Dynamic Lights from Shaders?

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Fri Jun 29, 2007 5:01 am

  • How do you get dynamic lights to appear from shaders? I'm talking something like q3map_surfacelight, which makes light on the shader without a pointlight. Can you do the same with realtime dynamic lights?
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    Odin
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Fri Jun 29, 2007 6:37 am

  • afaik you dont.

    you use r_editlights* commands ingame to make realtime lights.
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    tZork
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Fri Jun 29, 2007 6:53 am

Fri Jun 29, 2007 1:11 pm

  • Yes, the dynamic lights Nexuiz uses are pointlights.
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    Strahlemann
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