MirceaKitsune wrote:Anyway, too curious not to ask: Now that there's a physics engine, are ragdoll physics possible to implement?
LordHavoc said constraints are not yet implemented; I think those would be necessary for ragdoll physics.
Also are there any plans for wheeled vehicles after the Spiderbot? I always dreamed to see something like UT2k4s Scorpion in Nexuiz
I think tZork said he wasn't too interested in pursuing wheeled vehicles at the moment, but if you will code it, then I'll be happy to model and texture (and rig the suspension system?) the graphics for it, and collision mesh if desired.







