Moderators: Nexuiz Moderators, Moderators
TVR wrote:Volumetric fog!




TVR wrote:DotProduct2 texture blending in 2.4! Volumetric fog! It seems as if Nexuiz becomes more Q3/RtCW entity compliant; and more inviting to terrain [BSP notwithstanding] everyday.
Rad Ished, please switch to heightmaps with Easygen, Gensurf, or any other heightmap translation program; as generation of the shader is automated and the output is a .map for further editing [It can also be viewed and changed easily, by anyone with the source].

tZork wrote:Finnishing up the tesla colis and pimping up the lightning effect: http://www.youtube.com/watch?v=q94GmlIWJ98
f0rqu3 wrote:it would look better with those spheres replaced with eyeballs and beam color changed to red
another thing : they should make less damage as the range increases, rings should rotate, and they should have chain lightning
but targeting eyeballs would be awesome
plz plz plz

GreEn`mArine wrote:looks awesome, but I miss some electrical movement at the coils themselves.
ihsan wrote:Those tesla coils are almost perfect command and conquer red alert (go germany!).
1. Are the boxes in the back power sources which you can destroy to disable them?
2. Can you make the multiple targeting optional, so swarming is still a valid technique for assaulting a tesla coil.
Awesome stuff!
f0rqu3 wrote:tZork wrote:Finnishing up the tesla colis and pimping up the lightning effect: http://www.youtube.com/watch?v=q94GmlIWJ98
it would look better with those spheres replaced with eyeballs and beam color changed to red
another thing : they should make less damage as the range increases, rings should rotate, and they should have chain lightning
but targeting eyeballs would be awesome
plz plz plz






Asraniel wrote:yes, please put it on youtube like the turret video. Stage6 is useless, for me as a linux user it doesent work.
4m wrote:better quality of this, please? the other link is dead.
http://youtube.com/watch?v=9JXVaV9ec0o
on Stage6 for example.
