Fisume! wrote:holy shit, that looks awesome
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Fisume! wrote:holy shit, that looks awesome

esteel wrote:Its really nice, but i found three small problems: The ladders in the water, to the jumppads, are zfighting with the water on the downside..
esteel wrote:At some positions the jumppads stop turning
esteel wrote:And the huge light at the back the bases, next the flags are not clipped so you can still be stopped by them.
esteel wrote:I just think the wood textures for the lifts and the roof in the middle do not fit the map very much. Also the lighter grounds were you spawn looks a bit strange to me. Maybe try a sort of marble like tzork used in some of his maps? But maybe its just that i'm unused to the new looks..


Ronan wrote:No it's the same size, even a bit larger since you can now fall down from the roof.
victim [v] wrote:So I assumed you had very slightly reduced the size of the map.
victim [v] wrote:I managed to laser jump from one of the windows in my base over the water and into the room with the Nex. I had never managed to jump that far before, so I tried it again and again and jumped across every time.
So I assumed you had very slightly reduced the size of the map.
Fisume! wrote:holy shit, that looks awesome
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