    morfar
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Thu Feb 15, 2007 11:26 pm

  • Hagar
    Fastest way to get rid of rocket ammo, and the explosions are very nice too.
    :)
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Thu Feb 15, 2007 11:32 pm

  • I think that the Nex has the best weapon model, aside from the laser, as of now- especially if it is in gunmetal black. It looks very badass. If a person is backed up against a wall, the hagar is the most awsome, cuz you can blow them into oblivion wit its splash dmg, and its got some great sounds, and neat effects (projectiles and explosions). Im not a fan of teh model for the electro, but it is admittedly an awsome weapon. I kind of wish the electro had the crylink model, but... :oops:

    Pretty much the only weapon I can ever pull of a "rage" or better with is the nex, and only after downing some pixie stix, so thats what I put.
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    torus
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Thu Feb 15, 2007 11:57 pm

  • different weapons have different strategies. I chose the RL because I seem to do the best with it, but if you are in a small room, you would not use it. You'd use the nex, or shotgun, or crylink. The morter or electro comes in handy when escaping down a hallway, just drop a few and run. So, there are alot of my favorites, but one of them I least use is the crylink.
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    Psychcf
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Fri Feb 16, 2007 12:15 am

  • Gotta go with the shotgun. Joining a well populated server late doesn't give you a lot of opportunity to pick up another weapon before encountering a player—so you have to be comfy with what you start with. I rarely use the primary fire, but the secondary fire is just devastating if you're confident and don't back down. People don't expect you to rush them when you have the SG and they've got an RL or Nex. It's really easy to underestimate how effective that SG can be.
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    Bnonn
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Fri Feb 16, 2007 12:17 am

  • It used to be the Nex, but not so much since it got nerfed ;) The Electro is fun, though.
    Shoe
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Fri Feb 16, 2007 12:24 am

  • I guess I don't understand the Electro at all, because it seems worthless to me but everyone else frags the living daylights out of each other with it. I guess it's a Nex + Mortar, right? Just seems really hard to use.
    GunHammer
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Fri Feb 16, 2007 12:47 am

  • The primary fire is closer to the RL than the Nex. The real magic comes in the combo of firing a bunch of secondary balls and then shooting them with the primary. If you haven't discovered that trick yet, try it; it's pretty nice :)
    Shoe
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Fri Feb 16, 2007 12:57 am

  • Hard to choose a 'best' gun.. its more like 'the right tool for the job'.

    Laser is the perfect weapon for trickjumps and moving around the level. A very unique thing.
    The shotgun is the starting weapon but it really packs some power and can be strong weapon and is useful as a finisher.
    If i remember correctly the machine gun is the strongest gun when calculating damage but its hard to hit each shot and it takes some time to deal the damage.
    The mortar is a very good all round weapon. It deals quite some damage, the arch from the projectile makes it hard to dodge, it can be used to lay traps and it has a high push.
    The electro.. you should compare that gun to the rocketlauncher from other games. It has a fast projectile, does high splash damage but is slow. So you have to USE it like the rocketlauncher in quake3. Pre-aim you opponent and fire at his feet to get splash damage. The secondary firemode is useful to lay a field and then set it off with the primary mode which will cause extra damage kinda like the ut shockrifle :)
    The crylink is really hard to use but it deals quite some damage. Only few players like it as its hard to aim with it.
    The nexgun.. oh snipers love it.. whats more to say about it.
    The hagar is a mix of the machinegun and the mortar. A bit harder to aim but the bouncing on the secondary firemode is quite useful to trap someone.
    The rocketlauncher. Quite different from other games as its really slow but super powerful and it can be set off with the other attack button.

    My favorite though is the mortar.. its THE alround weapon, its impressive if you hit someone in the air and just fun to use.

