Potala_v1 dm map

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Fri Nov 20, 2009 9:46 pm

  • Image
    First release, i've already found some errors, look out for the VERY DIFFICULT traverse :D
    pk3:
    removed cos it borken
    pk3 potala_v1r1:
    http://www14.zippyshare.com/v/25592858/file.html
    Credit to Clueless Newbie for the tree and the skybox.
    Trak and Sev for textures.
    Last edited by Rad Ished on Sat Nov 21, 2009 9:51 am, edited 2 times in total.
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    Rad Ished
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Sat Nov 21, 2009 1:49 am

  • Rad Ished wrote:First release, i've already found some errors, look out for the VERY DIFFICULT traverse :D
    pk3:
    http://www31.zippyshare.com/v/58147411/file.html
    Credit to Clueless Newbie for the tree and the skybox.
    Trak and Sev for textures.
    AHHAHAA edit , this has missing textures. v1_r1 tomorrow


    I really like it though. It's definitely on the good crazy side :D
    Last edited by lda17h on Sat Nov 21, 2009 5:58 am, edited 1 time in total.
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    lda17h
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Sat Nov 21, 2009 5:48 am

  • Goddamn it's so confusing, but awesome at the same time :O.

    Image

    Image

    Image

    -- Missing textures suck :P -- But well, cool map.
    Do it yourself, or stop complaining.
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    Samual
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Sat Nov 21, 2009 6:12 am

  • Yes! It's DONE you f*&king ARTIST. I will be looking for the purrrrr when I have time to playtest it :D
    Now with new shiny avatar.
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    PinkRobot
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Sat Nov 21, 2009 8:23 am

  • I salute thee dear Rad, really cool map! Oh, it has purrrrr within?

    I guess you used z80's awesome Blender to MAP exporter?

    Keep up the good work! :3
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Sat Nov 21, 2009 9:54 am

  • OK, now this one should be pretty much fixed:
    this is potala_v1r1:
    http://www14.zippyshare.com/v/25592858/file.html
    ...
    I didn't use the .map exporter at all, and sorry pink but the purrr did not make this version :/
    I fixed the missing textures and some small errors in the map, also a missing shader for the leaves on the tree, a couple of extra lights and toned down the sun lights a little.
    The picture of the map now works also.
    ...
    There are several hidden ladders in the map, one set of which i have not managed to traverse even after multiple tries, grand prize of cup of tea and biscuit to first person to post vid of success :p, im sure it's possible:

    Image
    Image
    Image
    ...
    good luckers
    ...
    let me know if you find any other daft errors, i already know about the lost armor shard.
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    Rad Ished
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Sat Nov 21, 2009 12:35 pm

  • I did it. Do I get the prize?

    Awesome map, really. It looks all clean and playable too! I'll have to test the hook on it :p
    Meh.
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    Mr. Bougo
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Sat Nov 21, 2009 3:41 pm

  • Mr. Bougo wrote:I did it. Do I get the prize?

    Awesome map, really. It looks all clean and playable too! I'll have to test the hook on it :p


    demo or it didn't happen..
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    lda17h
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Sat Nov 21, 2009 4:04 pm

  • Rad was there!
    Meh.
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    Mr. Bougo
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Sat Nov 21, 2009 11:23 pm

  • Yes but i was in front of you!
    /me enjoys cup of tea and biscuit.
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    Rad Ished
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Mon Nov 23, 2009 4:29 am

  • WTF?????????????

    Excellent Rad 8)
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    SC0RP
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Mon Nov 23, 2009 8:48 am

  • It's... it's... beautiful. Can anyone put it on public servers (DCC maybe ;)) I'd love to playtest it with human opponents!
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    halogene
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Mon Nov 23, 2009 9:17 am

  • Hey halogene, it's on dcc plain and beginner as of yesterday.
    ...
    SC0RP, tanks yoo, got any nice new tunes for this one? the pk3 is 17 mb already.. snthn small?
    ...
    Also to kojn who was moaning about the boxy nature of the central green mountain thingy, i had intended to cover this with a model and just use this as the vis blocking component , however i could not at the time find a way of efficiently modeling this.
    But just now I rediscovered the shrink wrap modifier, which works for this beautifully.
    ...
    Other things that will happen for v2 will be a few more weapons, maybe a few sound effects. Praps the tiger will make an appearance..
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    Rad Ished
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Mon Nov 23, 2009 10:21 am

  • Rad Ished wrote:Hey halogene, it's on dcc plain and beginner as of yesterday.


    Oh, is it? Thanks for the info! I didn't have time to play on the weekend, but maybe I will manage to test it tonight. I'll try!

    Edit: Indeed a very unique map with interesting features. I don't think I have been to all the places yet, but it is very much fun to move around. Action seems to concentrate on the area next to the circular stairs, IIRC the MG is placed there - didn't have much time yesterday, so I just managed to play it once :o/

    Anyway, compliments, Rad! *thumbsup*
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    halogene
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Mon Nov 30, 2009 8:32 pm

  • It's a beautiful map.
    I love how you think outside the box. There are a lot of features about this map that I really like.
    But it's not very playable. It feels very difficult to move around the map and there aren't many areas in which to have a battle. If some of the flat areas of the map could be expanded, then it could become a good DM map.

    I found the ladder. Took me a few minutes.
    I can't capture video on nexuiz for some stupid reason (it just records as flat white...same with screen caps) but here is the demo.
    http://omploader.org/vMncxbA/hidden_lad ... _15-06.dem
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Mon Nov 30, 2009 8:59 pm

  • really nice map design!
    even the cellshading looks nice, and doesnt kill the framerate much!
    i like the small details in it, like spirals..

    still the main textures looked to similiar for my taste - like colored cork wood, but still cork everywhere ;)
    also we were 4 or five when trying the map, but hardly came across each other - needs lots of players i guess!

    but hell, beautiful design, many nice twists in it!


    ps: maybe some blow tube or jump pad may have the map appear smaller, meaning easier traversal and more gameplay?
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Wed Dec 02, 2009 10:09 am

  • AMAZING
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    Lee_Stricklin
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Wed Dec 02, 2009 11:35 am

  • Thank you to all the folks that like it. I'm away for a bit now, but im working on the next version. It's gonna have some fun stuff in it, also hopefully i can get it 'back in the box' a little. :D
    Also if you do like it.. i entered it into the map competition, so vote for it :D
    heh shameless.
    bai for a bit.
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    Rad Ished
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Wed Dec 02, 2009 10:06 pm

  • map isnt d/l it spurts fast at beginning then slows like molasses on a wisconsin flagpole.


    IS there any mirror hosts for this map.
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