merlijn wrote:This looks absolutely awesome, and I think that with a couple minor tweaks it can be much better than the original. Here's what I would like to see:
I actually considered most of these points while the map was taking shape. I decided against them because I didn't want to change the gameplay too much. After all, the gameplay is the main reason why the original is so popular. Specifically:
- Larger stones in the center and in front of the bases, so they can be used as cover from snipers.
Well, all the rocks give
some cover from snipers. Some rocks give full cover if you crouch.
- Using the camping rifle would be very nice as it can pierce walls - which would go very well with your wooden bases.
I guess, but... I just don't like that weapon..

- Make it possible to go down inside the base from the top too. Currently it would be very easy for a flag carrier to hide under the stairs on the top floor, as it's possible to control the only way to get there.
I was very tempted to do just that, but I didn't because I think it might change the gameplay too much. Note that campers on the top of the tower are vulnerable from rocket blasts from the inside of the base, so it's possible to cause them some damage while they're sitting up there. And you can still jump up the sides with the laser.
- On the front of the TAG platform you can see into the room at the front, but the hole is to small to fire through with most weapons.
Most, but not all..

- When you fall off the map, you get shot back in from one of the towers - and sometimes you die and sometimes you don't. In my experience it helps to hold keybuttons to either the left or the right to improve your odds of surviving.
A player can survive that? Ok, that's a bug. I'll up the damage.
Thanks again for this great remake!
You're welcome.
Oh, and it seems v1r1 will be a little delayed. It'll be out soon enough, though.