Incredibly high jumps-I call it laserpadding

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  • I've been experimenting with laser jumps and trying to go further, higher and faster. My latest experiment is laser jumping on a jumppad.

    The timing and angle is tricky. You have to fire so the laser about half a second before you hit the jumppad.

    When you get it right, you'll fly 2 to 3 times higher than usual. If it can be mastered, it would be very useful on some maps. Below are some examples. I got to the heights shown with the laser and a jumppad only. No other weapon, no hook, no special config, no weak gravity). I've marked the jumppad I used with a red arrow.

    Image
    Capture City - laserpad on the fire hydrant next to the base. Instead of jumping as high
    as the short tower, you fly way above the base tower. Great position to rain down terror,
    before stealing the flag.

    Image
    cbctf1 (I forget what the common name is for this map) - laserpad on the lower level.
    Instead of jumping as high as the second level, you fly way above the base level. You
    can get this high using the right launchpad from the central platform, but this could be
    useful if you are going to your home base and the second level is overrun with enemies.

    Mental Space - This map seems like it was made for laserpadding. It is so easy to get
    picked off here that avoiding the standard flight paths and having more time and distance
    in the air could be a huge advantage. I have 3 examples.

    Image
    Laserpad on the jumppad on the lower level. Instead of jumping as high as the second
    level, you fly way above it. Blast the enemy and then go for the steal.

    Image
    Laserpad on the launchpad heading toward the center platform. Instead of landing on
    the lower center platform, you fly above the upper center platform. Snipe the enemy.
    They'll have a hard time reaching you.

    Image
    This is basically the same as the first mental space image. I laserpadded from the
    jumppad on the other side. I liked the first image best to show the height. I included this
    one because I thought it was a nice angle.


    It is easier to do the same thing with a rocket instead of a laser blast, but you take heavier damage, of course.

    other keywords so this post can be found in a search: jump pad, jumpad, laserjump
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    AceOfThumbs
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  • Mentalspace must be designed for laserpadding. You can laserpad from one base jumppad (the one going toward the middle and land on the floaty thing, then laser yourself onto the other flag. makes for some safe, quick caps.
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    pavlvs327
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Mon Oct 29, 2007 8:52 pm

  • It's the way to win at Mentalspace buddy. All the cool kids are doing it.
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    torus
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Mon Oct 29, 2007 10:24 pm

  • You can also make it up to the top of the sniper tower on cap city with a single well-timed laser shot on the jump pad in the building nearby... a great way to surprise campers.
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Mon Oct 29, 2007 10:25 pm

  • I figured some other people knew about this. I never heard a mention of it before, but I saw players on the upper middle island in Mental Space, so figured that's how they got there.

    I just wish I could do it more reliably. I think it works about 25% of the time for me.
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    AceOfThumbs
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  • pavlvs327 wrote:Mentalspace must be designed for laserpadding. You can laserpad from one base jumppad (the one going toward the middle and land on the floaty thing, then laser yourself onto the other flag. makes for some safe, quick caps.


    Yes it was, but not realy in the form its used now. It was made before the "new" high aitcontrol was introduced, as a quicky map for training movement and trickjumps. You dont need any laser/jpad combo to reach the center floater tho; just a well imes laserjump from the edge where the armour is. its hard to time tho, the mortar makes it less hard.
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    tZork
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Mon Oct 29, 2007 11:28 pm

  • And using the rocket launcher makes it even easier. :P
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  • AceOfThumbs wrote:I've been experimenting with laser jumps and trying to go further, higher and faster. My latest experiment is laser jumping on a jumppad.

    You been spec'ing me? :P
    I don't know about that fire half-second before jumppad business...maybe with enough lag you'd have to for the server to "see" the laser fire at the right time. I just fire/jumppad at the same time, maybe fire 1/20th of a second (at most) before jumppad if the traffic's lagging...if it's responding any slower, it ain't playable anyway. I don't see how people on high pings can play at all. :roll:

    BTW, if you jump high enough on any map, you'll assrun a UFO. :lol:
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    nexbender
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Tue Oct 30, 2007 7:10 am

  • AceOfThumbs wrote:I figured some other people knew about this. I never heard a mention of it before, but I saw players on the upper middle island in Mental Space, so figured that's how they got there.

