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HarryButt wrote:Tenshihans's sounds have to be in the next release or I'm gonna curse you all.BLOARAOWHRBRBRBRBRBRBRBRBR!
Ronan wrote:I love the Carni-Wolf sounds, your works is very appreciated Tenshihan![]()
You need a nexuiz development version to test your sound, you can download a build here :
http://emptyset.endoftheinternet.org/~r ... NEWEST.zip


C.Brutail wrote:Very excellent stuff so far, thank you very much
Btw. I've recorded a few weapon sounds long ago, in case you're interested, on what direction to move with your sounds, I think you'll definately have to try this soundpack, it was very popular when it was released (rumours, that some are still playing with theese sounds).
http://esteel.planetnexuiz.de/nexuiz/misc/roflsound.pk3
esteel wrote:IIRC Cube also did a xmas pack, with bows around all ammoboxesWould be cool if someone makes a new new for the new models and maybe a menu skin too ..
the voices are very cool, i would really love to have them in the next release! At the moment i'm not totally sure about the directory structure and stuff, i'll read up on it this evening and report back..
That's an ambitious goal and I'm sure, you have the qualities to make it happen. But please don't forget, that real life is important tooTenshihan wrote:I want it to sound BETTER than store-bought games
HarryButt wrote:I don't know if it's too much to ask for, but imo not only the weapon sounds should be replaced. In my opinion the game could need a complete sound revamp. I don't like these squishy teleporter sounds anymore. And I would greatly appreciate a nicer sound when a flag is captured. (not "Bhoom!", something more rewarding)
That's my two cents on this topic.
Your new soundpack is again a little more polished, a little more perfect. Keep it up.That's an ambitious goal and I'm sure, you have the qualities to make it happen. But please don't forget, that real life is important tooTenshihan wrote:I want it to sound BETTER than store-bought games
Tenshihan wrote:...


HarryButt wrote:I tried, but they're all too shy to do such a weird thing.
torus wrote:Actually, I plan on updating the announcer to a more understandable, better enunciated, more epic, and more dominating version
I had the idea of making it sound like a radio too, but I don't think it sounds as good when I tried it. I can upload a sample of the sounds with that low-pass, you can judge for yourself.
Also, there will be several other player-model voices coming up in the next weeks.
divVerent wrote:Tenshihan: I'd like to help you setting the sounds per player model, but as I have already explained it, and it seems to not work for you, I'd prefer doing this a different way.
Can you send me your current sounds (just the files, e.g. as link), and I'll pack it in the right directory structure for you? That should help you doing the same for other models/sounds.
On another note, I'd also like communication messages for:
"I'm attacking."
"I'm defending."
"I'm roaming."
"I got the flag!" or ("I got/killed their flag carrier!")
"I lost/dropped the flag!"
"Quad/strength soon!"
"Negative"
"Positive"
Not sure if voice messages for these would help:
"Free item"
"Took item"
"Dropped gun"
If you provide me with recordings for these too, I'll add them to the voice definition file in the pack I'll send back to you. If not, I'll put dummy sounds in their place
I'd really like the voice messages to get in the next release, they do sound good.
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