[Map] Mandatum

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Sat May 23, 2009 2:43 pm

Sat May 23, 2009 3:17 pm

Sat May 23, 2009 4:47 pm

  • ai wrote:Tip: Textures, use them (plural).


    Please read my post first:
    "Inspired by the film equilibrium" <---
    "opressive" <--

    I did use 8 diffrent textures in this map, you'd know that if you played it.

    Also I'm not a newbie mapper. I've released 36 other maps for nexuiz so far. All of them used a variety of textures. You don't need to give me these tips thusly. I knew what I wanted in this map and I achieved it I think (my mom said it felt closed in and opressive: win :D!).
    tundramagi
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Sat May 23, 2009 4:55 pm

  • Do not want.
    quit for good
    alpha
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Sat May 23, 2009 6:10 pm

  • who wants alpha?
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    Rad Ished
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Sat May 23, 2009 6:34 pm

  • Even Equilibrium had more color than that map. One can create depressive/oppressive/resistant looking map even if you use more textures, actually even with a few if done properly (this is not). This map looks so plain and boring gives the impression of a very noobish map (doesn't matter if you are a god in mapping or not, that's how this map looks and feels like).
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    ai
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Sat May 23, 2009 7:07 pm

  • ai wrote:Even Equilibrium had more color than that map. One can create depressive/oppressive/resistant looking map even if you use more textures, actually even with a few if done properly (this is not). This map looks so plain and boring gives the impression of a very noobish map (doesn't matter if you are a god in mapping or not, that's how this map looks and feels like).


    I agree. I've only viewed the screenshots above, but even if you vary the wall/pillar/floor textures it will look massively better.
    Possibly not the worst mapper in the world.

    A blog of random pish:
    http://xeno.planetnexuiz.com/blog/?author=5
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    Sepelio
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Sat May 23, 2009 7:20 pm

  • Well the source is there. If you want to change it, go nuts.

    Equilibrium had concrete concrete and more concrete.

    Alpha: I don't give a damn what you want. Infact I'm usually opposed to whatever you want (which usually is "we need more athoritarian control" etc).

    Don't care about what the rest of you want either.

    Don't care if it looks noobish either ... I make them because I like to build them and play in them, I then release them to piss you off (you're always pissed off when mike produces something.

    mod edit Actually, I've liked one map from you, it run ok, and I suppose it would be fun to play. But oh well...

    The map is green: eco friendly: you should love it.
    And here's a metaphore!:

    Bla bla bla, women, bla bla bla, flying purple squirrels, bla bla bla, oh my oh my a black turtle!
    Last edited by tundramagi on Sat May 23, 2009 11:07 pm, edited 1 time in total.
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Sat May 23, 2009 8:57 pm

  • made my day :P
    IRC quote:
    [kojn] I've been coming a bit more recently
    [kojn] she took it the dirty way
    GreEn`mArine
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Sat May 23, 2009 9:28 pm

  • must ...not ... succumb ...to ...trollbait
    if ...I ..can ..just ...reach .. my ... boot ...knife
    ...
    Ok, on reflection and after actually playing this map, i quite like it, but one request would be a gap somewhere around the sewer area so that you can get the quad and jetpack and go kick the crap outta them turrets.
    Also, what is the e wheel thingy doing down there?
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    Rad Ished
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Sat May 23, 2009 10:36 pm

  • Rad Ished wrote:must ...not ... succumb ...to ...trollbait
    if ...I ..can ..just ...reach .. my ... boot ...knife
    ...
    Ok, on reflection and after actually playing this map, i quite like it, but one request would be a gap somewhere around the sewer area so that you can get the quad and jetpack and go kick the crap outta them turrets.
    Also, what is the e wheel thingy doing down there?


    The ewheel is a turret that moves... it works on other servers... but doesn't work in svn :/
    tundramagi
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Sat May 23, 2009 10:58 pm

  • Please, I'll be away for tomorrow, and I don't think I'll wanna see a computer at all.
    Don't make me disappointed.

    :!: :!: :!:
    I've taken out the trash the last time here. Next time, the whole thread will be deleted.
    Don't feed the troll.
    Don't troll.
    :!: :!: :!:
    "One should strive to achieve; not sit in bitter regret."
    WE ARE NEXUIZ.
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    C.Brutail
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Sat May 23, 2009 11:42 pm

  • Rad Ished wrote:must ...not ... succumb ...to ...trollbait
    if ...I ..can ..just ...reach .. my ... boot ...knife
    ...
    Ok, on reflection and after actually playing this map, i quite like it, but one request would be a gap somewhere around the sewer area so that you can get the quad and jetpack and go kick the crap outta them turrets.
    Also, what is the e wheel thingy doing down there?


    Btw what did you like about the map? I'm glad someone tried it :).

    Other areas of inspriation were "The wall" a map for urban terror...
    and also I wanted to make an Unreal 1 feeling map.

    updated mandatum10 pk3, forgot to add a texture and shader
    Last edited by tundramagi on Sat May 23, 2009 11:59 pm, edited 1 time in total.
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Sat May 23, 2009 11:44 pm

  • I can tell you that fps is bad without playing the map.
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    Mirio
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Sun May 24, 2009 12:00 am

  • Mirio wrote:I can tell you that fps is bad without playing the map.


    How? Do you even know what computer I too the screenshot on? Oh wise and all knowing one.
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Sun May 24, 2009 12:21 am

Sun May 24, 2009 1:15 am

  • tundramagi wrote:
    Mirio wrote:I can tell you that fps is bad without playing the map.


    How? Do you even know what computer I took the screenshot on? Oh wise and all knowing one.
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Sun May 24, 2009 6:33 pm

  • Anyone else try the map (rather than just looking at the screenies).

    New screenshot:
    Image
    Last edited by tundramagi on Sun May 24, 2009 6:48 pm, edited 1 time in total.
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Sun May 24, 2009 6:39 pm

  • Just tried it, didnt like it in the slightest. The turrets at the top are just a bad idea. Laser jump = death. That plus the poor texturing really ruins it.
    Possibly not the worst mapper in the world.

    A blog of random pish:
    http://xeno.planetnexuiz.com/blog/?author=5
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    Sepelio
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Sun May 24, 2009 6:50 pm

  • Sepelio wrote:Just tried it, didnt like it in the slightest. The turrets at the top are just a bad idea. Laser jump = death. That plus the poor texturing really ruins it.


    I hate most maps people make aswell: they are usually q3 rehashes/copies that I don't like in the slightest. So many maps play exactly the same.

    Next map I make will have more turrets, it will anger you peeps even more. You will be incensed that I even released it.
    tundramagi
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Sun May 24, 2009 7:00 pm

  • Let it be that way.
    "One should strive to achieve; not sit in bitter regret."
    WE ARE NEXUIZ.
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