    *edit* wrote mortar instead of hagar, thanks for noticing
    Last edited by esteel on Fri Feb 16, 2007 1:51 am, edited 1 time in total.
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    esteel
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Fri Feb 16, 2007 1:06 am

  • No, I didn't know you could do that with the Electro. I'm starting to see its appeal, esp. with the 'aiming at the feet for splash damage'. The problem is that I'm rather new to FPS games in general (always been more of an action adventure fan), so I don't know all these stock tricks. Thanks for the tip.
    GunHammer
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Fri Feb 16, 2007 1:32 am

  • Well i wanted to do some post explaining those basics (kinda like this one explaining ctf: http://forums.alientrap.local/viewtopic.php?t=849) but i find it really hard to NOT make it mention too much useless stuff. On the one hand it should be obvious that if the gun uses projectiles that you can't aim right 'on' the opponent but rather at were 'he will be when the projectile hits the ground' but i know i did not do that when i was a beginner. On the other hand its just hard to find balance between mentioning those things and not sounding like an idiot :). And its also kinda hard to explain as this WILL need some learning and experience to do right. Once you have learned that skill its just timing.. to know how much to pre-aim to do the most damage to him. And most of projectiles WILL explode so its just a matter of hitting somewere near him as the explosion will then cause 'splash' damage to him and that best done by hitting near by wall or floor.
    Weapons like shotgun, machinegun and nexgun that will 'hit the moment you shoot' it just takes a steady hand, being cool and aiming right. Sure stuff like lowering mouse sensetivity (and NOT using the defaults) to a level that just feels right will help. Also NOT using the mouse wheel to change weapons but putting guns on keys (also not the 1,2..0 defaults but best around the movement keys) is good to quickly get the guns you want. So that you CAN get the shotgun or mg to finish that guy you just hit with a luck rocket or nexgun..
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    esteel
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Fri Feb 16, 2007 1:32 am

  • esteel wrote:The mortar is a mix of the machinegun and the mortar. A bit harder to aim but the bouncing on the secondary firemode is quite useful to trap someone.


    I think you meant Hagar. I didn't realize the secondary fire did anything differently. Interesting!

    esteel wrote:My favorite though is the mortar.. its THE alround weapon, its impressive if you hit someone in the air and just fun to use.


    Yes! I had a feeling you would say that. You are the best with the mortar that I've played with. I really don't understand how you aim that thing that well. If it can be aimed well enough, I think it is more powerful than the RL because it is faster.
    Dokujisan
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Fri Feb 16, 2007 1:34 am

  • I always thought the laser had a strange name. It seems more like a rubber pellet gun to me.
    Dokujisan
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Fri Feb 16, 2007 1:36 am

  • Dokujisan wrote:I didn't realize the secondary fire did anything differently. Interesting!


    yeah, basically the rockets bounce once, then explode on the next impact.

    Also, it's one of my favorites because it causes so much of a framerate drop for bad computers :lol:
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    Psychcf
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Fri Feb 16, 2007 2:01 am

  • Dokujisan wrote:Yes! I had a feeling you would say that. You are the best with the mortar that I've played with. I really don't understand how you aim that thing that well. If it can be aimed well enough, I think it is more powerful than the RL because it is faster.

    Basically its know experience with angle and timing to know were to aim at. Yes its much faster then then rocketlauncher and the explosion from the grenades can also cause the rocket to explode. An other rather unique feature in Nexuiz. Some projectiles can be set off by other explosions which can be dangerous ;).

    psychiccyberfreak wrote:
    Dokujisan wrote:I didn't realize the secondary fire did anything differently. Interesting!

    yeah, basically the rockets bounce once, then explode on the next impact.
    Also, it's one of my favorites because it causes so much of a framerate drop for bad computers :lol:

    Naughty boy :)
    Yeah the secondary firemode has slower projectiles which bounce once and either explode on direct contact with an opponent or when hitting something 'hard' after the bounce. So again when you aim at a wall or floor near your opponent the secondary firemode can double your chances to hit. Either you him directly or after the bounce. but sometimes just aiming close to him and using primary attack is easier.
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    esteel
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Fri Feb 16, 2007 2:44 am

  • I find that the machine gun on great wall is extremely effective, because of its power, and the fact its so accurate. I often stand far away, zoom in, and "snipe" snipers with it, because I can get in many more shots before they can hit me with one.
    :P

    secondary fire of course 8)
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    torus
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Fri Feb 16, 2007 3:07 am

  • esteel wrote:Well i wanted to do some post explaining those basics (kinda like this one explaining ctf: http://forums.alientrap.local/viewtopic.php?t=849)


    I actually read that earlier and it was a huge help to me - you guys don't do it the way I used to in the backyard with my pals! :P
    GunHammer
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Fri Feb 16, 2007 3:10 am

  • My favorite is the laser, of course.

