Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.
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That's great. I'd love this to be in Nexuiz right now.
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Ed
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ihsan wrote:great work.
i guess i can rig it for you and make gloss and bump maps for it. Posing and exporting zym probably needs someone like morphed's help
good stuff!!!
Should I export the model as an obj or should I just give you the maya project folder
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Ivan
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Top notch Ivan. I love it! GJ.

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torus
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Tue Apr 10, 2007 10:46 pm
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good job. I'm going to stick to the quark model but I have to say you did an awesome job.
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Psychcf
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i like it but looks too real i like the marine and the specop because there sorta humand but not but they are good images and would have taken a long time
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shaggy
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Should I export the model as an obj or should I just give you the maya project folder
plz post obj

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Morphed
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Ivan
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Sat Apr 14, 2007 10:55 pm
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Great work!
Nexuiz needs updated models, and this is a good one. I hope it's included in the next release!
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Taiyo.uk
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Thu Apr 19, 2007 10:29 am
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objs dont have uvmaps
can you try export them with diferent settings ?
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Morphed
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Morphed wrote:objs dont have uvmaps
What? Obj can have UVs fine.
field hockey
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leileilol
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what program are you using? Are there any different files I can export it as. If you are using blender than I can probably find a melscript plugin to export blend files.
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Ivan
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leileilol wrote:Morphed wrote:objs dont have uvmaps
What? Obj can have UVs fine.
I assume Morphed was referring to the given set of .obj files, not the format itself. I gave UV-mapped .obj files for Morphed to texture in the past - I doubt he forgot that

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SavageX
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i used different importer and it works now
sorry for confusion
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Morphed
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it must be because I exported it as a selection instead of the entire file. I'll post a new one soon.
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Ivan
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Thu Apr 19, 2007 11:58 pm
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BTW there is some extra geometry you can get rid of in his fingers. I made the fingers so you can rig them individually. I don't know why. I was going to fix that but forgot. So you can just go ahead and get rid of some of that geometry and fix the fingers so they are peramently curled. Okay.
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Ivan
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UP.
So wazzup with this model?

"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.


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C.Brutail
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what happens with this awesome model?

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Fisume!
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Wed Nov 05, 2008 12:26 pm
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where can i download him

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Kay
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Wed Nov 05, 2008 12:37 pm
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You cannot download the actual player model as no such thing has been made. You can only download the raw file here:
http://www.badongo.com/file/2805040
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ai
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