divVerent wrote:The idea was, as said before, by LordHavoc, who'd also like to remove the TAG Seeker or replace it by something entirely different, because the whole idea of (self-)homing missiles should go. I'd also like this movement, but have no idea WHAT the seeker should become then . . .
Well, I certainly will only remove the Seeker if it's going to be replaced by something cooler. Seeker is there for coolness, for nothing else.
I can't understand why homing weapons would be considered evil (or if they were, how they got into the game in the first place)? Because the way they are implemented you still have to aim them precisely (there isn't anything like the Halo Needler), their slower travel speed gives the target alot of options and they can be shot down with weapons fire.
All that should to be done is to make the last point stonger, by making the missiles the TAG and RL shoot have bigger collision boxes so that they can be shot down a little more easily by a greater variety of weapons, when combined with a good aim.
Already, the Camper Rifle makes an excellent counter measure to the TAG Seeker, shooting down its missiles with precision, assuming a fight at medium to long range. The main issue is that besides the CR, the only reliable way to shoot down seekers is to use the seeker launcher itself; the only way to shoot down rockets is with the launcher itself.
So in short, surviving nonhoming weapons should be more about your dodging skills, surviving homing weapons should be more about your aiming skills, and both have a good place in this game.
And, this is totally unrelated to the Nex damage change. This topic is not even about the Nex damage change.
I wasn't sure there was a Nex damage change, since although it certainly felt that way playing on your server, playing 2.5 it also felt like missiles were traveling much slower, which was wrong.
Anyway my thinking was that the Nex and RL damage per shot should be kept the same or about that, so that this reduction in RL damage you mentioned ealier should be matched with a reduction in Nex firepower. I understand that has already been done now though, so good.
