[Your daily q3 map][02][R2] - amethyst7 - Head in the Clouds

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  • UPDATE to R2 !

    Here goes Nr.2
    This time a nice Space-CTF.

    Author: amethyst7 aka Chris Matz
    Title: Head in the Clouds
    Download: >>HERE<< (R2)
    Installation: Save the pk3 to your Nexuiz/data folder. Start Nexuiz and choose the map from the menu. Choose the CTF gamemode.

    Image Image Image Image
    Description - A remake of Sleep to Dream, ame7q3dm2, designed for CTF.


    Supported Gameplay Modes
    ----------------------------
    Single Player - No
    Deathmatch - No
    Team Deatchmatch - No
    Capture the Flag - Yes
    Tournament - No

    Bot Support - Yes

    Custom Textures - Yes, The Evil8 set by Evil_Lair, with some recolors by me.
    Skybox - PurpleNebula, made by me.

    Map by amethyst7, sometimes known as Chris Matz
    amethyst7@gotdoofed.com
    http://amethyst7.gotdoofed.com

    Thanks
    -----------------------
    - To everyone at the Q3W forums. You have all been very helpful as long as i have been mapping.
    - To Evil_Lair, once again, for creating this great texture set, And for all the rest he has done as well.
    Last edited by Strahlemann on Thu Jun 19, 2008 1:13 pm, edited 1 time in total.
    bleach->aneurysm->straledm5->dieselpower->space-fun->o-fun->runningman->runningman1on1->aggressor(conversion)->soylent->bloodprison->bluesky->ruiner->reslimed->strength
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    Strahlemann
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Wed Jun 18, 2008 5:24 pm

  • The screen caps remind me of evilspaceCTF.

    Can't wait to try it out later tonight (at work right now)
    Dokujisan
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Wed Jun 18, 2008 9:32 pm


  • Strahlemann wrote:Anyone interested in fixing this ? ;)


    Well it should be possible to fix this with some shaders. I'll give it a try myself tomorrow.
    bleach->aneurysm->straledm5->dieselpower->space-fun->o-fun->runningman->runningman1on1->aggressor(conversion)->soylent->bloodprison->bluesky->ruiner->reslimed->strength
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    Strahlemann
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Wed Jun 18, 2008 11:14 pm

  • Sorry, I ignored everything below the quote box, thought it was part of your sig :oops:
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    [-z-]
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Thu Jun 19, 2008 1:15 pm

  • Update to R2!
    Get it >>HERE<<

    Fixed the ugly rotating shaders. They're static glowing textures now.
    HF !
    bleach->aneurysm->straledm5->dieselpower->space-fun->o-fun->runningman->runningman1on1->aggressor(conversion)->soylent->bloodprison->bluesky->ruiner->reslimed->strength
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    Strahlemann
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Sun Jun 29, 2008 11:57 pm

  • Another great fun space map, thanks. Except for the fake jump pads - I think they are weapon spawn points - can they be changed?
    Spaceman
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Mon Jun 30, 2008 8:31 pm

  • They could be changed, but as the original author used exactly these textures there, i'd prefer to leave them as they are now.
    Note: The original map used some level 2 shaders on the weapon spawns; that's why i tried to come close with the glowing effect.
    Still i see why people can get confused there, but as they're not animated like the jumppads, they hopefully will see the difference.
    bleach->aneurysm->straledm5->dieselpower->space-fun->o-fun->runningman->runningman1on1->aggressor(conversion)->soylent->bloodprison->bluesky->ruiner->reslimed->strength
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    Strahlemann
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