Developer discussion of experimental fixes, changes, and improvements.
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Wed Aug 30, 2006 10:02 pm
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Is there any description of the .map format used as input to q3map2? I'm somewhat confused by the fact that the 6 square surfaces of a box seem to be described by only 6 triangles -- shouldn't 6 square surfaces give 12 triangles?
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Cinquero
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I only had a glance at the .map format, but I don't think theyre triangles, every 3 vectors define the planes that make up a polygon.
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flatmush
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Which is why objects in a map have to be convex: they are described as the intersection of four or more half-spaces (a half-space is the part of the space on one side of a plane).
This representation makes it BTW quite simple to decide if a point is inside or outside a brush.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again
You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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divVerent
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