    I just wish I could do it more reliably. I think it works about 25% of the time for me.


    For us noobs, i find the easiest way to do it reliably is to walk onto the jumppad, firing right as my foot touches. This has a very high success rate for me. Not so for jumping onto it yet....still work to be done. :?
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    pavlvs327
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Mon Nov 05, 2007 11:23 am

  • torus wrote:It's the way to win at Mentalspace buddy. All the cool kids are doing it.
    i use the Mortar.... ohhh.... i get it. <_<

    if you "laser-pad" on the big jumppad on Soylent Space you can easily reach the roof.
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Thu Nov 08, 2007 1:22 pm

  • torus wrote:if you "laser-pad" on the big jumppad on Soylent Space you can easily reach the roof.

    yes, I used to do that in 1.5 iirc :) but it was called nexdm14 then.
    It's a good trick to fool the opponent... but not anymore I guess.. now that most know about this :)
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    morfar
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Thu Nov 08, 2007 11:55 pm

  • I find it incredibly hard to do. Rocket jumping is much easier :).
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    impulse9
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Wed Nov 28, 2007 5:04 am

  • Laser-padding as high as you're going, is insane, lol. For me, it never get me that high. Also, laser-padding is only really useful if there's no grapple. Rocket-padding is kinda fun, because it's basically committing suicide heh heh.
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Sun Mar 02, 2008 4:34 pm

  • to laserpad, you don't even have to aim down if the pad is at an incline. (such as evilspace pads) aim ahead, and shoot just as you hit the pad. practice a bit, and you'll get it.
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Mon Mar 24, 2008 8:27 am

  • Another useful laser technique is boosting off of a nearby wall. For example,use the jump pad near the base in Capture City, but instead of laser padding, shoot the laser sideways at the wall closest to you just after you are launched off the jump pad.

    Since you are moving up quickly, the laser blast hits below you and gives you an extra boost up. You can easily get high enough to land on the tower that has the mega health.

    You can use this technique to move forward faster too. If you are beside a wall, turn and shoot the wall for a boost. The angle that gives the most speed depends on how fast you are going. If you are moving quickly, shoot to the side. If you are going slower, shoot behind a little bit.
    So much to do, so little time to do it
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    AceOfThumbs
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Tue Aug 26, 2008 12:01 am

  • Actually, if the glitch with the hook isn't fixed, your hook clings to the spot it hit, so you can just hook the top platform on mentalspace when it's at the apex, and wait for it to slide down. I don't know if it was fixed with the new hooks on Galt's Gulch (you can now reliably hook on to others.)
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Tue Aug 26, 2008 3:11 am

  • I think the way the laser passing actually works is due to the positioning of the Trigger_Push since its generally slightly above the pad its self. Basically you laserjump just before it so you hit the trigger as soon as you leave the ground.

    Thats how I've rationalised it anyway.
    Possibly not the worst mapper in the world.

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    Sepelio
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Tue Aug 26, 2008 6:43 pm

  • This laserpadding just works because the 'explosion' from the laser mixes with the push from the jumppad. Basicly its working with all explosive weapons. But the laser is most useful as you always have it and it takes away the least health.

    I think that hook thing was fixed but it does not really belong here.. And Galts server is just one of the few running the development version to help with tesitng stuff.
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    esteel
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Tue Aug 26, 2008 7:18 pm

  • morfar wrote:
    torus wrote:if you "laser-pad" on the big jumppad on Soylent Space you can easily reach the roof.

    yes, I used to do that in 1.5 iirc :) but it was called nexdm14 then.
    It's a good trick to fool the opponent... but not anymore I guess.. now that most know about this :)


    Well, it won't exactly fool anyone on that map anymore, but it's still a useful trick as it avoids (in most cases) getting nexed into oblivion from an opponent crouching down at the far corner waiting for you to use the jumppad.
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