Moderators: Nexuiz Moderators, Moderators, Ladder Moderators
<kojn> cause i already have armour and health
<kojn> etc ;D
<atheros> nice
<atheros> I need to by a mic
<kojn> would rather do this with 25 seconds on
<``alpha> kojn
<``alpha> I see it like this:
<``alpha> pro players are pushing devs to implement changes for easier game for them
<``alpha> with 15 seconds weapon respawn I for example could grab a nex while you're far away picking armor, shoot you 1-2 times with it and finish you off with a shotgun
<``alpha> but now if weapon respawns once in 25 seconds
<``alpha> you'd have plenty of time to grab all guns, and grab all hp/armor things on map
<``alpha> leaving lower-level players with NOTHING
<atheros> yea
<``alpha> I am AGAINST 15->25 seconds transition
<atheros> we played once TDM as maD with high respawn time
<``alpha> fuck this, kojn
<atheros> we lost big then
<atheros> we couldn't take a weapon other than electro or hagar
<``alpha> exactly
<``alpha> this change would make strong players stronger and everyone else would suck even more
<atheros> and electro vs nex just doesn't do...
<``alpha> heh
<atheros> exactly
<kojn> alpha
<``alpha> ?
<kojn> one more at pickup
<kojn> ctf
<kojn> needed
<kojn> nai
<kojn> nao
<kojn> add
<kojn> nai
<atheros> lol, too late
<``alpha> to late
<``alpha> gl hf
<kojn> <@``alpha> you'd have plenty of time to grab all guns, and grab all hp/armor things on map
<kojn> <@``alpha> leaving lower-level players with NOTHING
<kojn> then play a team your level in TDM
<kojn> change will be done tonight alpha
<kojn> once me and bundy play
<kojn> vs waldi/prayer
alpha wrote:Say what you want, I have outlined your proposal's direct consequences.
<``alpha> you argue that I oppose your changes without testing
<kojn> alpha there is no server atm with the settings on you douche
<``alpha> but then you say that I can't test it either
<kojn> they got lost when pnde servers went down
ai wrote:(...)
3. 25 sec for all things.
Would it be possible to do that?
(....)
Fisume! wrote:ai wrote:(...)
3. 25 sec for all things.
Would it be possible to do that?
(....)
"all things" means.. mega armor, quad, mega heahlt..?
Fisume! wrote:ai wrote:(...)
3. 25 sec for all things.
Would it be possible to do that?
(....)
"all things" means.. mega armor, quad, mega heahlt..?
but stop punishing the better players all the time, reducing nex damage etc
<MrBougo> nice, noone cares
<Cortez666> indeed
alpha wrote:4. Now here is another catch -- best (or at least a member of top3) european nex aimer, 1v1dm euro champion, leader of the strongest tdm/dm clan is pushing for a change that will effectively restrict every lower-skill player's access to nex in certain game types whatsoever. His reasons? Official is 'to teach people better tdm'. I call bullshit. My guess is to dominate even more, and also break everyone else's gut item timing (not everyone uses the clock to do it), and forbid any kind of improvement for people.
alpha wrote:Let me crystalize this for everyone:
I call bullshit. My guess is to dominate even more, and also break everyone else's gut item timing (not everyone uses the clock to do it), and forbid any kind of improvement for people.
alpha wrote:Let me crystalize this for everyone:
1. The only thing that matters today in nexuiz on high level of play is nex aim, regardless of game type (NA & EU 1v1 tourneys were dominated by nex whores/botters, every CTF pickup/public game, at least on EU, is won by a team with better nex aimers, etc etc etc -- I have proof to any of these, jut ask).
If you are serious about this, I bet you never played TDM competive. NEVER. This is complete bullshit (just to use your words). Timing is for 1v1 and 2v2 one of the biggest parts in the game. Especially when you are in control, able to do spawnkills, you cant stop timing. I cant belive you just wrote that ... you cannot compare mr. neverhit against mr. aimbotlike. But if you have someone who is aiming slightly worse, he can easily catchup with the other parts (timing/tactic/positioning) and especially with that change for 2v2tdm, the edge for the "thinking" player gets higher, which is fine (as playing in a team is a lot harder then playing for you own).alpha wrote:2. A conclusion can be drawn on the basis of #1 -- to "improve" (the word so vigorously abused by certain people on this thread), you have to be better at nex aim. Oh and please spare me your item timing bullshit. It has had no effect in tourneys, the only thing that mattered is dominating your unarmed enemies with nex.
alpha wrote:3. The only reasonabe way to improve one's aim (known to me) is to "lower sens, aim nex, rinse, repeat" (thanks TwEaK). But here's the catch. To improve in nex aim you have to be able to access nex.
alpha wrote:4. Now here is another catch -- best (or at least a member of top3) european nex aimer, 1v1dm euro champion, leader of the strongest tdm/dm clan is pushing for a change that will effectively restrict every lower-skill player's access to nex in certain game types whatsoever. His reasons? Official is 'to teach people better tdm'. I call bullshit. My guess is to dominate even more, and also break everyone else's gut item timing (not everyone uses the clock to do it), and forbid any kind of improvement for people.
morfar wrote:25 seconds (weapons only).
20 might be good also. Medium armor (25 points) and Large health (50 points), will spawn at that rate in 2.5.
baboo wrote:morfar wrote:25 seconds (weapons only).
20 might be good also. Medium armor (25 points) and Large health (50 points), will spawn at that rate in 2.5.
25 seconds weapons only? Soon i will try that weapons too.
shaggy wrote:I think 25 seconds should be the weapon spawn time. It's too easy to lose control of a map when the other team respawns.
Return to Nexuiz Ladders - 2on2