Moderators: Nexuiz Moderators, Moderators
divVerent wrote:g_weaponreplace_nex campingrifle
Bundy wrote:... would cause a problem with the 25 health packs, as you can take as many as you want. ...
Bundy wrote:Even if it is not topic relate, I say that Nex and Shotgun evens out at the infight. While you can afford to miss some shots with the shotgun first fire you cannot afford it with the nexgun. The secondary fire of the shotgun is the same as the nex ... miss it and you lose. Aim dependent.
tZork wrote:ideas:
armour levels (different dmg block %)
regeneration pick-ups (one for each)
combined pick-ups
Alien wrote:tZork wrote:ideas:
armour levels (different dmg block %)
regeneration pick-ups (one for each)
combined pick-ups
+1
alpha wrote:There is no need to tweak mega health/100 armor powerups. The only thing that needs to be fixed in this game right now is overpowered nex.
k0jak wrote:... to easy to laser everywhere etc with no dis-couragement of using it, with it's powerful force/speed/re-fire rate and hardly any self-hurt damage ...
k0jak wrote:alpha wrote:There is no need to tweak mega health/100 armor powerups. The only thing that needs to be fixed in this game right now is overpowered nex.
Ok alpha it can be over-powered at times so I will agree with you for once but so are other weapons in comparison (see below), I guess we need a better armour system first actually.
I find that people can just run at you with the shotgun and do insane damage from a starting weapon, sometimes I don't even see the point of picking up another weapon in nexuiz.
Oh and the laser that is ridiculously over-powered as well, I feel that should be more for CTF then 1on1/TDM kind of like the UT's Translocator cause it breaks so much stuff in 1on1/tdm to easy to laser everywhere etc with no dis-couragement of using it, with it's powerful force/speed/re-fire rate and hardly any self-hurt damage I can see why so many people run around with it, but it'll never get changed im guessing...
alpha wrote:My final thoughts on various in this topic:
- improving mega/armor to 150 or smth would make 1v1 even worse, for now it is about who grabs more of health/armor, and I do not think that fps duels should be about running around gathering stuff (this could be remedied by randomizing powerup spawns).
- more and more people admit that nex is batshit insane overpowered. Honestly, I do think that we need to test a 100 or even 70 damage nex in clan wars 3v3ctf, and dm, and on public ctf 5v5. Just to see how it goes, etc
- rl and mortar issue, IMO rl rockets should be faster, because it's just comical how they are now, but rl should have far less push and blast radius. I think we used to have such rl in early 2.5 svn builds (on degreen ctf)... I have no idea why wasnt it approved, it was cool.
Ever tried that against kojn or bundy? Good luck with that.Alien wrote:Nex is good as it is, just collect some hp, armor before rushing
alpha wrote:Ever tried that against kojn or bundy? Good luck with that.Alien wrote:Nex is good as it is, just collect some hp, armor before rushing
Alien wrote:alpha wrote:Ever tried that against kojn or bundy? Good luck with that.Alien wrote:Nex is good as it is, just collect some hp, armor before rushing
Taking armor? Last time I played with bundy, iirc, it was CTF on mental space, and yes, I took armor and even took mh. Laser is more powerful in that map than nex, though.
TVR wrote:This is a item placement issue... place 25 health further apart; by the principle of simplicity, four 25 healths placed together is intended to equal a megahealth.
kojn wrote:Oh and the laser that is ridiculously over-powered as well
kojn wrote:Just watch waldi play, he might as well use the shotgun + laser all game, from playing him and others I find that people can just run at you with the shotgun and do insane damage from a starting weapon, sometimes I don't even see the point of picking up another weapon in nexuiz.
Flying Steel wrote:I really don't understand why folks think there's so much fun and balance in starting weapons being craptastic. The point in picking up more weapons is to have more options and versatility, not so that you can just get back in the game until you die again and the right of passage of finding a decent weapon begins once again.
Alien wrote:Nex is good as it is, just collect some hp, armor before rushing with your laser to enemy base immediately after respawning. If you need fast rockets, use hagar. It's basically is very fast rockets with small blast radius.
ai wrote:Get it to your tiny little brain Alpha.
ai wrote:I'm really sick of these topics...
Bundy wrote:My problem is, that the powerup doesnt change that.