[MAP-Alpha] Augenkrebs

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Tue Nov 21, 2006 7:43 pm

  • Here, a new map for you.

    It looks a bit weird, but it isn't done yet, please excuse that.

    Download:

    http://mensa.ath.cx/~polzer/temp/ak/aug ... alpha4.pk3

    Images:

    Image Image Image Image Image Image

    Sorry for this being posted now, but I just can't wait for April 1st... ;)

    Any chances this map can go into Nexuiz? Maybe it could be fully GPLd for that.

    Oh, and a totally unrelated question - can anyone explain me what the word "satire" stands for?

    PS: I tried it out on my server. People seemed to like it: http://mensa.ath.cx/~polzer/temp/ak/augenkrebs.txt
    Last edited by divVerent on Sun Mar 11, 2007 12:40 am, edited 1 time in total.
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Tue Nov 21, 2006 7:55 pm

  • I think it looks a bit too monochromic. You need to add more colours to it.
    Laters losers.
    Ed
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Wed Nov 22, 2006 1:03 am

  • It's a really interesting concept, but I think for it to be really trippy there need to be more varied shapes and optical illusion type stuff.
    Shoe
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Wed Nov 22, 2006 1:09 am

  • I like how some parts of the map have the rainbow color patterns, and others are almost completely monochromatic. Perhaps it would be nice to implement this principle more consistantly, like half a map wierd rainbow colors and half the map monochrome, perhaps for capture the flag.

    I love the swirling patterns of the textures and the sky, and how they contrast with some of the grid like patterns.
    I haven't played it with opponents. Seems to have some features that would be nice to play on, like the big steep slope with the weapon on it. and all the high up platforms with bonuses etc. Just like your other maps in that respect, the weapons and items are well placed, so the best ones are hard to get to. Also there was one 'corridor' that was hard to see, maybe due in part to the uniform lighting and textures, so that was a nice 'secret'.

    The jumppad in the lava pit didn't let me get high enough though, and when i turned on OpenGL 2.0 shaders, many of the walls turned pitch black. I don't usually play with that, i just wanted to see how it looked.

    The two large textures on concave walls also look excellent.

    In general i like how this map departs from the common castle or spacebase themes of nexuiz/quake/doom maps.

    I wonder what exactly this map is satirising, maybe anyone who takes it seriously like other april fools day jokes.

    Finally do you permit anyone to use the textures however they want, or are there restrictions?
    vis1
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Wed Nov 22, 2006 6:11 am

  • The problem is that the textures (indirectly) originate from websites with optical illusions, and depending on whether these can be called common knowledge or not, they are free to use or not. For example, given how many different variants of rotsnake you find on images.google.com, that one can probably be called common knowledge, otherwise there would not be so many differently colored and angled variants of it. The map may be illegal, but if it is, remaking the textures in any way won't fix it.

    Do you use Nexuiz 2.1? The lava pit jumppad requires at least that version. But I can increase the jump height if needed.

    BTW, I am curious what ways there are to reach the Strength... the Shield can be reached by a VERY lucky laser jump, but for the Strength I haven't yet found a way without using a rocket jump. But maybe it is possible to reach it from the orange corner slope using a laser jump, I never succeeded in that, but it may be possible.

    Well, and the map was an attempt at making the "worst map ever" after some person apparently took that "award" from me (look at the images on the concave walls to find out a parody on whose maps it is... ;) ) he may be blue but not amused about it. Hopefully he will not throw me off das tower...
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Wed Nov 22, 2006 6:15 pm

  • Ah. Him. (I stop reading for a while and I miss all his stuf. I gotta start paying more attention to the forums)
    The herring shall pwn you all.
    king_ofall1
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Wed Nov 22, 2006 6:25 pm

  • Well the 'Men's Liberty Server' clearly is a really happening place to be. Course, only the [BOT] clan hangs round there and they're so amazing no one else can touch them.
    Laters losers.
    Ed
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Thu Nov 23, 2006 1:09 am

  • I just upgraded to 2.1 so the jumppad works fine now.
    I tried getting strength the same way as u, couldn't get it with pure laser jump, although i did by grappling up to the top of the orange slope and laser jumping off the slope at top, i think because the grap gave me high velocity.
    vis1
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Thu Nov 23, 2006 1:59 am

  • hilarious map :D :D

    You can get to the strength by just using the laser. it takes 4 laserjumps. Make sure the start jump is not 100% or you will overshoot the wall. the last laser blast directed aqbt 45dgr into the wall pushes you onto the beem if you aligned yourself right.

    make some rotating stuff in there too, thise textures should be extra dizzynig when rotating slowly ;)
    HOF:
    <Diablo> the nex is a "game modification"
    <Diablo> quake1 never had a weapon like that.
    <Vordreller> there was no need for anything over 4GB untill Vista came along
    <Samua>]Idea: Fix it? :D
    <Samua>Lies, that only applies to other people.
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    tZork
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Thu Nov 23, 2006 5:11 am

  • I agree with the rotation suggestion. It needs to be worse than it is now. I think it might help to use the same texture for everything in one area too to make it more difficult to orientate yourself. As it is now, you can clearly see the edges etc, which break up the textures and ruin their effects.

