Adding a visual indicator of the flag's status to CTF mode

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  • After playing CTF quite a bit for the last few weeks (my favorite mode) I find that I spend a bit of time doing dumb things that are based on my faulty understanding of where the flag is. For example, I'll get the opposing teams flag only to discover that my flag is gone. Likewise when trying to get the enemy flag. I may guard one of the exits of my building in response to the "The enemy got your flag! Retrieve it!" message in hopes of intercepting the person leaving with my flag only to discover that my flag had been dropped somewhere else, and was just picked up.

    I realize that there are text messages for all of this, but they seem to be easy to miss. What if there was a visual indicator, just like with the amount of ammunition and health? How about if it looked something like these two examples:

    1) The blue team is in possession of the red flag and the blue flag is at its base:
    Image

    2) The red flag is at its base and the blue flag has been dropped somewhere:
    Image

    I might be willing to take a shot at implementing it if there is enough interest. The examples above were just done in the gimp (they aren't screenshots).
    xoltra
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    Posts: 19
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    Location: Austin TX USA

Sat Sep 02, 2006 4:34 pm

  • You're coming too late now, 2.1 will have such icons ;)

    However, there is only one icon for each team (two total, not six icon spaces like in your example):

    - no icon: flag at home
    - running man with flag: flag taken
    - face of running man with flag; you have the flag
    - flag on a quadragon: flag dropped
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Sat Sep 02, 2006 10:50 pm

Sat Sep 02, 2006 10:57 pm

  • Fovquaker! Are you using invert mouse?

    SCNR
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
    User avatar
    divVerent
    Site admin and keyboard killer
     
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    Location: BRLOGENSHFEGLE

Sat Sep 02, 2006 11:10 pm

Sun Sep 03, 2006 1:18 am

  • esteel wrote:No.. 'normal' mouse but fov 110

    I'm a 'no music quaker' though :P


    inverted is normal
    the spice extend life!
    the spice expand conciousness!
    the spice is vital to space travel!
    sooooo.. tell me what you want, waht you really-really want
    I will proceed directly to the intravenous injection of hard drugs, please.
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    tChr
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Sun Sep 03, 2006 2:03 am

  • It's great that you did that divVerent. I look forward to trying it when 2.1 comes out. I like how it saves space by having tvo icons instead of six, as you mention.
    xoltra
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    Posts: 19
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    Location: Austin TX USA



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