[MAP] Accident_v3

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Thu Jan 15, 2009 2:23 pm

  • new, improved version of Accident,I get rid of holes and fixed bugs,I did slight redesign in layout and added more eye candy.

    map is playable with bots, I spend whole day to tweak waypoints and item placement, but there is small bug, 1 bot on each team will stuck in closed room, they cant walk through door and there is nothing I can do about it, but since its office, lets pretend they are watching battle and do some paper work there ;)

    enjoy :)

    Image
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    www.morphed.planetnexuiz.com/accident_v3.pk3
    ps map need svn
    Last edited by Morphed on Thu Jan 15, 2009 2:33 pm, edited 1 time in total.
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    Morphed
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Thu Jan 15, 2009 2:27 pm

  • looks good as usual. :-)
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    Fisume!
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Thu Jan 15, 2009 2:41 pm

  • I love the new improved version . the forklifts are humorous to me . evrything seems not so cramped .

    do the button by the catwalk in the base do something?

    Edit: nvm i found out .. nice!
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    NO ! Because you are Ugree , Rike insect !
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Thu Jan 15, 2009 3:33 pm

  • map is playable with bots, I spend whole day to tweak waypoints and item placement, but there is small bug, 1 bot on each team will stuck in closed room, they cant walk through door and there is nothing I can do about it, but since its office, lets pretend they are watching battle and do some paper work there Wink


    ROFL

    This one of my favorite ctf maps, and I like the changes you made :D

    It would be nice to add twig to those boxes near the forklifts someday :)
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    mand1nga
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Thu Jan 15, 2009 4:37 pm

Thu Jan 15, 2009 5:12 pm

  • esteel wrote:Now with the bugs fixed, i put it on the PlanetNexuiz.de servers..
    Need to update my CTF guide for it too :P

    The map looks great, people seem to like in on my server, can't wait to play test it :)


    Just played it there. Good fun, glad to see the holes are fixed. It looks very nice too.
    Possibly not the worst mapper in the world.

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    Sepelio
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Fri Feb 06, 2009 7:12 pm

  • I was playing around with Red Dragon and Dokujisan on accident_v3 and we got to talking about these computers needed more!

    Image

    In case you're interested:

    Image

    Image

    Image

    Image

    These aren't final ideas or anything, feel free to expand, it's your map.
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Mon Feb 09, 2009 2:31 pm

Mon Feb 09, 2009 2:39 pm

  • awww how I long to play this map. I already liked the previous version and this one looks very cool indeed. Every time it comes up on the voting screen, I vote for it, but unfortunately every single time the majority votes for something else :? maybe it's the map screenshot? I dunno.

    I wont give up, though, one day I will succeed! :D
    <Community>: Why was the name "Nexuiz" licensed to IllFonic in a way that allows IllFonic to use the name without any suffix or subtitle for a commercial console game?
    <Lee Vermeulen>:
    <Community>: http://www.xonotic.org
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Sun Feb 15, 2009 9:59 am

Thu Feb 19, 2009 9:04 am

  • In the meantime I succeeded in voting for it and I really REALLY like it. There is so much variety for gameplay - the flag carrier can chose between a lot of possible routes which intersect at later points and stuff. Great work! And looks cool too :D
    Very glad to hear that it is in the official map pack for 2.5.

    *thumbs up*

    P.S.: And it is one of those rare maps where the Nex is not the most important weapon you just have to get in order to get anything accomplished. I feel that in many, even very nice maps with good gameplay, you can't actually play without the Nex. Not so, here! Special *thumbs up* for that!
    <Community>: Why was the name "Nexuiz" licensed to IllFonic in a way that allows IllFonic to use the name without any suffix or subtitle for a commercial console game?
    <Lee Vermeulen>:
    <Community>: http://www.xonotic.org
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    halogene
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Sat Mar 14, 2009 10:57 pm

  • This map makes me green with envy, I wish I'd made it :>
    Nice work dude.
    /me goes off in a huff.
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