Nexuiz 2.0 hotfix

Developer discussion of experimental fixes, changes, and improvements.

Moderators: Nexuiz Moderators, Moderators

Fri Jun 16, 2006 8:01 pm

  • This hotfix patches a few bugs that sliped unnoticed in 2.0 release.
    Bugs fixed:
    - weapon refire rates were depending on the servers tickrate, which made the hagar too slow (see LordHavoc's earlier patch)
    - deluxemapping switch in effects menu showed "custom" on default settings
    - sv_autoscreenshot didn't show the scoreboard on screens (and was thereby pretty useless ;))
    - the chatbubble sometimes disappeared
    - laser targets in laser guided missiles matches were not removed when a player died

    Here's the patch PK3 (just download and put it in Nexuiz/data. For anyone interested: the source is included as patch):
    http://kadaverjack.planetnexuiz.de/down ... hotfix.pk3

    This patch will be included in the upcoming Nexuiz release, so please test and report any bugs left you find.
    User avatar
    KadaverJack
    Site admin and forum addon
     
    Posts: 1102
    Joined: Tue Feb 28, 2006 9:42 pm

Sat Jun 17, 2006 4:22 am

  • Any chance of a hotfix to revert the Grapple back to its orignal style

    It ruins the fun of nexuiz with utter crap swinging grapple

    Myself I wont be playing Nexuiz until they fix this in v2.0
    or ill request my isp to downgrade to 1.5
    Charliebrownau
    Advanced member
     
    Posts: 70
    Joined: Tue Mar 07, 2006 4:26 pm
    Location: Australia, Earth

Sat Jun 17, 2006 5:44 am

  • I think it's an svar to use the classic grappling hook. Someone can correct me on this if I'm mistaken, or clarify, since I don't know what the name of it is.
    Shoe
    Keyboard killer
     
    Posts: 517
    Joined: Wed Mar 08, 2006 2:18 am

Sat Jun 17, 2006 6:20 am

  • I love the new grapling hook. All we need now is a few spiderman maps and my life would be complete. What's so good about the old GH vs the new one?
    User avatar
    PHREAK
    Alien
     
    Posts: 153
    Joined: Mon Mar 06, 2006 6:54 pm
    Location: USA

Sat Jun 17, 2006 6:52 am

  • KadaverJack wrote:- laser targets in laser guided missiles matches were not removed when a player died

    I don't want to be a pain in the ass but: that was a bug i expected :) Programmers somehow always manage to screw that up :D
    (Hopes there isn't such a bug left when going to spectator mode)
    Qantourisc
    Alien
     
    Posts: 130
    Joined: Fri Jun 16, 2006 5:44 am

Sat Jun 17, 2006 6:56 am

  • Charliebrownau wrote:Any chance of a hotfix to revert the Grapple back to its orignal style

    It ruins the fun of nexuiz with utter crap swinging grapple

    Myself I wont be playing Nexuiz until they fix this in v2.0
    or ill request my isp to downgrade to 1.5


    I don't like it either, even though I have figured how to use it, I find it useless in tight indoor maps (which the classic one is very good useful for).

    g_grappling_hook_tarzan 0 goes back to the classic one.

    div0 created the tarzan grappling hook.
    LordHavoc
    Site Admin
     
    Posts: 191
    Joined: Wed Mar 29, 2006 7:39 am
    Location: western Oregon, USA

Sat Jun 17, 2006 9:33 am

  • LordHavoc wrote:
    Charliebrownau wrote:Any chance of a hotfix to revert the Grapple back to its orignal style
    Myself I wont be playing Nexuiz until they fix this in v2.0
    or ill request my isp to downgrade to 1.5

    g_grappling_hook_tarzan 0 goes back to the classic one.

    Thats not quite the old grapple hook. Try exec oldhook.cfg vs exec newhook.cfg the speed and pull is different with both which this single variable does not change :)
    Last edited by esteel on Thu Aug 31, 2006 8:34 pm, edited 1 time in total.
    User avatar
    esteel
    Site admin and forum addon
     
    Posts: 3924
    Joined: Wed Mar 01, 2006 8:27 am

Sat Jun 17, 2006 9:41 am

  • EDIT: just ignore my stupid comment below, i should get more sleep maybe then i would have READ gamemode ARENA DO'H i'm so stupid. if i could stop playing nexuiz to 04.00 evey night i might notice the letters forming words on my screen. excuse my astonishing stupidity :)

    I'm experiencing some problems after installing the hotfix. i can't join the game on a newly started server until after a map change has happen. anyone else have this ?
    Last edited by dfkgmasdfnasodrg on Sat Jun 17, 2006 11:40 am, edited 2 times in total.
    dfkgmasdfnasodrg
    Alien
     
    Posts: 153
    Joined: Sat Mar 04, 2006 4:21 pm

Sat Jun 17, 2006 11:28 am

  • I tired those suggestions , it didnt help

    Any other way ??

