Testing the NEWEST (10-Sep-2008) precompiled build from the
precompiled builds list. I encountered four bugs about four different things so far while running a local test match;
1 - When you Create a server without any bots on it, if you go in the Create window again while the game is running and drag the "Number of bots:" slider from 0 to 1, a bot automatically joins the game like it should but if you loot at the scoreboard the bot is shown as a spectator, even if he is (should be?) on the map and playing (I could still hear the bot but somehow couldn't see it). The 2nd bot though appears in the list correctly.
2 - When the "Foot steps" mutator is enabled in a game, every time you walk and a foot step is heard a 0 is printed in the center-top part of the screen.
3 - A bug in Last Man Standing; When entering a LMS game for the first time you are holding no weapon. Bots however seem to be armed but you need to switch weapons first before you are holding anything.
4 - It seems that sometimes music may not be playing when changing maps. This is a bug I noticed while playing online and it may have something to do with differences between server versions (since some songs got changed in SVN) so if it's that do ignore this one but I'm not sure.
Sorry if any of them have already been reported and are known issues, I just checked and found them so if any have already been reported this is just confirmation they're happening here too

<Taoki> ... So maybe the new colored bars under the sbar weapons could indicate ammo level rather than accuracy stats.
<Morphed> great now there is a place to show current phase of moon on hud