Greatwall_remix

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Tue Jul 10, 2007 7:17 pm

  • I think everyone know the greatwall_reloaded map from C.Brutail and the original map from shoe .
    In this version of the map, i make the map more open a bit easier to capture the flag and its now suitable for a lower player count.

    Now form your own opinion:
    http://files.filefront.com/greatwall+re ... einfo.html

    Feedback is welcome :!:
    Aneurysm 4 the win !!!!! :D
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    cortez
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Tue Jul 10, 2007 7:58 pm

  • any screen shots?

    (I'm at work) :-)
    Dokujisan
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Tue Jul 10, 2007 8:39 pm

  • Image

    i didnt change much only the base location if you see
    Aneurysm 4 the win !!!!! :D
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    cortez
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Tue Jul 10, 2007 11:31 pm

  • IMO, you should:

    Raise the ceiling.

    Add some rocks, shrubbery, etc: maybe a brook/stream/river running through it.

    Make the mounds more interesting, and use patches instead of brushes. Sort of pinnacled maybe.
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    torus
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Wed Jul 11, 2007 12:15 am

  • maybe rename the map to ctf_fall_of_the_greatwall, since there's not much in the way of a wall anymore ;)
    Shoe
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Wed Jul 11, 2007 12:47 pm

  • @torus: i dont want to rebuild the whole i only want to change the gameplay

    @Shoe: why not ctf_fall_of_the_greatwall_after_ the_thrid_reloaded_build_by_shoe_and_C.Brutail_ and_remixed_by_cortez? :P
    Aneurysm 4 the win !!!!! :D
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    cortez
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Wed Jul 11, 2007 6:01 pm

  • The ground looks horrible, scale up the texture and use a phong shader or compile with -meta -np 80
    HOF:
    <Diablo> the nex is a "game modification"
    <Diablo> quake1 never had a weapon like that.
    <Vordreller> there was no need for anything over 4GB untill Vista came along
    <Samua>]Idea: Fix it? :D
    <Samua>Lies, that only applies to other people.
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    tZork
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Thu Jul 12, 2007 8:34 am

  • Yes, that recompile should be done. I assume that greatwall_reloaded already had such a shader, so you should just need to change the shade angle inside it.
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Fri Jul 13, 2007 3:24 am

  • cortez wrote:@Shoe: why not ctf_fall_of_the_greatwall_after_ the_thrid_reloaded_build_by_shoe_and_C.Brutail_ and_remixed_by_cortez? :P

    I like that even better!
    Shoe
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