    Is their a 2.01 patch coming out by any chance that reverts grapple back to the same way as 1.2 and 1.5 ??
    Charliebrownau
    Advanced member
     
    Posts: 70
    Joined: Tue Mar 07, 2006 4:26 pm
    Location: Australia, Earth

Sat Jun 17, 2006 11:41 am

  • Charliebrownau wrote:I tired those suggestions , it didnt help

    Well of cource those things will only work if YOU host the server.. (Campaign, Instant Action, Create or dedicated server)
    Last edited by esteel on Thu Aug 31, 2006 8:34 pm, edited 1 time in total.
    User avatar
    esteel
    Site admin and forum addon
     
    Posts: 3924
    Joined: Wed Mar 01, 2006 8:27 am

Sat Jun 17, 2006 2:39 pm

  • Charliebrownau wrote:I tired those suggestions , it didnt help

    Any other way ??

    Is their a 2.01 patch coming out by any chance that reverts grapple back to the same way as 1.2 and 1.5 ??

    "exec oldhook.cfg" works perfectly fine here.
    User avatar
    KadaverJack
    Site admin and forum addon
     
    Posts: 1102
    Joined: Tue Feb 28, 2006 9:42 pm

Sat Jun 17, 2006 9:21 pm

  • So its a server side fix , not the client ?

    If so ill request my ISP to update its settings then on the dedicated standalone server
    Charliebrownau
    Advanced member
     
    Posts: 70
    Joined: Tue Mar 07, 2006 4:26 pm
    Location: Australia, Earth

Sat Jun 17, 2006 10:43 pm

  • Yes... this would be a server side fix, as if affects player movement and so on, and that is controlled by the server :)
    the spice extend life!
    the spice expand conciousness!
    the spice is vital to space travel!
    sooooo.. tell me what you want, waht you really-really want
    I will proceed directly to the intravenous injection of hard drugs, please.
    User avatar
    tChr
    Forum addon
     
    Posts: 1501
    Joined: Tue Feb 28, 2006 9:11 pm
    Location: Trondheim, Norway

Sun Jun 18, 2006 5:31 am

  • Thanks

    I never play Nexuiz on lan , instant action or single player
    I only join the Bigpond Gamearena Nexuiz Australian server.

    I will request that they fix the server side settings,
    if that doesnt work , ill request they downgrade to 1.5 which works fine.
    Charliebrownau
    Advanced member
     
    Posts: 70
    Joined: Tue Mar 07, 2006 4:26 pm
    Location: Australia, Earth

Sun Jun 18, 2006 9:36 am

  • you have a weird attitude to ask other people to change servers becauase you don't liek its settings, which are infact game-defaults
    IRC quote:
    [kojn] I've been coming a bit more recently
    [kojn] she took it the dirty way
    GreEn`mArine
    Forum addon
     
    Posts: 1509
    Joined: Tue Feb 28, 2006 9:33 pm
    Location: Germany

Sun Jun 18, 2006 10:53 am

  • I think what green is saying here is that what you are reffering to is not a bug, and it will not be fixed. Its the new way the hook works :)
    the spice extend life!
    the spice expand conciousness!
    the spice is vital to space travel!
    sooooo.. tell me what you want, waht you really-really want
    I will proceed directly to the intravenous injection of hard drugs, please.
    User avatar
    tChr
    Forum addon
     
    Posts: 1501
    Joined: Tue Feb 28, 2006 9:11 pm
    Location: Trondheim, Norway

Sun Jun 18, 2006 11:07 am

  • GreEn`mArine wrote:you have a weird attitude to ask other people to change servers becauase you don't liek its settings, which are infact game-defaults

    A certain other setting comes to mind but that one is just an poll so i think thats an different thing :)

    Back to the topic.. Both hooks have their pros and cons and as the grapple is not even on by default i'm not so sure its really worth all the trouble of asking a server admin to change it. And installing an 1.5 server is an more bad idea as newer client will not even see it in the server list anymore so you will soon be pretty alone :)

    But Nexuiz is so flexible to make people change it like they want.. So if the server admin makes this change to use the old hook then fine but make sure he does mention it in the sv_motd ..
    Last edited by esteel on Thu Aug 31, 2006 8:38 pm, edited 1 time in total.
    User avatar
    esteel
    Site admin and forum addon
     