    Laserjumping is just so badass. I could just laserjump all day long, which I have done occasionally.

    If you aren't familiar with it, laserjumping is a lot like rocketjumping. Basically, you take your laser, look down, and jump and shoot. Depending on your timing and the angle at which you look down, you can go soaring into the air much higher than you can jump, take a kangaroo leap forwards, make just a little hop to get onto a platform or whatever, and anywhere in between. It's super cool.

    And although they are far and few between, laser kills are unspeakably awesome. The only thing cooler than a laser kill is a midair laser kill.

    Also, boucing someone off into space is the absolute funniest type of kill there is.

    If you are looking for winning strategies, though, only use the laser for the occasional laserjump. It's more of a movement tool than a weapon. I just like to screw around with it because of latency problems.

    After that is the rocket launcher for sheer brutishness (if within range), and then maybe the MG.

    The MG secondary is really surprisingly deadly if the map is large enough. Its secondary really can reach out there and touch someone. It makes an absolutely fantastic impromptu sniper rifle, and unlike the Nex, it's relatively easy to hit a moving target while lagging.
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    kozak6
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Fri Feb 16, 2007 3:19 am

Fri Feb 16, 2007 3:33 am

  • GunHammer wrote:I actually read that earlier and it was a huge help to me

    Thanks its nice to see that stuff being read. I now also begun to write that 'basics' stuff. Maybe i'll put it online tomorrow. Others also asked me to do something nice to explain TeamDeathMatch that will be next then.

    Yeah laser jumping is really useful but if people begin to jump around using weapons its easier at first to use the mortar as its explosion is bigger and thus the angle and the timing is not that important. It takes more health away but makes it easier to learn this skill. It allows you to reach some cool spots, take a shortcut or to gain speed.

    In general people should try both firemodes for all the guns. The only two guns that do ONLY have one fire mode is the laser (the secondary mode will make it switch back to the last gun) and the nexgun (the secondary more will make it zoom but there is a general zoom button which will work with all guns for example the mg too)
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    esteel
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Fri Feb 16, 2007 9:05 am

  • Although I'm known for being a uhh minstagibber, my true love belongs to the mortar (and if I could hit a fuck, it would be the hagar).
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    Urmel
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Fri Feb 16, 2007 3:37 pm

  • Urmel... wrote:my true love belongs to the mortar

    Mine too. :mrgreen:
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    s9^
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Fri Feb 16, 2007 9:14 pm

  • In the campaign mode there's an interesting level in which you use laser-guided rocket launchers. Why aren't those available in-game? (Or is it a server options people don't use much?)
    GunHammer
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Fri Feb 16, 2007 9:16 pm

  • No, there are some servers with laser guided missles. You just have to find em. The laser guidance is alot like the guiding in HL2, which is really cool.
    I just wish that the missle moved slower when it is laser guided, cuz now it doesnt help that much. :)
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    torus
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Sat Feb 17, 2007 12:21 am

Sun Apr 01, 2007 4:00 pm

  • Gotta go with Rocketlauncher; it might be difrent story without
    secondary fire mode. I also like Machinegun for some reason, though it seems it's not very popular
    But those seems to be easy to go with, at this point.
    Conan The Librarian
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Fri Apr 06, 2007 10:24 pm

  • I voted electro :D It is always fun to use secondary fire mines and blow them up with secondary shots. Big blue explosions, people die :twisted:
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Fri Apr 06, 2007 11:19 pm

  • Like all of them, each one has its uses. Mid-air mortar and sideswiping foes with the RL probably top the list though for me.
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