Quality sound & very profesh
*applause*
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Alien wrote:I don't have decent heaphones here (i'll test them very carefully when/if I get back my sennheiser headphones). I was thinking about some other people, who might like something leveled down or raised up.
[-z-] wrote:It's a shame someone has caused so much unwarranted stress in your life. Truly your contributions deserve more love than that. This recent spread of hate has plagued these forums and sometimes people forget to be optimistic. Even when faced with evidence, some refuse to believe anything outside their own opinions. Making ignorant, negative and pessimistic claims about someone else's ideas, theories, sounds, models or otherwise contributions HELPS NO ONE.
This negativity is infectious and we should all try and do our part to stop it from spreading. It's important to understand our differences and try to exercise our strengths. We should focus on building community through positive energy.
Much love and respect goes out to you for putting up with this bullshit Tenshihan.
ai wrote:To be honest, I for one never doubted, and still don't doubt Tenshihans sounds. I don't know if it's the magical aura the artists share or something else.
Tenshihan has also proven himself, as far as I'm concerned to be genuine.
I actually have a friend who studied sound engineering and really wants to get into it and work with it, he talks to me sometimes about different sound equipment and the process of how these sounds are made. It sounds really fun to be doing that. Going out and recoding your own sounds. He currently saves money to buy a professional mic which can record vocals as well for one which he can use for surround environment (or something like that).
It's just that sound equipment (good sound equipment) is so expensive
I want to buy his midi keyboard to create music myself. I've always wanted to create my own music but never had the right stuff for it.
Oh and Tenshihan, go get some restMake that flu go away then you can continue on where you left off. Health is more important
Thank you as well SC0RP, ...and great music on your myspace page man! ...Keep up the great work!SC0RP wrote:very nice work Tenshihan
Quality sound & very profesh
*applause*
....wow man, ...that goes back a long time, ...to when "I" was new to all of this!Alien wrote:Roland rocks (TB-303 forever).
leileilol wrote:Disputing the origin of the said sounds is the issue here.
This is not a dramatic, personality rap battle pissing contest - I could care less of how many who thinks of me as Hitler. That is not the point.
This is why I have not lowered myself to reply to every insult I have recieved. Try again and try sharing the real source of the suspect audio files rather than an unrelated bunch of 'gib' samples to prove otherwise. I don't think armor1.wav was created by mouth or melon.
I've yet to be proven wrong. Insults are moot.
leileilol wrote:Disputing the origin of the said sounds is the issue here.
This is not a dramatic, personality rap battle pissing contest - I could care less of how many who thinks of me as Hitler. That is not the point.
This is why I have not lowered myself to reply to every insult I have recieved. Try again and try sharing the real source of the suspect audio files rather than an unrelated bunch of 'gib' samples to prove otherwise. I don't think armor1.wav was created by mouth or melon.
Tenshihan wrote:As for your conclusion that I "haven't shared the original audio sources"? ...if you can't understand by listening and hearing what i've said, ...I no longer care. I'm not wasting anymore time on this subject.
leileilol wrote:Tenshihan wrote:As for your conclusion that I "haven't shared the original audio sources"? ...if you can't understand by listening and hearing what i've said, ...I no longer care. I'm not wasting anymore time on this subject.
Cool Edit Pro was used, with multi-track editing. There are project files in existence. These are not shared, either. I guess this refusal to share the sources ultimately makes the sounds non-Free and GPL incompatible then, since after all I am being denied the source?
What do you think if another project derives from your sounds? Is it still yours? Do you still claim ownership of it and have all the right to take it away? This is a separate issue from the potential plagiarism, by the way.
What I want is some answers and citations, not slander. I didn't have any intent to slander (though my earlier posts do look that way, my temper can regrettably explode when a GPL data project I like is in danger of possible infringement)
Alien wrote:The source is wav file (which is lossless pcm modulation - raw file) . What if I use an application which exports to wav only? I have no use of his project file because my app can't read his project file. So how can it be the source?
Alien wrote:That's why ogg is not source cause you can't recreate original lossless format from most of oggs (lossy ones).
ai wrote:She is right. Source are the original files which make up the output. I.e. files for Max, Maya, Blender, Audition, Photoshop etc. Those are the true source files.
Just because someone might not have enough money to buy the specific application doesn't mean they are necessarily closed source, it's still open source for those that has those applications. It's just accepted that sound files and models come as they do as the original files would take too much space and not practical to distribute with the game itself.
Alien wrote:This is where you're wrong. You can have fuckin disassembler, binary is not source.
As I said I can release a format for my personal use and release the sources under that format. This is not open source, cause format IS CLOSED. Got that?
leileilol wrote:Tenshihan wrote:As for your conclusion that I "haven't shared the original audio sources"? ...if you can't understand by listening and hearing what i've said, ...I no longer care. I'm not wasting anymore time on this subject.
Cool Edit Pro was used, with multi-track editing. There are project files in existence. These are not shared, either. I guess this refusal to share the sources ultimately makes the sounds non-Free and GPL incompatible then, since after all I am being denied the source?
What do you think if another project derives from your sounds? Is it still yours? Do you still claim ownership of it and have all the right to take it away? This is a separate issue from the potential plagiarism, by the way.
What I want is some answers and citations, not slander. I didn't have any intent to slander (though my earlier posts do look that way, my temper can regrettably explode when a GPL data project I like is in danger of possible infringement). This thread is not about me. This thread is about the sounds. This is a valid discussion, and my attitude has nothing to do with it.
Alien wrote:Guess why nexuiz does not use mp3? Because this a patented technology (iirc, fraunhofer) and therefore not really open source. Same goes for aac and it's various kinds (apple, others).
ai wrote:Alien wrote:Guess why nexuiz does not use mp3? Because this a patented technology (iirc, fraunhofer) and therefore not really open source. Same goes for aac and it's various kinds (apple, others).
Ok, I think now know what you're getting at. Thank you for speaking a rather simple language that I understand
However, can this really be true. I mean, I understand why .mp3 would be patented, but that's because you can use it on most applications what support sound. But with .max or .mb/.ma (Maya) and .aac (if that is Audition), even though they are patented (I bet they are) they can only be used with one application, their application. Or is it because they are patented that they cannot be open source? If so, then I think I'm on the right page.
"hit1.wav" is the shorter version of my verbal gib-sound (edited to be shorter in length for time-of-play), it has absolutely NO original 'hit' sound in it what-so-ever. This was the file that was a failure amongst my peers here.
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