    Posts: 3924
    Joined: Wed Mar 01, 2006 8:27 am

Fri Aug 11, 2006 5:29 pm

  • KadaverJack wrote:- sv_autoscreenshot didn't show the scoreboard on screens (and was thereby pretty useless ;))


    Hmmm... the screenshots should definitely get transferred to the server.
    Cinquero
    Advanced member
     
    Posts: 91
    Joined: Wed Jul 19, 2006 11:13 pm

Sat Aug 12, 2006 10:00 am

  • Why? Right now those screenshots are only useful when playing ladder matches and the people have to upload those screenshots them selfs when entering the results. They would be useless on the server, just using up disc space.
    I guess you want to use them to prevent cheating? Those screenshots are not created to do such a thing..
    User avatar
    esteel
    Site admin and forum addon
     
    Posts: 3924
    Joined: Wed Mar 01, 2006 8:27 am

Sat Aug 12, 2006 7:11 pm

  • easier to enable server side scorelogging.

    Docs/scorelog.txt or something
    the spice extend life!
    the spice expand conciousness!
    the spice is vital to space travel!
    sooooo.. tell me what you want, waht you really-really want
    I will proceed directly to the intravenous injection of hard drugs, please.
    User avatar
    tChr
    Forum addon
     
    Posts: 1501
    Joined: Tue Feb 28, 2006 9:11 pm
    Location: Trondheim, Norway

Sat Aug 12, 2006 10:07 pm

  • esteel wrote:Why? Right now those screenshots are only useful when playing ladder matches and the people have to upload those screenshots them selfs when entering the results. They would be useless on the server, just using up disc space.
    I guess you want to use them to prevent cheating? Those screenshots are not created to do such a thing..


    No, just for logging purposes. Would be great to have an automatically updated web page of all games ever played :-))).

    Maybe also pretty useless. But hey, what isn't??
    Cinquero
    Advanced member
     
    Posts: 91
    Joined: Wed Jul 19, 2006 11:13 pm

Sat Aug 12, 2006 10:21 pm

  • Oh.. my.. god...

    http://ladder.tchr.no/

    uses the build in scorelogger and the parser reffered to in the mentioned documentation.
    the spice extend life!
    the spice expand conciousness!
    the spice is vital to space travel!
    sooooo.. tell me what you want, waht you really-really want
    I will proceed directly to the intravenous injection of hard drugs, please.
    User avatar
    tChr
    Forum addon
     
    Posts: 1501
    Joined: Tue Feb 28, 2006 9:11 pm
    Location: Trondheim, Norway

Sun Aug 13, 2006 12:26 pm

  • tChr wrote:Oh.. my.. god...

    http://ladder.tchr.no/

    uses the build in scorelogger and the parser reffered to in the mentioned documentation.


    http://mensa.ath.cx/~polzer/nexlog/totals.html

    is what my score logger outputs - which does have some weak points (no index for played games yet), but is meant to help with weapon balancing and as some fun extra for "statswhores" :P

    BTW, this should prove that the rune of speed sucks...
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
    User avatar
    divVerent
    Site admin and keyboard killer
     
    Posts: 3809
    Joined: Thu Mar 02, 2006 4:46 pm
    Location: BRLOGENSHFEGLE

Sun Aug 13, 2006 5:28 pm

  • tChr wrote:Oh.. my.. god...

    http://ladder.tchr.no/

    uses the build in scorelogger and the parser reffered to in the mentioned documentation.


    Nexuiz stats for "tChr ladder 1on1 dedicated 1.5 server"

    huh? :shock:
    uncomfortable
    random
    mean
    embarrassing
    limited
    User avatar
    Urmel
    Forum addon
     
    Posts: 1744
    Joined: Fri Mar 03, 2006 10:06 am
    Location: Offline

Sun Aug 13, 2006 7:02 pm

  • Urmel... wrote:
    tChr wrote:Oh.. my.. god...

    http://ladder.tchr.no/

    uses the build in scorelogger and the parser reffered to in the mentioned documentation.


    Nexuiz stats for "tChr ladder 1on1 dedicated 1.5 server"

    huh? :shock:

    I'm lazy and have not updated the server name, okhay?
    the spice extend life!
    the spice expand conciousness!
    the spice is vital to space travel!
    sooooo.. tell me what you want, waht you really-really want
    I will proceed directly to the intravenous injection of hard drugs, please.
    User avatar
    tChr
    Forum addon
     
    Posts: 1501
    Joined: Tue Feb 28, 2006 9:11 pm
    Location: Trondheim, Norway



Return to Nexuiz - Development




Information
  • Who is online
  • Users browsing this forum: No registered users and 1 guest