Surf!

Discuss Nexuiz gameplay here.

Moderators: Nexuiz Moderators, Moderators

Think it'll work?

Yes.
2
33%
meh.
1
17%
no, kill it now
3
50%
 
Total votes : 6

Wed Sep 10, 2008 1:58 am

  • If anybody here has ever played Counter-Strike: Source or any other Source-engine game, you will know and love/hate surf.

    WELL! I finally got around to learning GTKradiant, and created a neat little demo map based on surf in CS:S. I can get most of the functionality, but some things about player movement couldn't be replicated. I'll post the map in a minute.

    It absolutely will not work without a specific set of variables.

    sv_airaccelerate 100(0)
    sv_friction 3
    sv_maxspeed 200 (400 worked, just not as well)

    Also, due to Quake game mechanics, you have to be looking away and down from the ramp (like a step in strafejumping). This keeps you from flying off the top of the ramp.
    iSuck
    Alien
     
    Posts: 150
    Joined: Thu Apr 19, 2007 11:34 pm

Wed Sep 10, 2008 2:05 am

Wed Sep 10, 2008 6:21 pm

  • And perhaps an explanation for those of us that have no clue what you're talking about? ;)
    cat /dev/urandom > /dev/mem
    John Galt
    Alien
     
    Posts: 166
    Joined: Thu Jul 19, 2007 9:20 pm
    Location: Washington, DC

Wed Sep 10, 2008 6:32 pm

  • As far as I am aware for Surf you have to stay on the very slanty piece of terrain without falling off and hitting the void.
    Possibly not the worst mapper in the world.

    A blog of random pish:
    http://xeno.planetnexuiz.com/blog/?author=5
    User avatar
    Sepelio
    Forum addon
     
    Posts: 1101
    Joined: Tue Jun 27, 2006 7:57 pm
    Location: Scotland

Wed Sep 10, 2008 11:34 pm

  • I'm sure there are plenty of videos of it.
    search for "surf Counter strike" or "surf team fortress" and you'll see some examples of complete maps, and surfing technique.
    iSuck
    Alien
     
    Posts: 150
    Joined: Thu Apr 19, 2007 11:34 pm



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