    If you do it right, you could create your own version of "last man standing" in which players have to run an obstacle course until all but one have disconnected to go and vomit (championships will be held where the participants have had less than three hours of sleep in the last week).

    Let me know where to sign up.
    Xeno
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Mon Nov 27, 2006 3:10 am

  • Aw crud... too bad i missed this thread!

    Hazuka Shii wrote: on this map, almost every color is camouflage
    Hahaha! XD my personal Quote Of The Year. A chameleon would go nutts!

    too bad theres no music...

    Xeno The Blind wrote:If you do it right, you could create your own version of "last man standing" in which players have to run an obstacle course until all but one have disconnected to go and vomit (championships will be held where the participants have had less than three hours of sleep in the last week).
    hahaha XD another great quote

    overall its a bit small. you could do some kind of labyrinth...
    4m [PB] (amoebios)

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Mon Nov 27, 2006 9:14 am

Mon Nov 27, 2006 10:04 am

  • esteel wrote:The next patch (probably Nexuiz 2.2) will add support for animated textures. Its hard to imagine something more beautiful :) :P

    It'll need an epilepsy warning on it then! That sounds dangerous. Very good to have animated texture support coming anyway.
    Laters losers.
    Ed
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Mon Nov 27, 2006 10:20 am

Mon Nov 27, 2006 8:09 pm

  • Wow, now all it needs is normal maps with way too high resolution and everything will alias and shimmer nicely. :-)
    Whenever You go, then You aren't.
    kyre
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Mon Nov 27, 2006 9:34 pm

  • You could fiddle with some of the offset mapping settings to make things look sillier. You can get all sorts of patterns that way. Set them in the .mapcfg and it should work every time.
    Laters losers.
    Ed
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Tue Nov 28, 2006 8:04 am

  • These eat fps like hell...

    OH RIGHT, THIS MAP HAS STILL TOO HIGH FPS!
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Thu Dec 14, 2006 8:11 pm

  • Damn what a map

    you need sunglases to play this without getting problems with your eyes

    crazy but good =)
    Aneurysm 4 the win !!!!! :D
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    cortez
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Thu Feb 15, 2007 5:20 pm

  • Last edited by divVerent on Sun Mar 11, 2007 12:41 am, edited 1 time in total.
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
    User avatar
    divVerent
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Fri Feb 16, 2007 12:27 am

  • Add some rotating skull graphics and I think we have a contender for an official map.
    Shoe
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Sat Feb 17, 2007 9:33 am

  • Peacebrothers struck back (this time: Burning):

    Image

    So they now have: 1000 frags on dntfsanta on christmas eve, and 207 frags on augenkrebs-alpha2.

    Congratulations!
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Sat Feb 17, 2007 9:24 pm

Sat Feb 17, 2007 9:39 pm

  • [TSA] Psychiccyberfreak wrote:yeah I doubt they actually played that for real (they let themselves be fragged), remember the suicide record?

    Yeah, I understand your point. But I don't think players will waste their time to be fragged on purpose. As you can see on that screenshot devvernt posted: I was on the server. Everyone played for real.
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    morfar
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Sun Feb 18, 2007 2:31 am

Sun Feb 18, 2007 3:52 am

  • morfar wrote:Yeah, I understand your point. But I don't think players will waste their time to be fragged on purpose. As you can see on that screenshot devvernt posted: I was on the server. Everyone played for real.


    holy shit how are they that good, did everyone else have epilepsy at the time?
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    Psychcf
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Sun Feb 18, 2007 3:59 am

  • [TSA] Psychiccyberfreak wrote:holy shit how are they that good, did everyone else have epilepsy at the time?

    No, they just don't have a life and the map had no timelimit :D
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    KadaverJack
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Sun Feb 18, 2007 10:10 am

  • gettalife PB (and get a 3rd people too on the CTF ladder so we can challange you ;) )
    "One should strive to achieve; not sit in bitter regret."
    WE ARE NEXUIZ.
    Image
    Image
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    C.Brutail
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Sun Feb 18, 2007 6:59 pm

Sun Mar 11, 2007 12:41 am

  • http://hector.rbi.informatik.uni-frankf ... alpha4.pk3

    The only thing the map needed was annoying background music...

    NOW IT HAS ANNOYING BACKGROUND MUSIC!
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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